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- /*************************************************************************/
- /* wsl_peer.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef WSLPEER_H
- #define WSLPEER_H
- #ifndef JAVASCRIPT_ENABLED
- #include "core/error_list.h"
- #include "core/io/packet_peer.h"
- #include "core/io/stream_peer_tcp.h"
- #include "core/ring_buffer.h"
- #include "packet_buffer.h"
- #include "websocket_peer.h"
- #include "wslay/wslay.h"
- #define WSL_MAX_HEADER_SIZE 4096
- class WSLPeer : public WebSocketPeer {
- GDCIIMPL(WSLPeer, WebSocketPeer);
- public:
- struct PeerData {
- bool polling;
- bool destroy;
- bool valid;
- bool is_server;
- bool closing;
- void *obj;
- void *peer;
- Ref<StreamPeer> conn;
- Ref<StreamPeerTCP> tcp;
- int id;
- wslay_event_context_ptr ctx;
- PeerData() {
- polling = false;
- destroy = false;
- valid = false;
- is_server = false;
- id = 1;
- ctx = NULL;
- obj = NULL;
- closing = false;
- peer = NULL;
- }
- };
- static String compute_key_response(String p_key);
- static String generate_key();
- private:
- static bool _wsl_poll(struct PeerData *p_data);
- static void _wsl_destroy(struct PeerData **p_data);
- struct PeerData *_data;
- uint8_t _is_string;
- // Our packet info is just a boolean (is_string), using uint8_t for it.
- PacketBuffer<uint8_t> _in_buffer;
- PoolVector<uint8_t> _packet_buffer;
- WriteMode write_mode;
- int _out_buf_size;
- int _out_pkt_size;
- public:
- int close_code;
- String close_reason;
- void poll(); // Used by client and server.
- virtual int get_available_packet_count() const;
- virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
- virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
- virtual int get_max_packet_size() const { return _packet_buffer.size(); };
- virtual int get_current_outbound_buffered_amount() const;
- virtual void close_now();
- virtual void close(int p_code = 1000, String p_reason = "");
- virtual bool is_connected_to_host() const;
- virtual IP_Address get_connected_host() const;
- virtual uint16_t get_connected_port() const;
- virtual WriteMode get_write_mode() const;
- virtual void set_write_mode(WriteMode p_mode);
- virtual bool was_string_packet() const;
- virtual void set_no_delay(bool p_enabled);
- void make_context(PeerData *p_data, unsigned int p_in_buf_size, unsigned int p_in_pkt_size, unsigned int p_out_buf_size, unsigned int p_out_pkt_size);
- Error parse_message(const wslay_event_on_msg_recv_arg *arg);
- void invalidate();
- WSLPeer();
- ~WSLPeer();
- };
- #endif // JAVASCRIPT_ENABLED
- #endif // LSWPEER_H
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