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- /*************************************************************************/
- /* audio_driver_dummy.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "audio_driver_dummy.h"
- #include "os/os.h"
- #include "project_settings.h"
- Error AudioDriverDummy::init() {
- active = false;
- thread_exited = false;
- exit_thread = false;
- samples_in = NULL;
- mix_rate = DEFAULT_MIX_RATE;
- speaker_mode = SPEAKER_MODE_STEREO;
- channels = 2;
- int latency = GLOBAL_DEF("audio/output_latency", DEFAULT_OUTPUT_LATENCY);
- buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
- samples_in = memnew_arr(int32_t, buffer_frames * channels);
- mutex = Mutex::create();
- thread = Thread::create(AudioDriverDummy::thread_func, this);
- return OK;
- };
- void AudioDriverDummy::thread_func(void *p_udata) {
- AudioDriverDummy *ad = (AudioDriverDummy *)p_udata;
- uint64_t usdelay = (ad->buffer_frames / float(ad->mix_rate)) * 1000000;
- while (!ad->exit_thread) {
- if (ad->active) {
- ad->lock();
- ad->audio_server_process(ad->buffer_frames, ad->samples_in);
- ad->unlock();
- };
- OS::get_singleton()->delay_usec(usdelay);
- };
- ad->thread_exited = true;
- };
- void AudioDriverDummy::start() {
- active = true;
- };
- int AudioDriverDummy::get_mix_rate() const {
- return mix_rate;
- };
- AudioDriver::SpeakerMode AudioDriverDummy::get_speaker_mode() const {
- return speaker_mode;
- };
- void AudioDriverDummy::lock() {
- if (!thread || !mutex)
- return;
- mutex->lock();
- };
- void AudioDriverDummy::unlock() {
- if (!thread || !mutex)
- return;
- mutex->unlock();
- };
- void AudioDriverDummy::finish() {
- if (!thread)
- return;
- exit_thread = true;
- Thread::wait_to_finish(thread);
- if (samples_in) {
- memdelete_arr(samples_in);
- };
- memdelete(thread);
- if (mutex)
- memdelete(mutex);
- thread = NULL;
- };
- AudioDriverDummy::AudioDriverDummy() {
- mutex = NULL;
- thread = NULL;
- };
- AudioDriverDummy::~AudioDriverDummy(){
- };
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