baked_lightmap.cpp 27 KB

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  1. /*************************************************************************/
  2. /* baked_lightmap.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "baked_lightmap.h"
  31. #include "io/resource_saver.h"
  32. #include "os/dir_access.h"
  33. #include "os/os.h"
  34. #include "voxel_light_baker.h"
  35. void BakedLightmapData::set_bounds(const AABB &p_bounds) {
  36. bounds = p_bounds;
  37. VS::get_singleton()->lightmap_capture_set_bounds(baked_light, p_bounds);
  38. }
  39. AABB BakedLightmapData::get_bounds() const {
  40. return bounds;
  41. }
  42. void BakedLightmapData::set_octree(const PoolVector<uint8_t> &p_octree) {
  43. VS::get_singleton()->lightmap_capture_set_octree(baked_light, p_octree);
  44. }
  45. PoolVector<uint8_t> BakedLightmapData::get_octree() const {
  46. return VS::get_singleton()->lightmap_capture_get_octree(baked_light);
  47. }
  48. void BakedLightmapData::set_cell_space_transform(const Transform &p_xform) {
  49. cell_space_xform = p_xform;
  50. VS::get_singleton()->lightmap_capture_set_octree_cell_transform(baked_light, p_xform);
  51. }
  52. Transform BakedLightmapData::get_cell_space_transform() const {
  53. return cell_space_xform;
  54. }
  55. void BakedLightmapData::set_cell_subdiv(int p_cell_subdiv) {
  56. cell_subdiv = p_cell_subdiv;
  57. VS::get_singleton()->lightmap_capture_set_octree_cell_subdiv(baked_light, p_cell_subdiv);
  58. }
  59. int BakedLightmapData::get_cell_subdiv() const {
  60. return cell_subdiv;
  61. }
  62. void BakedLightmapData::set_energy(float p_energy) {
  63. energy = p_energy;
  64. VS::get_singleton()->lightmap_capture_set_energy(baked_light, energy);
  65. }
  66. float BakedLightmapData::get_energy() const {
  67. return energy;
  68. }
  69. void BakedLightmapData::add_user(const NodePath &p_path, const Ref<Texture> &p_lightmap, int p_instance) {
  70. ERR_FAIL_COND(p_lightmap.is_null());
  71. User user;
  72. user.path = p_path;
  73. user.lightmap = p_lightmap;
  74. user.instance_index = p_instance;
  75. users.push_back(user);
  76. }
  77. int BakedLightmapData::get_user_count() const {
  78. return users.size();
  79. }
  80. NodePath BakedLightmapData::get_user_path(int p_user) const {
  81. ERR_FAIL_INDEX_V(p_user, users.size(), NodePath());
  82. return users[p_user].path;
  83. }
  84. Ref<Texture> BakedLightmapData::get_user_lightmap(int p_user) const {
  85. ERR_FAIL_INDEX_V(p_user, users.size(), Ref<Texture>());
  86. return users[p_user].lightmap;
  87. }
  88. int BakedLightmapData::get_user_instance(int p_user) const {
  89. ERR_FAIL_INDEX_V(p_user, users.size(), -1);
  90. return users[p_user].instance_index;
  91. }
  92. void BakedLightmapData::clear_users() {
  93. users.clear();
  94. }
  95. void BakedLightmapData::_set_user_data(const Array &p_data) {
  96. ERR_FAIL_COND((p_data.size() % 3) != 0);
  97. for (int i = 0; i < p_data.size(); i += 3) {
  98. add_user(p_data[i], p_data[i + 1], p_data[i + 2]);
  99. }
  100. }
  101. Array BakedLightmapData::_get_user_data() const {
  102. Array ret;
  103. for (int i = 0; i < users.size(); i++) {
  104. ret.push_back(users[i].path);
  105. ret.push_back(users[i].lightmap);
  106. ret.push_back(users[i].instance_index);
  107. }
  108. return ret;
  109. }
  110. RID BakedLightmapData::get_rid() const {
  111. return baked_light;
  112. }
  113. void BakedLightmapData::_bind_methods() {
  114. ClassDB::bind_method(D_METHOD("_set_user_data", "data"), &BakedLightmapData::_set_user_data);
  115. ClassDB::bind_method(D_METHOD("_get_user_data"), &BakedLightmapData::_get_user_data);
  116. ClassDB::bind_method(D_METHOD("set_bounds", "bounds"), &BakedLightmapData::set_bounds);
  117. ClassDB::bind_method(D_METHOD("get_bounds"), &BakedLightmapData::get_bounds);
  118. ClassDB::bind_method(D_METHOD("set_cell_space_transform", "xform"), &BakedLightmapData::set_cell_space_transform);
  119. ClassDB::bind_method(D_METHOD("get_cell_space_transform"), &BakedLightmapData::get_cell_space_transform);
  120. ClassDB::bind_method(D_METHOD("set_cell_subdiv", "cell_subdiv"), &BakedLightmapData::set_cell_subdiv);
  121. ClassDB::bind_method(D_METHOD("get_cell_subdiv"), &BakedLightmapData::get_cell_subdiv);
  122. ClassDB::bind_method(D_METHOD("set_octree", "octree"), &BakedLightmapData::set_octree);
  123. ClassDB::bind_method(D_METHOD("get_octree"), &BakedLightmapData::get_octree);
  124. ClassDB::bind_method(D_METHOD("set_energy", "energy"), &BakedLightmapData::set_energy);
  125. ClassDB::bind_method(D_METHOD("get_energy"), &BakedLightmapData::get_energy);
  126. ClassDB::bind_method(D_METHOD("add_user", "path", "lightmap", "instance"), &BakedLightmapData::add_user);
  127. ClassDB::bind_method(D_METHOD("get_user_count"), &BakedLightmapData::get_user_count);
  128. ClassDB::bind_method(D_METHOD("get_user_path", "user_idx"), &BakedLightmapData::get_user_path);
  129. ClassDB::bind_method(D_METHOD("get_user_lightmap", "user_idx"), &BakedLightmapData::get_user_lightmap);
  130. ClassDB::bind_method(D_METHOD("clear_users"), &BakedLightmapData::clear_users);
  131. ADD_PROPERTY(PropertyInfo(Variant::AABB, "bounds", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_bounds", "get_bounds");
  132. ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "cell_space_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_cell_space_transform", "get_cell_space_transform");
  133. ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_subdiv", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_cell_subdiv", "get_cell_subdiv");
  134. ADD_PROPERTY(PropertyInfo(Variant::REAL, "energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_energy", "get_energy");
  135. ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY, "octree", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_octree", "get_octree");
  136. ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "user_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_user_data", "_get_user_data");
  137. }
  138. BakedLightmapData::BakedLightmapData() {
  139. baked_light = VS::get_singleton()->lightmap_capture_create();
  140. energy = 1;
  141. cell_subdiv = 1;
  142. }
  143. BakedLightmapData::~BakedLightmapData() {
  144. VS::get_singleton()->free(baked_light);
  145. }
  146. ///////////////////////////
  147. BakedLightmap::BakeBeginFunc BakedLightmap::bake_begin_function = NULL;
  148. BakedLightmap::BakeStepFunc BakedLightmap::bake_step_function = NULL;
  149. BakedLightmap::BakeEndFunc BakedLightmap::bake_end_function = NULL;
  150. void BakedLightmap::set_bake_cell_size(float p_cell_size) {
  151. bake_cell_size = p_cell_size;
  152. }
  153. float BakedLightmap::get_bake_cell_size() const {
  154. return bake_cell_size;
  155. }
  156. void BakedLightmap::set_capture_cell_size(float p_cell_size) {
  157. capture_cell_size = p_cell_size;
  158. }
  159. float BakedLightmap::get_capture_cell_size() const {
  160. return capture_cell_size;
  161. }
  162. void BakedLightmap::set_extents(const Vector3 &p_extents) {
  163. extents = p_extents;
  164. update_gizmo();
  165. }
  166. Vector3 BakedLightmap::get_extents() const {
  167. return extents;
  168. }
  169. void BakedLightmap::_find_meshes_and_lights(Node *p_at_node, List<PlotMesh> &plot_meshes, List<PlotLight> &plot_lights) {
  170. MeshInstance *mi = Object::cast_to<MeshInstance>(p_at_node);
  171. if (mi && mi->get_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT) && mi->is_visible_in_tree()) {
  172. Ref<Mesh> mesh = mi->get_mesh();
  173. if (mesh.is_valid()) {
  174. bool all_have_uv2 = true;
  175. for (int i = 0; i < mesh->get_surface_count(); i++) {
  176. if (!(mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_TEX_UV2)) {
  177. all_have_uv2 = false;
  178. break;
  179. }
  180. }
  181. if (all_have_uv2 && mesh->get_lightmap_size_hint() != Size2()) {
  182. //READY TO BAKE! size hint could be computed if not found, actually..
  183. AABB aabb = mesh->get_aabb();
  184. Transform xf = get_global_transform().affine_inverse() * mi->get_global_transform();
  185. if (AABB(-extents, extents * 2).intersects(xf.xform(aabb))) {
  186. PlotMesh pm;
  187. pm.local_xform = xf;
  188. pm.mesh = mesh;
  189. pm.path = get_path_to(mi);
  190. pm.instance_idx = -1;
  191. for (int i = 0; i < mesh->get_surface_count(); i++) {
  192. pm.instance_materials.push_back(mi->get_surface_material(i));
  193. }
  194. pm.override_material = mi->get_material_override();
  195. plot_meshes.push_back(pm);
  196. }
  197. }
  198. }
  199. }
  200. Spatial *s = Object::cast_to<Spatial>(p_at_node);
  201. if (!mi && s) {
  202. Array meshes = p_at_node->call("get_bake_meshes");
  203. if (meshes.size() && (meshes.size() & 1) == 0) {
  204. Transform xf = get_global_transform().affine_inverse() * s->get_global_transform();
  205. for (int i = 0; i < meshes.size(); i += 2) {
  206. PlotMesh pm;
  207. Transform mesh_xf = meshes[i + 1];
  208. pm.local_xform = xf * mesh_xf;
  209. pm.mesh = meshes[i];
  210. pm.instance_idx = i / 2;
  211. if (!pm.mesh.is_valid())
  212. continue;
  213. pm.path = get_path_to(s);
  214. plot_meshes.push_back(pm);
  215. }
  216. }
  217. }
  218. Light *light = Object::cast_to<Light>(p_at_node);
  219. if (light && light->get_bake_mode() != Light::BAKE_DISABLED) {
  220. PlotLight pl;
  221. Transform xf = get_global_transform().affine_inverse() * light->get_global_transform();
  222. pl.local_xform = xf;
  223. pl.light = light;
  224. plot_lights.push_back(pl);
  225. }
  226. for (int i = 0; i < p_at_node->get_child_count(); i++) {
  227. Node *child = p_at_node->get_child(i);
  228. if (!child->get_owner())
  229. continue; //maybe a helper
  230. _find_meshes_and_lights(child, plot_meshes, plot_lights);
  231. }
  232. }
  233. void BakedLightmap::set_hdr(bool p_enable) {
  234. hdr = p_enable;
  235. }
  236. bool BakedLightmap::is_hdr() const {
  237. return hdr;
  238. }
  239. bool BakedLightmap::_bake_time(void *ud, float p_secs, float p_progress) {
  240. uint64_t time = OS::get_singleton()->get_ticks_usec();
  241. BakeTimeData *btd = (BakeTimeData *)ud;
  242. if (time - btd->last_step > 1000000) {
  243. int mins_left = p_secs / 60;
  244. int secs_left = Math::fmod(p_secs, 60.0f);
  245. int percent = p_progress * 100;
  246. bool abort = bake_step_function(btd->pass + percent, btd->text + " " + vformat(RTR("%d%%"), percent) + " " + vformat(RTR("(Time Left: %d:%02d s)"), mins_left, secs_left));
  247. btd->last_step = time;
  248. if (abort)
  249. return true;
  250. }
  251. return false;
  252. }
  253. BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, bool p_create_visual_debug) {
  254. String save_path;
  255. if (image_path.begins_with("res://")) {
  256. save_path = image_path;
  257. } else {
  258. if (get_filename() != "") {
  259. save_path = get_filename().get_base_dir();
  260. } else if (get_owner() && get_owner()->get_filename() != "") {
  261. save_path = get_owner()->get_filename().get_base_dir();
  262. }
  263. if (save_path == "") {
  264. return BAKE_ERROR_NO_SAVE_PATH;
  265. }
  266. if (image_path != "") {
  267. save_path.plus_file(image_path);
  268. }
  269. }
  270. {
  271. //check for valid save path
  272. DirAccessRef d = DirAccess::open(save_path);
  273. if (!d) {
  274. ERR_PRINTS("Invalid Save Path: " + save_path);
  275. return BAKE_ERROR_NO_SAVE_PATH;
  276. }
  277. }
  278. Ref<BakedLightmapData> new_light_data;
  279. new_light_data.instance();
  280. VoxelLightBaker baker;
  281. int bake_subdiv;
  282. int capture_subdiv;
  283. AABB bake_bounds;
  284. {
  285. bake_bounds = AABB(-extents, extents * 2.0);
  286. int subdiv = nearest_power_of_2_templated(int(bake_bounds.get_longest_axis_size() / bake_cell_size));
  287. bake_bounds.size[bake_bounds.get_longest_axis_size()] = subdiv * bake_cell_size;
  288. bake_subdiv = nearest_shift(subdiv) + 1;
  289. capture_subdiv = bake_subdiv;
  290. float css = bake_cell_size;
  291. while (css < capture_cell_size && capture_subdiv > 2) {
  292. capture_subdiv--;
  293. css *= 2.0;
  294. }
  295. print_line("bake subdiv: " + itos(bake_subdiv));
  296. print_line("capture subdiv: " + itos(capture_subdiv));
  297. }
  298. baker.begin_bake(bake_subdiv, bake_bounds);
  299. List<PlotMesh> mesh_list;
  300. List<PlotLight> light_list;
  301. _find_meshes_and_lights(p_from_node ? p_from_node : get_parent(), mesh_list, light_list);
  302. if (bake_begin_function) {
  303. bake_begin_function(mesh_list.size() + light_list.size() + 1 + mesh_list.size() * 100);
  304. }
  305. int step = 0;
  306. int pmc = 0;
  307. for (List<PlotMesh>::Element *E = mesh_list.front(); E; E = E->next()) {
  308. if (bake_step_function) {
  309. bake_step_function(step++, RTR("Plotting Meshes: ") + " (" + itos(pmc + 1) + "/" + itos(mesh_list.size()) + ")");
  310. }
  311. pmc++;
  312. baker.plot_mesh(E->get().local_xform, E->get().mesh, E->get().instance_materials, E->get().override_material);
  313. }
  314. pmc = 0;
  315. baker.begin_bake_light(VoxelLightBaker::BakeQuality(bake_quality), VoxelLightBaker::BakeMode(bake_mode), propagation, energy);
  316. for (List<PlotLight>::Element *E = light_list.front(); E; E = E->next()) {
  317. if (bake_step_function) {
  318. bake_step_function(step++, RTR("Plotting Lights:") + " (" + itos(pmc + 1) + "/" + itos(light_list.size()) + ")");
  319. }
  320. pmc++;
  321. PlotLight pl = E->get();
  322. switch (pl.light->get_light_type()) {
  323. case VS::LIGHT_DIRECTIONAL: {
  324. baker.plot_light_directional(-pl.local_xform.basis.get_axis(2), pl.light->get_color(), pl.light->get_param(Light::PARAM_ENERGY), pl.light->get_param(Light::PARAM_INDIRECT_ENERGY), pl.light->get_bake_mode() == Light::BAKE_ALL);
  325. } break;
  326. case VS::LIGHT_OMNI: {
  327. baker.plot_light_omni(pl.local_xform.origin, pl.light->get_color(), pl.light->get_param(Light::PARAM_ENERGY), pl.light->get_param(Light::PARAM_INDIRECT_ENERGY), pl.light->get_param(Light::PARAM_RANGE), pl.light->get_param(Light::PARAM_ATTENUATION), pl.light->get_bake_mode() == Light::BAKE_ALL);
  328. } break;
  329. case VS::LIGHT_SPOT: {
  330. baker.plot_light_spot(pl.local_xform.origin, pl.local_xform.basis.get_axis(2), pl.light->get_color(), pl.light->get_param(Light::PARAM_ENERGY), pl.light->get_param(Light::PARAM_INDIRECT_ENERGY), pl.light->get_param(Light::PARAM_RANGE), pl.light->get_param(Light::PARAM_ATTENUATION), pl.light->get_param(Light::PARAM_SPOT_ANGLE), pl.light->get_param(Light::PARAM_SPOT_ATTENUATION), pl.light->get_bake_mode() == Light::BAKE_ALL);
  331. } break;
  332. }
  333. }
  334. /*if (bake_step_function) {
  335. bake_step_function(pmc++, RTR("Finishing Plot"));
  336. }*/
  337. baker.end_bake();
  338. Set<String> used_mesh_names;
  339. pmc = 0;
  340. for (List<PlotMesh>::Element *E = mesh_list.front(); E; E = E->next()) {
  341. String mesh_name = E->get().mesh->get_name();
  342. if (mesh_name == "" || mesh_name.find(":") != -1 || mesh_name.find("/") != -1) {
  343. mesh_name = "LightMap";
  344. }
  345. if (used_mesh_names.has(mesh_name)) {
  346. int idx = 2;
  347. String base = mesh_name;
  348. while (true) {
  349. mesh_name = base + itos(idx);
  350. if (!used_mesh_names.has(mesh_name))
  351. break;
  352. idx++;
  353. }
  354. }
  355. used_mesh_names.insert(mesh_name);
  356. pmc++;
  357. VoxelLightBaker::LightMapData lm;
  358. Error err;
  359. if (bake_step_function) {
  360. BakeTimeData btd;
  361. btd.text = RTR("Lighting Meshes: ") + mesh_name + " (" + itos(pmc) + "/" + itos(mesh_list.size()) + ")";
  362. btd.pass = step;
  363. btd.last_step = 0;
  364. err = baker.make_lightmap(E->get().local_xform, E->get().mesh, lm, _bake_time, &btd);
  365. if (err != OK) {
  366. bake_end_function();
  367. if (err == ERR_SKIP)
  368. return BAKE_ERROR_USER_ABORTED;
  369. return BAKE_ERROR_CANT_CREATE_IMAGE;
  370. }
  371. step += 100;
  372. } else {
  373. err = baker.make_lightmap(E->get().local_xform, E->get().mesh, lm);
  374. }
  375. if (err == OK) {
  376. Ref<Image> image;
  377. image.instance();
  378. uint32_t tex_flags = Texture::FLAGS_DEFAULT;
  379. if (hdr) {
  380. //just save a regular image
  381. PoolVector<uint8_t> data;
  382. int s = lm.light.size();
  383. data.resize(lm.light.size() * 2);
  384. {
  385. PoolVector<uint8_t>::Write w = data.write();
  386. PoolVector<float>::Read r = lm.light.read();
  387. uint16_t *hfw = (uint16_t *)w.ptr();
  388. for (int i = 0; i < s; i++) {
  389. hfw[i] = Math::make_half_float(r[i]);
  390. }
  391. }
  392. image->create(lm.width, lm.height, false, Image::FORMAT_RGBH, data);
  393. } else {
  394. //just save a regular image
  395. PoolVector<uint8_t> data;
  396. int s = lm.light.size();
  397. data.resize(lm.light.size());
  398. {
  399. PoolVector<uint8_t>::Write w = data.write();
  400. PoolVector<float>::Read r = lm.light.read();
  401. for (int i = 0; i < s; i += 3) {
  402. Color c(r[i + 0], r[i + 1], r[i + 2]);
  403. c = c.to_srgb();
  404. w[i + 0] = CLAMP(c.r * 255, 0, 255);
  405. w[i + 1] = CLAMP(c.g * 255, 0, 255);
  406. w[i + 2] = CLAMP(c.b * 255, 0, 255);
  407. }
  408. }
  409. image->create(lm.width, lm.height, false, Image::FORMAT_RGB8, data);
  410. //This texture is saved to SRGB for two reasons:
  411. // 1) first is so it looks better when doing the LINEAR->SRGB conversion (more accurate)
  412. // 2) So it can be used in the GLES2 backend, which does not support linkear workflow
  413. tex_flags |= Texture::FLAG_CONVERT_TO_LINEAR;
  414. }
  415. Ref<ImageTexture> tex;
  416. String image_path = save_path.plus_file(mesh_name + ".tex");
  417. bool set_path = true;
  418. if (ResourceCache::has(image_path)) {
  419. tex = Ref<Resource>((Resource *)ResourceCache::get(image_path));
  420. set_path = false;
  421. }
  422. if (!tex.is_valid()) {
  423. tex.instance();
  424. }
  425. tex->create_from_image(image, tex_flags);
  426. err = ResourceSaver::save(image_path, tex, ResourceSaver::FLAG_CHANGE_PATH);
  427. if (err != OK) {
  428. if (bake_end_function) {
  429. bake_end_function();
  430. }
  431. ERR_FAIL_COND_V(err != OK, BAKE_ERROR_CANT_CREATE_IMAGE);
  432. }
  433. if (set_path) {
  434. tex->set_path(image_path);
  435. }
  436. new_light_data->add_user(E->get().path, tex, E->get().instance_idx);
  437. }
  438. }
  439. AABB bounds = AABB(-extents, extents * 2);
  440. new_light_data->set_cell_subdiv(capture_subdiv);
  441. new_light_data->set_bounds(bounds);
  442. new_light_data->set_octree(baker.create_capture_octree(capture_subdiv));
  443. {
  444. float bake_bound_size = bake_bounds.get_longest_axis_size();
  445. Transform to_bounds;
  446. to_bounds.basis.scale(Vector3(bake_bound_size, bake_bound_size, bake_bound_size));
  447. to_bounds.origin = bounds.position;
  448. Transform to_grid;
  449. to_grid.basis.scale(Vector3(1 << (capture_subdiv - 1), 1 << (capture_subdiv - 1), 1 << (capture_subdiv - 1)));
  450. Transform to_cell_space = to_grid * to_bounds.affine_inverse();
  451. new_light_data->set_cell_space_transform(to_cell_space);
  452. }
  453. if (bake_end_function) {
  454. bake_end_function();
  455. }
  456. //create the data for visual server
  457. if (p_create_visual_debug) {
  458. MultiMeshInstance *mmi = memnew(MultiMeshInstance);
  459. mmi->set_multimesh(baker.create_debug_multimesh(VoxelLightBaker::DEBUG_LIGHT));
  460. add_child(mmi);
  461. #ifdef TOOLS_ENABLED
  462. if (get_tree()->get_edited_scene_root() == this) {
  463. mmi->set_owner(this);
  464. } else {
  465. mmi->set_owner(get_owner());
  466. }
  467. #else
  468. mmi->set_owner(get_owner());
  469. #endif
  470. }
  471. set_light_data(new_light_data);
  472. return BAKE_ERROR_OK;
  473. }
  474. void BakedLightmap::_notification(int p_what) {
  475. if (p_what == NOTIFICATION_READY) {
  476. if (light_data.is_valid()) {
  477. _assign_lightmaps();
  478. }
  479. request_ready(); //will need ready again if re-enters tree
  480. }
  481. if (p_what == NOTIFICATION_EXIT_TREE) {
  482. if (light_data.is_valid()) {
  483. _clear_lightmaps();
  484. }
  485. }
  486. }
  487. void BakedLightmap::_assign_lightmaps() {
  488. ERR_FAIL_COND(!light_data.is_valid());
  489. for (int i = 0; i < light_data->get_user_count(); i++) {
  490. Ref<Texture> lightmap = light_data->get_user_lightmap(i);
  491. ERR_CONTINUE(!lightmap.is_valid());
  492. Node *node = get_node(light_data->get_user_path(i));
  493. int instance_idx = light_data->get_user_instance(i);
  494. if (instance_idx >= 0) {
  495. RID instance = node->call("get_bake_mesh_instance", instance_idx);
  496. if (instance.is_valid()) {
  497. VS::get_singleton()->instance_set_use_lightmap(instance, get_instance(), lightmap->get_rid());
  498. }
  499. } else {
  500. VisualInstance *vi = Object::cast_to<VisualInstance>(node);
  501. ERR_CONTINUE(!vi);
  502. VS::get_singleton()->instance_set_use_lightmap(vi->get_instance(), get_instance(), lightmap->get_rid());
  503. }
  504. }
  505. }
  506. void BakedLightmap::_clear_lightmaps() {
  507. ERR_FAIL_COND(!light_data.is_valid());
  508. for (int i = 0; i < light_data->get_user_count(); i++) {
  509. Node *node = get_node(light_data->get_user_path(i));
  510. int instance_idx = light_data->get_user_instance(i);
  511. if (instance_idx >= 0) {
  512. RID instance = node->call("get_bake_mesh_instance", instance_idx);
  513. if (instance.is_valid()) {
  514. VS::get_singleton()->instance_set_use_lightmap(instance, get_instance(), RID());
  515. }
  516. } else {
  517. VisualInstance *vi = Object::cast_to<VisualInstance>(node);
  518. ERR_CONTINUE(!vi);
  519. VS::get_singleton()->instance_set_use_lightmap(vi->get_instance(), get_instance(), RID());
  520. }
  521. }
  522. }
  523. void BakedLightmap::set_light_data(const Ref<BakedLightmapData> &p_data) {
  524. if (light_data.is_valid()) {
  525. if (is_inside_tree()) {
  526. _clear_lightmaps();
  527. }
  528. set_base(RID());
  529. }
  530. light_data = p_data;
  531. if (light_data.is_valid()) {
  532. set_base(light_data->get_rid());
  533. if (is_inside_tree()) {
  534. _assign_lightmaps();
  535. }
  536. }
  537. }
  538. Ref<BakedLightmapData> BakedLightmap::get_light_data() const {
  539. return light_data;
  540. }
  541. void BakedLightmap::_debug_bake() {
  542. bake(get_parent(), true);
  543. }
  544. void BakedLightmap::set_propagation(float p_propagation) {
  545. propagation = p_propagation;
  546. }
  547. float BakedLightmap::get_propagation() const {
  548. return propagation;
  549. }
  550. void BakedLightmap::set_energy(float p_energy) {
  551. energy = p_energy;
  552. }
  553. float BakedLightmap::get_energy() const {
  554. return energy;
  555. }
  556. void BakedLightmap::set_bake_quality(BakeQuality p_quality) {
  557. bake_quality = p_quality;
  558. }
  559. BakedLightmap::BakeQuality BakedLightmap::get_bake_quality() const {
  560. return bake_quality;
  561. }
  562. void BakedLightmap::set_bake_mode(BakeMode p_mode) {
  563. bake_mode = p_mode;
  564. }
  565. BakedLightmap::BakeMode BakedLightmap::get_bake_mode() const {
  566. return bake_mode;
  567. }
  568. void BakedLightmap::set_image_path(const String &p_path) {
  569. image_path = p_path;
  570. }
  571. String BakedLightmap::get_image_path() const {
  572. return image_path;
  573. }
  574. AABB BakedLightmap::get_aabb() const {
  575. return AABB(-extents, extents * 2);
  576. }
  577. PoolVector<Face3> BakedLightmap::get_faces(uint32_t p_usage_flags) const {
  578. return PoolVector<Face3>();
  579. }
  580. void BakedLightmap::_bind_methods() {
  581. ClassDB::bind_method(D_METHOD("set_light_data", "data"), &BakedLightmap::set_light_data);
  582. ClassDB::bind_method(D_METHOD("get_light_data"), &BakedLightmap::get_light_data);
  583. ClassDB::bind_method(D_METHOD("set_bake_cell_size", "bake_cell_size"), &BakedLightmap::set_bake_cell_size);
  584. ClassDB::bind_method(D_METHOD("get_bake_cell_size"), &BakedLightmap::get_bake_cell_size);
  585. ClassDB::bind_method(D_METHOD("set_capture_cell_size", "capture_cell_size"), &BakedLightmap::set_capture_cell_size);
  586. ClassDB::bind_method(D_METHOD("get_capture_cell_size"), &BakedLightmap::get_capture_cell_size);
  587. ClassDB::bind_method(D_METHOD("set_bake_quality", "bake_quality"), &BakedLightmap::set_bake_quality);
  588. ClassDB::bind_method(D_METHOD("get_bake_quality"), &BakedLightmap::get_bake_quality);
  589. ClassDB::bind_method(D_METHOD("set_bake_mode", "bake_mode"), &BakedLightmap::set_bake_mode);
  590. ClassDB::bind_method(D_METHOD("get_bake_mode"), &BakedLightmap::get_bake_mode);
  591. ClassDB::bind_method(D_METHOD("set_extents", "extents"), &BakedLightmap::set_extents);
  592. ClassDB::bind_method(D_METHOD("get_extents"), &BakedLightmap::get_extents);
  593. ClassDB::bind_method(D_METHOD("set_propagation", "propagation"), &BakedLightmap::set_propagation);
  594. ClassDB::bind_method(D_METHOD("get_propagation"), &BakedLightmap::get_propagation);
  595. ClassDB::bind_method(D_METHOD("set_energy", "energy"), &BakedLightmap::set_energy);
  596. ClassDB::bind_method(D_METHOD("get_energy"), &BakedLightmap::get_energy);
  597. ClassDB::bind_method(D_METHOD("set_hdr", "hdr"), &BakedLightmap::set_hdr);
  598. ClassDB::bind_method(D_METHOD("is_hdr"), &BakedLightmap::is_hdr);
  599. ClassDB::bind_method(D_METHOD("set_image_path", "image_path"), &BakedLightmap::set_image_path);
  600. ClassDB::bind_method(D_METHOD("get_image_path"), &BakedLightmap::get_image_path);
  601. ClassDB::bind_method(D_METHOD("bake", "from_node", "create_visual_debug"), &BakedLightmap::bake, DEFVAL(Variant()), DEFVAL(false));
  602. ClassDB::bind_method(D_METHOD("debug_bake"), &BakedLightmap::_debug_bake);
  603. ClassDB::set_method_flags(get_class_static(), _scs_create("debug_bake"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
  604. ADD_GROUP("Bake", "bake_");
  605. ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_cell_size", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_bake_cell_size", "get_bake_cell_size");
  606. ADD_PROPERTY(PropertyInfo(Variant::INT, "bake_quality", PROPERTY_HINT_ENUM, "Low,Medium,High"), "set_bake_quality", "get_bake_quality");
  607. ADD_PROPERTY(PropertyInfo(Variant::INT, "bake_mode", PROPERTY_HINT_ENUM, "ConeTrace,RayTrace"), "set_bake_mode", "get_bake_mode");
  608. ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_propagation", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_propagation", "get_propagation");
  609. ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_energy", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_energy", "get_energy");
  610. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bake_hdr"), "set_hdr", "is_hdr");
  611. ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "bake_extents"), "set_extents", "get_extents");
  612. ADD_GROUP("Capture", "capture_");
  613. ADD_PROPERTY(PropertyInfo(Variant::REAL, "capture_cell_size", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_capture_cell_size", "get_capture_cell_size");
  614. ADD_GROUP("Data", "");
  615. ADD_PROPERTY(PropertyInfo(Variant::STRING, "image_path", PROPERTY_HINT_DIR), "set_image_path", "get_image_path");
  616. ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "light_data", PROPERTY_HINT_RESOURCE_TYPE, "BakedLightmapData"), "set_light_data", "get_light_data");
  617. BIND_ENUM_CONSTANT(BAKE_QUALITY_LOW);
  618. BIND_ENUM_CONSTANT(BAKE_QUALITY_MEDIUM);
  619. BIND_ENUM_CONSTANT(BAKE_QUALITY_HIGH);
  620. BIND_ENUM_CONSTANT(BAKE_MODE_CONE_TRACE);
  621. BIND_ENUM_CONSTANT(BAKE_MODE_RAY_TRACE);
  622. BIND_ENUM_CONSTANT(BAKE_ERROR_OK);
  623. BIND_ENUM_CONSTANT(BAKE_ERROR_NO_SAVE_PATH);
  624. BIND_ENUM_CONSTANT(BAKE_ERROR_NO_MESHES);
  625. BIND_ENUM_CONSTANT(BAKE_ERROR_CANT_CREATE_IMAGE);
  626. BIND_ENUM_CONSTANT(BAKE_ERROR_USER_ABORTED);
  627. }
  628. BakedLightmap::BakedLightmap() {
  629. extents = Vector3(10, 10, 10);
  630. bake_cell_size = 0.25;
  631. capture_cell_size = 0.5;
  632. bake_quality = BAKE_QUALITY_MEDIUM;
  633. bake_mode = BAKE_MODE_CONE_TRACE;
  634. energy = 1;
  635. propagation = 1;
  636. hdr = false;
  637. image_path = ".";
  638. }