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- /*************************************************************************/
- /* os_haiku.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "os_haiku.h"
- #include "drivers/gles3/rasterizer_gles3.h"
- #include "main/main.h"
- #include "servers/physics/physics_server_sw.h"
- #include "servers/visual/visual_server_raster.h"
- #include "servers/visual/visual_server_wrap_mt.h"
- #include <Screen.h>
- OS_Haiku::OS_Haiku() {
- #ifdef MEDIA_KIT_ENABLED
- AudioDriverManager::add_driver(&driver_media_kit);
- #endif
- };
- void OS_Haiku::run() {
- if (!main_loop) {
- return;
- }
- main_loop->init();
- context_gl->release_current();
- // TODO: clean up
- BMessenger *bms = new BMessenger(window);
- BMessage *msg = new BMessage();
- bms->SendMessage(LOCKGL_MSG, msg);
- window->StartMessageRunner();
- app->Run();
- window->StopMessageRunner();
- delete app;
- delete bms;
- delete msg;
- main_loop->finish();
- }
- String OS_Haiku::get_name() {
- return "Haiku";
- }
- int OS_Haiku::get_video_driver_count() const {
- return 1;
- }
- const char *OS_Haiku::get_video_driver_name(int p_driver) const {
- return "GLES3";
- }
- Error OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
- main_loop = NULL;
- current_video_mode = p_desired;
- app = new HaikuApplication();
- BRect frame;
- frame.Set(50, 50, 50 + current_video_mode.width - 1, 50 + current_video_mode.height - 1);
- window = new HaikuDirectWindow(frame);
- window->SetVideoMode(¤t_video_mode);
- if (current_video_mode.fullscreen) {
- window->SetFullScreen(true);
- }
- if (!current_video_mode.resizable) {
- uint32 flags = window->Flags();
- flags |= B_NOT_RESIZABLE;
- window->SetFlags(flags);
- }
- #if defined(OPENGL_ENABLED)
- context_gl = memnew(ContextGL_Haiku(window));
- context_gl->initialize();
- context_gl->make_current();
- context_gl->set_use_vsync(current_video_mode.use_vsync);
- /* Port to GLES 3 rasterizer */
- //rasterizer = memnew(RasterizerGLES2);
- #endif
- visual_server = memnew(VisualServerRaster(rasterizer));
- ERR_FAIL_COND_V(!visual_server, ERR_UNAVAILABLE);
- // TODO: enable multithreaded VS
- /*
- if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
- visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
- }
- */
- input = memnew(InputDefault);
- window->SetInput(input);
- window->Show();
- visual_server->init();
- AudioDriverManager::initialize(p_audio_driver);
- power_manager = memnew(PowerHaiku);
- return OK;
- }
- void OS_Haiku::finalize() {
- if (main_loop) {
- memdelete(main_loop);
- }
- main_loop = NULL;
- visual_server->finish();
- memdelete(visual_server);
- memdelete(rasterizer);
- memdelete(input);
- #if defined(OPENGL_ENABLED)
- memdelete(context_gl);
- #endif
- }
- void OS_Haiku::set_main_loop(MainLoop *p_main_loop) {
- main_loop = p_main_loop;
- input->set_main_loop(p_main_loop);
- window->SetMainLoop(p_main_loop);
- }
- MainLoop *OS_Haiku::get_main_loop() const {
- return main_loop;
- }
- void OS_Haiku::delete_main_loop() {
- if (main_loop) {
- memdelete(main_loop);
- }
- main_loop = NULL;
- window->SetMainLoop(NULL);
- }
- void OS_Haiku::release_rendering_thread() {
- context_gl->release_current();
- }
- void OS_Haiku::make_rendering_thread() {
- context_gl->make_current();
- }
- bool OS_Haiku::can_draw() const {
- // TODO: implement
- return true;
- }
- void OS_Haiku::swap_buffers() {
- context_gl->swap_buffers();
- }
- Point2 OS_Haiku::get_mouse_position() const {
- return window->GetLastMousePosition();
- }
- int OS_Haiku::get_mouse_button_state() const {
- return window->GetLastButtonMask();
- }
- void OS_Haiku::set_cursor_shape(CursorShape p_shape) {
- //ERR_PRINT("set_cursor_shape() NOT IMPLEMENTED");
- }
- void OS_Haiku::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
- // TODO
- }
- int OS_Haiku::get_screen_count() const {
- // TODO: implement get_screen_count()
- return 1;
- }
- int OS_Haiku::get_current_screen() const {
- // TODO: implement get_current_screen()
- return 0;
- }
- void OS_Haiku::set_current_screen(int p_screen) {
- // TODO: implement set_current_screen()
- }
- Point2 OS_Haiku::get_screen_position(int p_screen) const {
- // TODO: make this work with the p_screen parameter
- BScreen *screen = new BScreen(window);
- BRect frame = screen->Frame();
- delete screen;
- return Point2i(frame.left, frame.top);
- }
- Size2 OS_Haiku::get_screen_size(int p_screen) const {
- // TODO: make this work with the p_screen parameter
- BScreen *screen = new BScreen(window);
- BRect frame = screen->Frame();
- delete screen;
- return Size2i(frame.IntegerWidth() + 1, frame.IntegerHeight() + 1);
- }
- void OS_Haiku::set_window_title(const String &p_title) {
- window->SetTitle(p_title.utf8().get_data());
- }
- Size2 OS_Haiku::get_window_size() const {
- BSize size = window->Size();
- return Size2i(size.IntegerWidth() + 1, size.IntegerHeight() + 1);
- }
- void OS_Haiku::set_window_size(const Size2 p_size) {
- // TODO: why does it stop redrawing after this is called?
- window->ResizeTo(p_size.x, p_size.y);
- }
- Point2 OS_Haiku::get_window_position() const {
- BPoint point(0, 0);
- window->ConvertToScreen(&point);
- return Point2i(point.x, point.y);
- }
- void OS_Haiku::set_window_position(const Point2 &p_position) {
- window->MoveTo(p_position.x, p_position.y);
- }
- void OS_Haiku::set_window_fullscreen(bool p_enabled) {
- window->SetFullScreen(p_enabled);
- current_video_mode.fullscreen = p_enabled;
- visual_server->init();
- }
- bool OS_Haiku::is_window_fullscreen() const {
- return current_video_mode.fullscreen;
- }
- void OS_Haiku::set_window_resizable(bool p_enabled) {
- uint32 flags = window->Flags();
- if (p_enabled) {
- flags &= ~(B_NOT_RESIZABLE);
- } else {
- flags |= B_NOT_RESIZABLE;
- }
- window->SetFlags(flags);
- current_video_mode.resizable = p_enabled;
- }
- bool OS_Haiku::is_window_resizable() const {
- return current_video_mode.resizable;
- }
- void OS_Haiku::set_window_minimized(bool p_enabled) {
- window->Minimize(p_enabled);
- }
- bool OS_Haiku::is_window_minimized() const {
- return window->IsMinimized();
- }
- void OS_Haiku::set_window_maximized(bool p_enabled) {
- window->Minimize(!p_enabled);
- }
- bool OS_Haiku::is_window_maximized() const {
- return !window->IsMinimized();
- }
- void OS_Haiku::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
- ERR_PRINT("set_video_mode() NOT IMPLEMENTED");
- }
- OS::VideoMode OS_Haiku::get_video_mode(int p_screen) const {
- return current_video_mode;
- }
- void OS_Haiku::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
- ERR_PRINT("get_fullscreen_mode_list() NOT IMPLEMENTED");
- }
- String OS_Haiku::get_executable_path() const {
- return OS::get_executable_path();
- }
- bool OS_Haiku::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc" || p_feature == "s3tc";
- }
- String OS_Haiku::get_config_path() const {
- if (has_environment("XDG_CONFIG_HOME")) {
- return get_environment("XDG_CONFIG_HOME");
- } else if (has_environment("HOME")) {
- return get_environment("HOME").plus_file(".config");
- } else {
- return ".";
- }
- }
- String OS_Haiku::get_data_path() const {
- if (has_environment("XDG_DATA_HOME")) {
- return get_environment("XDG_DATA_HOME");
- } else if (has_environment("HOME")) {
- return get_environment("HOME").plus_file(".local/share");
- } else {
- return get_config_path();
- }
- }
- String OS_Haiku::get_cache_path() const {
- if (has_environment("XDG_CACHE_HOME")) {
- return get_environment("XDG_CACHE_HOME");
- } else if (has_environment("HOME")) {
- return get_environment("HOME").plus_file(".cache");
- } else {
- return get_config_path();
- }
- }
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