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- /*************************************************************************/
- /* cone_twist_joint_bullet.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "cone_twist_joint_bullet.h"
- #include "bullet_types_converter.h"
- #include "bullet_utilities.h"
- #include "rigid_body_bullet.h"
- #include <BulletDynamics/ConstraintSolver/btConeTwistConstraint.h>
- /**
- @author AndreaCatania
- */
- ConeTwistJointBullet::ConeTwistJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Transform &rbAFrame, const Transform &rbBFrame) :
- JointBullet() {
- Transform scaled_AFrame(rbAFrame.scaled(rbA->get_body_scale()));
- scaled_AFrame.basis.rotref_posscale_decomposition(scaled_AFrame.basis);
- btTransform btFrameA;
- G_TO_B(scaled_AFrame, btFrameA);
- if (rbB) {
- Transform scaled_BFrame(rbBFrame.scaled(rbB->get_body_scale()));
- scaled_BFrame.basis.rotref_posscale_decomposition(scaled_BFrame.basis);
- btTransform btFrameB;
- G_TO_B(scaled_BFrame, btFrameB);
- coneConstraint = bulletnew(btConeTwistConstraint(*rbA->get_bt_rigid_body(), *rbB->get_bt_rigid_body(), btFrameA, btFrameB));
- } else {
- coneConstraint = bulletnew(btConeTwistConstraint(*rbA->get_bt_rigid_body(), btFrameA));
- }
- setup(coneConstraint);
- }
- void ConeTwistJointBullet::set_angular_only(bool angularOnly) {
- coneConstraint->setAngularOnly(angularOnly);
- }
- void ConeTwistJointBullet::set_limit(real_t _swingSpan1, real_t _swingSpan2, real_t _twistSpan, real_t _softness, real_t _biasFactor, real_t _relaxationFactor) {
- coneConstraint->setLimit(_swingSpan1, _swingSpan2, _twistSpan, _softness, _biasFactor, _relaxationFactor);
- }
- int ConeTwistJointBullet::get_solve_twist_limit() {
- return coneConstraint->getSolveTwistLimit();
- }
- int ConeTwistJointBullet::get_solve_swing_limit() {
- return coneConstraint->getSolveSwingLimit();
- }
- real_t ConeTwistJointBullet::get_twist_limit_sign() {
- return coneConstraint->getTwistLimitSign();
- }
- void ConeTwistJointBullet::set_param(PhysicsServer::ConeTwistJointParam p_param, real_t p_value) {
- switch (p_param) {
- case PhysicsServer::CONE_TWIST_JOINT_SWING_SPAN:
- coneConstraint->setLimit(5, p_value);
- coneConstraint->setLimit(4, p_value);
- break;
- case PhysicsServer::CONE_TWIST_JOINT_TWIST_SPAN:
- coneConstraint->setLimit(3, p_value);
- break;
- case PhysicsServer::CONE_TWIST_JOINT_BIAS:
- coneConstraint->setLimit(coneConstraint->getSwingSpan1(), coneConstraint->getSwingSpan2(), coneConstraint->getTwistSpan(), coneConstraint->getLimitSoftness(), p_value, coneConstraint->getRelaxationFactor());
- break;
- case PhysicsServer::CONE_TWIST_JOINT_SOFTNESS:
- coneConstraint->setLimit(coneConstraint->getSwingSpan1(), coneConstraint->getSwingSpan2(), coneConstraint->getTwistSpan(), p_value, coneConstraint->getBiasFactor(), coneConstraint->getRelaxationFactor());
- break;
- case PhysicsServer::CONE_TWIST_JOINT_RELAXATION:
- coneConstraint->setLimit(coneConstraint->getSwingSpan1(), coneConstraint->getSwingSpan2(), coneConstraint->getTwistSpan(), coneConstraint->getLimitSoftness(), coneConstraint->getBiasFactor(), p_value);
- break;
- default:
- WARN_PRINT("This parameter is not supported by Bullet engine");
- }
- }
- real_t ConeTwistJointBullet::get_param(PhysicsServer::ConeTwistJointParam p_param) const {
- switch (p_param) {
- case PhysicsServer::CONE_TWIST_JOINT_SWING_SPAN:
- return coneConstraint->getSwingSpan1();
- case PhysicsServer::CONE_TWIST_JOINT_TWIST_SPAN:
- return coneConstraint->getTwistSpan();
- case PhysicsServer::CONE_TWIST_JOINT_BIAS:
- return coneConstraint->getBiasFactor();
- case PhysicsServer::CONE_TWIST_JOINT_SOFTNESS:
- return coneConstraint->getLimitSoftness();
- case PhysicsServer::CONE_TWIST_JOINT_RELAXATION:
- return coneConstraint->getRelaxationFactor();
- default:
- WARN_PRINT("This parameter is not supported by Bullet engine");
- return 0;
- }
- }
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