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- /*************************************************************************/
- /* packet_peer_udp.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "packet_peer_udp.h"
- #include "core/io/ip.h"
- #include "core/io/udp_server.h"
- void PacketPeerUDP::set_blocking_mode(bool p_enable) {
- blocking = p_enable;
- }
- void PacketPeerUDP::set_broadcast_enabled(bool p_enabled) {
- ERR_FAIL_COND(udp_server);
- broadcast = p_enabled;
- if (_sock.is_valid() && _sock->is_open())
- _sock->set_broadcasting_enabled(p_enabled);
- }
- Error PacketPeerUDP::join_multicast_group(IP_Address p_multi_address, String p_if_name) {
- ERR_FAIL_COND_V(udp_server, ERR_LOCKED);
- ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
- ERR_FAIL_COND_V(!p_multi_address.is_valid(), ERR_INVALID_PARAMETER);
- if (!_sock->is_open()) {
- IP::Type ip_type = p_multi_address.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
- Error err = _sock->open(NetSocket::TYPE_UDP, ip_type);
- ERR_FAIL_COND_V(err != OK, err);
- _sock->set_blocking_enabled(false);
- _sock->set_broadcasting_enabled(broadcast);
- }
- return _sock->join_multicast_group(p_multi_address, p_if_name);
- }
- Error PacketPeerUDP::leave_multicast_group(IP_Address p_multi_address, String p_if_name) {
- ERR_FAIL_COND_V(udp_server, ERR_LOCKED);
- ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
- ERR_FAIL_COND_V(!_sock->is_open(), ERR_UNCONFIGURED);
- return _sock->leave_multicast_group(p_multi_address, p_if_name);
- }
- String PacketPeerUDP::_get_packet_ip() const {
- return get_packet_address();
- }
- Error PacketPeerUDP::_set_dest_address(const String &p_address, int p_port) {
- IP_Address ip;
- if (p_address.is_valid_ip_address()) {
- ip = p_address;
- } else {
- ip = IP::get_singleton()->resolve_hostname(p_address);
- if (!ip.is_valid())
- return ERR_CANT_RESOLVE;
- }
- set_dest_address(ip, p_port);
- return OK;
- }
- int PacketPeerUDP::get_available_packet_count() const {
- // TODO we should deprecate this, and expose poll instead!
- Error err = const_cast<PacketPeerUDP *>(this)->_poll();
- if (err != OK)
- return -1;
- return queue_count;
- }
- Error PacketPeerUDP::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
- Error err = _poll();
- if (err != OK)
- return err;
- if (queue_count == 0)
- return ERR_UNAVAILABLE;
- uint32_t size = 0;
- uint8_t ipv6[16];
- rb.read(ipv6, 16, true);
- packet_ip.set_ipv6(ipv6);
- rb.read((uint8_t *)&packet_port, 4, true);
- rb.read((uint8_t *)&size, 4, true);
- rb.read(packet_buffer, size, true);
- --queue_count;
- *r_buffer = packet_buffer;
- r_buffer_size = size;
- return OK;
- }
- Error PacketPeerUDP::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
- ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
- ERR_FAIL_COND_V(!peer_addr.is_valid(), ERR_UNCONFIGURED);
- Error err;
- int sent = -1;
- if (!_sock->is_open()) {
- IP::Type ip_type = peer_addr.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
- err = _sock->open(NetSocket::TYPE_UDP, ip_type);
- ERR_FAIL_COND_V(err != OK, err);
- _sock->set_blocking_enabled(false);
- _sock->set_broadcasting_enabled(broadcast);
- }
- do {
- if (connected && !udp_server) {
- err = _sock->send(p_buffer, p_buffer_size, sent);
- } else {
- err = _sock->sendto(p_buffer, p_buffer_size, sent, peer_addr, peer_port);
- }
- if (err != OK) {
- if (err != ERR_BUSY)
- return FAILED;
- else if (!blocking)
- return ERR_BUSY;
- // Keep trying to send full packet
- continue;
- }
- return OK;
- } while (sent != p_buffer_size);
- return OK;
- }
- int PacketPeerUDP::get_max_packet_size() const {
- return 512; // uhm maybe not
- }
- Error PacketPeerUDP::listen(int p_port, const IP_Address &p_bind_address, int p_recv_buffer_size) {
- ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
- ERR_FAIL_COND_V(_sock->is_open(), ERR_ALREADY_IN_USE);
- ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER);
- Error err;
- IP::Type ip_type = IP::TYPE_ANY;
- if (p_bind_address.is_valid())
- ip_type = p_bind_address.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
- err = _sock->open(NetSocket::TYPE_UDP, ip_type);
- if (err != OK)
- return ERR_CANT_CREATE;
- _sock->set_blocking_enabled(false);
- _sock->set_broadcasting_enabled(broadcast);
- err = _sock->bind(p_bind_address, p_port);
- if (err != OK) {
- _sock->close();
- return err;
- }
- rb.resize(nearest_shift(p_recv_buffer_size));
- return OK;
- }
- Error PacketPeerUDP::connect_shared_socket(Ref<NetSocket> p_sock, IP_Address p_ip, uint16_t p_port, UDPServer *p_server) {
- udp_server = p_server;
- connected = true;
- _sock = p_sock;
- peer_addr = p_ip;
- peer_port = p_port;
- packet_ip = peer_addr;
- packet_port = peer_port;
- return OK;
- }
- void PacketPeerUDP::disconnect_shared_socket() {
- udp_server = nullptr;
- _sock = Ref<NetSocket>(NetSocket::create());
- close();
- }
- Error PacketPeerUDP::connect_to_host(const IP_Address &p_host, int p_port) {
- ERR_FAIL_COND_V(udp_server, ERR_LOCKED);
- ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
- ERR_FAIL_COND_V(!p_host.is_valid(), ERR_INVALID_PARAMETER);
- Error err;
- if (!_sock->is_open()) {
- IP::Type ip_type = p_host.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
- err = _sock->open(NetSocket::TYPE_UDP, ip_type);
- ERR_FAIL_COND_V(err != OK, ERR_CANT_OPEN);
- _sock->set_blocking_enabled(false);
- }
- err = _sock->connect_to_host(p_host, p_port);
- // I see no reason why we should get ERR_BUSY (wouldblock/eagain) here.
- // This is UDP, so connect is only used to tell the OS to which socket
- // it shuold deliver packets when multiple are bound on the same address/port.
- if (err != OK) {
- close();
- ERR_FAIL_V_MSG(FAILED, "Unable to connect");
- }
- connected = true;
- peer_addr = p_host;
- peer_port = p_port;
- // Flush any packet we might still have in queue.
- rb.clear();
- return OK;
- }
- bool PacketPeerUDP::is_connected_to_host() const {
- return connected;
- }
- void PacketPeerUDP::close() {
- if (udp_server) {
- udp_server->remove_peer(peer_addr, peer_port);
- udp_server = nullptr;
- _sock = Ref<NetSocket>(NetSocket::create());
- } else if (_sock.is_valid()) {
- _sock->close();
- }
- rb.resize(16);
- queue_count = 0;
- connected = false;
- }
- Error PacketPeerUDP::wait() {
- ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
- return _sock->poll(NetSocket::POLL_TYPE_IN, -1);
- }
- Error PacketPeerUDP::_poll() {
- ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
- if (!_sock->is_open()) {
- return FAILED;
- }
- if (udp_server) {
- return OK; // Handled by UDPServer.
- }
- Error err;
- int read;
- IP_Address ip;
- uint16_t port;
- while (true) {
- if (connected) {
- err = _sock->recv(recv_buffer, sizeof(recv_buffer), read);
- ip = peer_addr;
- port = peer_port;
- } else {
- err = _sock->recvfrom(recv_buffer, sizeof(recv_buffer), read, ip, port);
- }
- if (err != OK) {
- if (err == ERR_BUSY)
- break;
- return FAILED;
- }
- err = store_packet(ip, port, recv_buffer, read);
- #ifdef TOOLS_ENABLED
- if (err != OK) {
- WARN_PRINT("Buffer full, dropping packets!");
- }
- #endif
- }
- return OK;
- }
- Error PacketPeerUDP::store_packet(IP_Address p_ip, uint32_t p_port, uint8_t *p_buf, int p_buf_size) {
- if (rb.space_left() < p_buf_size + 24) {
- return ERR_OUT_OF_MEMORY;
- }
- rb.write(p_ip.get_ipv6(), 16);
- rb.write((uint8_t *)&p_port, 4);
- rb.write((uint8_t *)&p_buf_size, 4);
- rb.write(p_buf, p_buf_size);
- ++queue_count;
- return OK;
- }
- bool PacketPeerUDP::is_listening() const {
- return _sock.is_valid() && _sock->is_open();
- }
- IP_Address PacketPeerUDP::get_packet_address() const {
- return packet_ip;
- }
- int PacketPeerUDP::get_packet_port() const {
- return packet_port;
- }
- void PacketPeerUDP::set_dest_address(const IP_Address &p_address, int p_port) {
- ERR_FAIL_COND_MSG(connected, "Destination address cannot be set for connected sockets");
- peer_addr = p_address;
- peer_port = p_port;
- }
- void PacketPeerUDP::_bind_methods() {
- ClassDB::bind_method(D_METHOD("listen", "port", "bind_address", "recv_buf_size"), &PacketPeerUDP::listen, DEFVAL("*"), DEFVAL(65536));
- ClassDB::bind_method(D_METHOD("close"), &PacketPeerUDP::close);
- ClassDB::bind_method(D_METHOD("wait"), &PacketPeerUDP::wait);
- ClassDB::bind_method(D_METHOD("is_listening"), &PacketPeerUDP::is_listening);
- ClassDB::bind_method(D_METHOD("connect_to_host", "host", "port"), &PacketPeerUDP::connect_to_host);
- ClassDB::bind_method(D_METHOD("is_connected_to_host"), &PacketPeerUDP::is_connected_to_host);
- ClassDB::bind_method(D_METHOD("get_packet_ip"), &PacketPeerUDP::_get_packet_ip);
- ClassDB::bind_method(D_METHOD("get_packet_port"), &PacketPeerUDP::get_packet_port);
- ClassDB::bind_method(D_METHOD("set_dest_address", "host", "port"), &PacketPeerUDP::_set_dest_address);
- ClassDB::bind_method(D_METHOD("set_broadcast_enabled", "enabled"), &PacketPeerUDP::set_broadcast_enabled);
- ClassDB::bind_method(D_METHOD("join_multicast_group", "multicast_address", "interface_name"), &PacketPeerUDP::join_multicast_group);
- ClassDB::bind_method(D_METHOD("leave_multicast_group", "multicast_address", "interface_name"), &PacketPeerUDP::leave_multicast_group);
- }
- PacketPeerUDP::PacketPeerUDP() :
- packet_port(0),
- queue_count(0),
- peer_port(0),
- connected(false),
- blocking(true),
- broadcast(false),
- udp_server(nullptr),
- _sock(Ref<NetSocket>(NetSocket::create())) {
- rb.resize(16);
- }
- PacketPeerUDP::~PacketPeerUDP() {
- close();
- }
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