12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091 |
- /*************************************************************************/
- /* slider.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef SLIDER_H
- #define SLIDER_H
- #include "scene/gui/range.h"
- class Slider : public Range {
- OBJ_TYPE(Slider, Range);
- struct Grab {
- int pos;
- float uvalue;
- bool active;
- } grab;
- int ticks;
- bool mouse_inside;
- Orientation orientation;
- float custom_step;
- protected:
- void _input_event(InputEvent p_event);
- void _notification(int p_what);
- static void _bind_methods();
- bool ticks_on_borders;
- public:
- virtual Size2 get_minimum_size() const;
- void set_custom_step(float p_custom_step);
- float get_custom_step() const;
- void set_ticks(int p_count);
- int get_ticks() const;
- void set_ticks_on_borders(bool);
- bool get_ticks_on_borders() const;
- Slider(Orientation p_orientation = VERTICAL);
- };
- class HSlider : public Slider {
- OBJ_TYPE(HSlider, Slider);
- public:
- HSlider() :
- Slider(HORIZONTAL) { set_v_size_flags(0); }
- };
- class VSlider : public Slider {
- OBJ_TYPE(VSlider, Slider);
- public:
- VSlider() :
- Slider(VERTICAL) { set_h_size_flags(0); }
- };
- #endif // SLIDER_H
|