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- /*************************************************************************/
- /* sample_player.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "sample_player.h"
- #include "servers/audio_server.h"
- bool SamplePlayer::_set(const StringName &p_name, const Variant &p_value) {
- String name = p_name;
- if (name == "play/play") {
- if (library.is_valid()) {
- String what = p_value;
- if (what == "")
- stop_all();
- else
- play(what);
- played_back = what;
- }
- } else if (name == "config/samples")
- set_sample_library(p_value);
- else if (name == "config/polyphony")
- set_polyphony(p_value);
- else if (name.begins_with("default/")) {
- String what = name.right(8);
- if (what == "volume_db")
- set_default_volume_db(p_value);
- else if (what == "pitch_scale")
- set_default_pitch_scale(p_value);
- else if (what == "pan")
- _default.pan = p_value;
- else if (what == "depth")
- _default.depth = p_value;
- else if (what == "height")
- _default.height = p_value;
- else if (what == "filter/type")
- _default.filter_type = FilterType(p_value.operator int());
- else if (what == "filter/cutoff")
- _default.filter_cutoff = p_value;
- else if (what == "filter/resonance")
- _default.filter_resonance = p_value;
- else if (what == "filter/gain")
- _default.filter_gain = p_value;
- else if (what == "reverb_room")
- _default.reverb_room = ReverbRoomType(p_value.operator int());
- else if (what == "reverb_send")
- _default.reverb_send = p_value;
- else if (what == "chorus_send")
- _default.chorus_send = p_value;
- else
- return false;
- } else
- return false;
- return true;
- }
- bool SamplePlayer::_get(const StringName &p_name, Variant &r_ret) const {
- String name = p_name;
- if (name == "play/play") {
- r_ret = played_back;
- } else if (name == "config/polyphony") {
- r_ret = get_polyphony();
- } else if (name == "config/samples") {
- r_ret = get_sample_library();
- } else if (name.begins_with("default/")) {
- String what = name.right(8);
- if (what == "volume_db")
- r_ret = get_default_volume_db();
- else if (what == "pitch_scale")
- r_ret = get_default_pitch_scale();
- else if (what == "pan")
- r_ret = _default.pan;
- else if (what == "depth")
- r_ret = _default.depth;
- else if (what == "height")
- r_ret = _default.height;
- else if (what == "filter/type")
- r_ret = _default.filter_type;
- else if (what == "filter/cutoff")
- r_ret = _default.filter_cutoff;
- else if (what == "filter/resonance")
- r_ret = _default.filter_resonance;
- else if (what == "filter/gain")
- r_ret = _default.filter_gain;
- else if (what == "reverb_room")
- r_ret = _default.reverb_room;
- else if (what == "reverb_send")
- r_ret = _default.reverb_send;
- else if (what == "chorus_send")
- r_ret = _default.chorus_send;
- else
- return false;
- } else
- return false;
- return true;
- }
- void SamplePlayer::_get_property_list(List<PropertyInfo> *p_list) const {
- String en = "";
- if (library.is_valid()) {
- List<StringName> samples;
- Ref<SampleLibrary> ncl = library;
- ncl->get_sample_list(&samples);
- for (List<StringName>::Element *E = samples.front(); E; E = E->next()) {
- en += ",";
- en += E->get();
- }
- }
- p_list->push_back(PropertyInfo(Variant::STRING, "play/play", PROPERTY_HINT_ENUM, en, PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ANIMATE_AS_TRIGGER));
- p_list->push_back(PropertyInfo(Variant::INT, "config/polyphony", PROPERTY_HINT_RANGE, "1,256,1"));
- p_list->push_back(PropertyInfo(Variant::OBJECT, "config/samples", PROPERTY_HINT_RESOURCE_TYPE, "SampleLibrary"));
- p_list->push_back(PropertyInfo(Variant::REAL, "default/volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "default/pitch_scale", PROPERTY_HINT_RANGE, "0.01,48,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "default/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "default/depth", PROPERTY_HINT_RANGE, "-1,1,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "default/height", PROPERTY_HINT_RANGE, "-1,1,0.01"));
- p_list->push_back(PropertyInfo(Variant::INT, "default/filter/type", PROPERTY_HINT_ENUM, "Disabled,Lowpass,Bandpass,Highpass,Notch,Peak,BandLimit,LowShelf,HighShelf"));
- p_list->push_back(PropertyInfo(Variant::REAL, "default/filter/cutoff", PROPERTY_HINT_RANGE, "20,16384.0,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "default/filter/resonance", PROPERTY_HINT_RANGE, "0,4,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "default/filter/gain", PROPERTY_HINT_RANGE, "0,2,0.01"));
- p_list->push_back(PropertyInfo(Variant::INT, "default/reverb_room", PROPERTY_HINT_ENUM, "Small,Medium,Large,Hall"));
- p_list->push_back(PropertyInfo(Variant::REAL, "default/reverb_send", PROPERTY_HINT_RANGE, "0,1,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "default/chorus_send", PROPERTY_HINT_RANGE, "0,1,0.01"));
- }
- SamplePlayer::Voice::Voice() {
- voice = AudioServer::get_singleton()->voice_create();
- clear();
- }
- void SamplePlayer::Voice::clear() {
- check = 0;
- mix_rate = 44100;
- volume = 1;
- pan = 0;
- pan_depth = 0;
- pan_height = 0;
- filter_type = FILTER_NONE;
- filter_cutoff = 0;
- filter_resonance = 0;
- chorus_send = 0;
- reverb_room = REVERB_HALL;
- reverb_send = 0;
- active = false;
- priority = 0;
- }
- SamplePlayer::Voice::~Voice() {
- AudioServer::get_singleton()->free(voice);
- }
- void SamplePlayer::set_polyphony(int p_voice_count) {
- ERR_FAIL_COND(p_voice_count < 1 || p_voice_count > 0xFFFE);
- voices.resize(p_voice_count);
- }
- int SamplePlayer::get_polyphony() const {
- return voices.size();
- }
- SamplePlayer::VoiceID SamplePlayer::play(const String &p_name, bool unique) {
- if (library.is_null())
- return INVALID_VOICE_ID;
- ERR_FAIL_COND_V(!library->has_sample(p_name), INVALID_VOICE_ID);
- Ref<Sample> sample = library->get_sample(p_name);
- float vol_change = library->sample_get_volume_db(p_name);
- float pitch_change = library->sample_get_pitch_scale(p_name);
- int priority = library->sample_get_priority(p_name);
- last_check++;
- const int num_voices = voices.size();
- bool free_found = false;
- int lowest_priority_voice = -1;
- int lowest_priority = 0x7FFFFFFF;
- for (int i = 0; i < num_voices; i++) {
- const int candidate = (last_id + 1 + i) % num_voices;
- const Voice &v = voices[candidate];
- if (!(v.active && AudioServer::get_singleton()->voice_is_active(v.voice))) {
- free_found = true;
- last_id = candidate;
- break;
- }
- if (v.priority <= lowest_priority) {
- lowest_priority = v.priority;
- lowest_priority_voice = candidate;
- }
- }
- if (!free_found) {
- if (lowest_priority > priority) {
- return INVALID_VOICE_ID;
- } else {
- last_id = lowest_priority_voice;
- }
- }
- Voice &v = voices[last_id];
- v.clear();
- v.priority = priority;
- v.mix_rate = sample->get_mix_rate() * (_default.pitch_scale * pitch_change);
- v.sample_mix_rate = sample->get_mix_rate();
- v.check = last_check;
- v.volume = Math::db2linear(_default.volume_db + vol_change);
- v.pan = _default.pan;
- v.pan_depth = _default.depth;
- v.pan_height = _default.height;
- v.filter_type = _default.filter_type;
- v.filter_cutoff = _default.filter_cutoff;
- v.filter_resonance = _default.filter_resonance;
- v.filter_gain = _default.filter_gain;
- v.chorus_send = _default.chorus_send;
- v.reverb_room = _default.reverb_room;
- v.reverb_send = _default.reverb_send;
- AudioServer::get_singleton()->voice_play(v.voice, sample->get_rid());
- AudioServer::get_singleton()->voice_set_mix_rate(v.voice, v.mix_rate);
- AudioServer::get_singleton()->voice_set_volume(v.voice, v.volume);
- AudioServer::get_singleton()->voice_set_pan(v.voice, v.pan, v.pan_depth, v.pan_height);
- AudioServer::get_singleton()->voice_set_filter(v.voice, (AudioServer::FilterType)v.filter_type, v.filter_cutoff, v.filter_resonance, v.filter_gain);
- AudioServer::get_singleton()->voice_set_chorus(v.voice, v.chorus_send);
- AudioServer::get_singleton()->voice_set_reverb(v.voice, (AudioServer::ReverbRoomType)v.reverb_room, v.reverb_send);
- v.active = true;
- if (unique) {
- for (int i = 0; i < voices.size(); i++) {
- if (!voices[i].active || uint32_t(i) == last_id)
- continue;
- AudioServer::get_singleton()->voice_stop(voices[i].voice);
- voices[i].clear();
- }
- }
- return last_id | (last_check << 16);
- }
- void SamplePlayer::stop_all() {
- for (int i = 0; i < voices.size(); i++) {
- if (!voices[i].active)
- continue;
- AudioServer::get_singleton()->voice_stop(voices[i].voice);
- voices[i].clear();
- }
- }
- #define _GET_VOICE \
- uint32_t voice = p_voice & 0xFFFF; \
- ERR_FAIL_COND(voice >= (uint32_t)voices.size()); \
- Voice &v = voices[voice]; \
- if (v.check != uint32_t(p_voice >> 16)) \
- return; \
- ERR_FAIL_COND(!v.active);
- void SamplePlayer::stop(VoiceID p_voice) {
- _GET_VOICE
- AudioServer::get_singleton()->voice_stop(v.voice);
- v.active = false;
- }
- void SamplePlayer::set_mix_rate(VoiceID p_voice, int p_mix_rate) {
- _GET_VOICE
- v.mix_rate = p_mix_rate;
- AudioServer::get_singleton()->voice_set_mix_rate(v.voice, v.mix_rate);
- }
- void SamplePlayer::set_pitch_scale(VoiceID p_voice, float p_pitch_scale) {
- _GET_VOICE
- v.mix_rate = v.sample_mix_rate * p_pitch_scale;
- AudioServer::get_singleton()->voice_set_mix_rate(v.voice, v.mix_rate);
- }
- void SamplePlayer::set_volume(VoiceID p_voice, float p_volume) {
- _GET_VOICE
- v.volume = p_volume;
- AudioServer::get_singleton()->voice_set_volume(v.voice, v.volume);
- }
- void SamplePlayer::set_volume_db(VoiceID p_voice, float p_db) {
- //@TODO handle 0 volume as -80db or something
- _GET_VOICE
- v.volume = Math::db2linear(p_db);
- AudioServer::get_singleton()->voice_set_volume(v.voice, v.volume);
- }
- void SamplePlayer::set_pan(VoiceID p_voice, float p_pan, float p_pan_depth, float p_pan_height) {
- _GET_VOICE
- v.pan = p_pan;
- v.pan_depth = p_pan_depth;
- v.pan_height = p_pan_height;
- AudioServer::get_singleton()->voice_set_pan(v.voice, v.pan, v.pan_depth, v.pan_height);
- }
- void SamplePlayer::set_filter(VoiceID p_voice, FilterType p_filter, float p_cutoff, float p_resonance, float p_gain) {
- _GET_VOICE
- v.filter_type = p_filter;
- v.filter_cutoff = p_cutoff;
- v.filter_resonance = p_resonance;
- v.filter_gain = p_gain;
- AudioServer::get_singleton()->voice_set_filter(v.voice, (AudioServer::FilterType)p_filter, p_cutoff, p_resonance);
- }
- void SamplePlayer::set_chorus(VoiceID p_voice, float p_send) {
- _GET_VOICE
- v.chorus_send = p_send;
- AudioServer::get_singleton()->voice_set_chorus(v.voice, p_send);
- }
- void SamplePlayer::set_reverb(VoiceID p_voice, ReverbRoomType p_room, float p_send) {
- _GET_VOICE
- v.reverb_room = p_room;
- v.reverb_send = p_send;
- AudioServer::get_singleton()->voice_set_reverb(v.voice, (AudioServer::ReverbRoomType)p_room, p_send);
- }
- #define _GET_VOICE_V(m_ret) \
- uint32_t voice = p_voice & 0xFFFF; \
- ERR_FAIL_COND_V(voice >= (uint32_t)voices.size(), m_ret); \
- const Voice &v = voices[voice]; \
- if (v.check != (p_voice >> 16)) \
- return m_ret; \
- ERR_FAIL_COND_V(!v.active, m_ret);
- int SamplePlayer::get_mix_rate(VoiceID p_voice) const {
- _GET_VOICE_V(0);
- return v.mix_rate;
- }
- float SamplePlayer::get_pitch_scale(VoiceID p_voice) const {
- _GET_VOICE_V(0);
- return v.sample_mix_rate / (float)v.mix_rate;
- }
- float SamplePlayer::get_volume(VoiceID p_voice) const {
- _GET_VOICE_V(0);
- return v.volume;
- }
- float SamplePlayer::get_volume_db(VoiceID p_voice) const {
- _GET_VOICE_V(0);
- return Math::linear2db(v.volume);
- }
- float SamplePlayer::get_pan(VoiceID p_voice) const {
- _GET_VOICE_V(0);
- return v.pan;
- }
- float SamplePlayer::get_pan_depth(VoiceID p_voice) const {
- _GET_VOICE_V(0);
- return v.pan_depth;
- }
- float SamplePlayer::get_pan_height(VoiceID p_voice) const {
- _GET_VOICE_V(0);
- return v.pan_height;
- }
- SamplePlayer::FilterType SamplePlayer::get_filter_type(VoiceID p_voice) const {
- _GET_VOICE_V(FILTER_NONE);
- return v.filter_type;
- }
- float SamplePlayer::get_filter_cutoff(VoiceID p_voice) const {
- _GET_VOICE_V(0);
- return v.filter_cutoff;
- }
- float SamplePlayer::get_filter_resonance(VoiceID p_voice) const {
- _GET_VOICE_V(0);
- return v.filter_resonance;
- }
- float SamplePlayer::get_filter_gain(VoiceID p_voice) const {
- _GET_VOICE_V(0);
- return v.filter_gain;
- }
- float SamplePlayer::get_chorus(VoiceID p_voice) const {
- _GET_VOICE_V(0);
- return v.chorus_send;
- }
- SamplePlayer::ReverbRoomType SamplePlayer::get_reverb_room(VoiceID p_voice) const {
- _GET_VOICE_V(REVERB_SMALL);
- return v.reverb_room;
- }
- float SamplePlayer::get_reverb(VoiceID p_voice) const {
- _GET_VOICE_V(0);
- return v.reverb_send;
- }
- bool SamplePlayer::is_voice_active(VoiceID p_voice) const {
- _GET_VOICE_V(false);
- return v.active && AudioServer::get_singleton()->voice_is_active(v.voice);
- }
- bool SamplePlayer::is_active() const {
- for (int i = 0; i < voices.size(); i++) {
- if (voices[i].active && AudioServer::get_singleton()->voice_is_active(voices[i].voice))
- return true;
- }
- return false;
- }
- void SamplePlayer::set_sample_library(const Ref<SampleLibrary> &p_library) {
- library = p_library;
- _change_notify();
- }
- Ref<SampleLibrary> SamplePlayer::get_sample_library() const {
- return library;
- }
- void SamplePlayer::set_default_pitch_scale(float p_pitch_scale) {
- _default.pitch_scale = p_pitch_scale;
- }
- void SamplePlayer::set_default_volume(float p_volume) {
- _default.volume_db = Math::linear2db(p_volume);
- }
- void SamplePlayer::set_default_volume_db(float p_db) {
- _default.volume_db = p_db;
- }
- void SamplePlayer::set_default_pan(float p_pan, float p_pan_depth, float p_pan_height) {
- _default.pan = p_pan;
- _default.depth = p_pan_depth;
- _default.height = p_pan_height;
- }
- void SamplePlayer::set_default_filter(FilterType p_filter, float p_cutoff, float p_resonance, float p_gain) {
- _default.filter_type = p_filter;
- _default.filter_cutoff = p_cutoff;
- _default.filter_resonance = p_resonance;
- _default.filter_gain = p_gain;
- }
- void SamplePlayer::set_default_chorus(float p_send) {
- _default.chorus_send = p_send;
- }
- void SamplePlayer::set_default_reverb(ReverbRoomType p_room, float p_send) {
- _default.reverb_room = p_room;
- _default.reverb_send = p_send;
- }
- float SamplePlayer::get_default_volume() const {
- return Math::db2linear(_default.volume_db);
- }
- float SamplePlayer::get_default_volume_db() const {
- return _default.volume_db;
- }
- float SamplePlayer::get_default_pitch_scale() const {
- return _default.pitch_scale;
- }
- float SamplePlayer::get_default_pan() const {
- return _default.pan;
- }
- float SamplePlayer::get_default_pan_depth() const {
- return _default.depth;
- }
- float SamplePlayer::get_default_pan_height() const {
- return _default.height;
- }
- SamplePlayer::FilterType SamplePlayer::get_default_filter_type() const {
- return _default.filter_type;
- }
- float SamplePlayer::get_default_filter_cutoff() const {
- return _default.filter_cutoff;
- }
- float SamplePlayer::get_default_filter_resonance() const {
- return _default.filter_resonance;
- }
- float SamplePlayer::get_default_filter_gain() const {
- return _default.filter_gain;
- }
- float SamplePlayer::get_default_chorus() const {
- return _default.chorus_send;
- }
- SamplePlayer::ReverbRoomType SamplePlayer::get_default_reverb_room() const {
- return _default.reverb_room;
- }
- float SamplePlayer::get_default_reverb() const {
- return _default.reverb_send;
- }
- String SamplePlayer::get_configuration_warning() const {
- if (library.is_null()) {
- return TTR("A SampleLibrary resource must be created or set in the 'samples' property in order for SamplePlayer to play sound.");
- }
- return String();
- }
- void SamplePlayer::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("set_sample_library", "library:SampleLibrary"), &SamplePlayer::set_sample_library);
- ObjectTypeDB::bind_method(_MD("get_sample_library:SampleLibrary"), &SamplePlayer::get_sample_library);
- ObjectTypeDB::bind_method(_MD("set_polyphony", "max_voices"), &SamplePlayer::set_polyphony);
- ObjectTypeDB::bind_method(_MD("get_polyphony"), &SamplePlayer::get_polyphony);
- ObjectTypeDB::bind_method(_MD("play", "name", "unique"), &SamplePlayer::play, DEFVAL(false));
- ObjectTypeDB::bind_method(_MD("stop", "voice"), &SamplePlayer::stop);
- ObjectTypeDB::bind_method(_MD("stop_all"), &SamplePlayer::stop_all);
- ObjectTypeDB::bind_method(_MD("set_mix_rate", "voice", "hz"), &SamplePlayer::set_mix_rate);
- ObjectTypeDB::bind_method(_MD("set_pitch_scale", "voice", "ratio"), &SamplePlayer::set_pitch_scale);
- ObjectTypeDB::bind_method(_MD("set_volume", "voice", "volume"), &SamplePlayer::set_volume);
- ObjectTypeDB::bind_method(_MD("set_volume_db", "voice", "db"), &SamplePlayer::set_volume_db);
- ObjectTypeDB::bind_method(_MD("set_pan", "voice", "pan", "depth", "height"), &SamplePlayer::set_pan, DEFVAL(0), DEFVAL(0));
- ObjectTypeDB::bind_method(_MD("set_filter", "voice", "type", "cutoff_hz", "resonance", "gain"), &SamplePlayer::set_filter, DEFVAL(0));
- ObjectTypeDB::bind_method(_MD("set_chorus", "voice", "send"), &SamplePlayer::set_chorus);
- ObjectTypeDB::bind_method(_MD("set_reverb", "voice", "room_type", "send"), &SamplePlayer::set_reverb);
- ObjectTypeDB::bind_method(_MD("get_mix_rate", "voice"), &SamplePlayer::get_mix_rate);
- ObjectTypeDB::bind_method(_MD("get_pitch_scale", "voice"), &SamplePlayer::get_pitch_scale);
- ObjectTypeDB::bind_method(_MD("get_volume", "voice"), &SamplePlayer::get_volume);
- ObjectTypeDB::bind_method(_MD("get_volume_db", "voice"), &SamplePlayer::get_volume_db);
- ObjectTypeDB::bind_method(_MD("get_pan", "voice"), &SamplePlayer::get_pan);
- ObjectTypeDB::bind_method(_MD("get_pan_depth", "voice"), &SamplePlayer::get_pan_depth);
- ObjectTypeDB::bind_method(_MD("get_pan_height", "voice"), &SamplePlayer::get_pan_height);
- ObjectTypeDB::bind_method(_MD("get_filter_type", "voice"), &SamplePlayer::get_filter_type);
- ObjectTypeDB::bind_method(_MD("get_filter_cutoff", "voice"), &SamplePlayer::get_filter_cutoff);
- ObjectTypeDB::bind_method(_MD("get_filter_resonance", "voice"), &SamplePlayer::get_filter_resonance);
- ObjectTypeDB::bind_method(_MD("get_filter_gain", "voice"), &SamplePlayer::get_filter_gain);
- ObjectTypeDB::bind_method(_MD("get_chorus", "voice"), &SamplePlayer::get_chorus);
- ObjectTypeDB::bind_method(_MD("get_reverb_room", "voice"), &SamplePlayer::get_reverb_room);
- ObjectTypeDB::bind_method(_MD("get_reverb", "voice"), &SamplePlayer::get_reverb);
- ObjectTypeDB::bind_method(_MD("set_default_pitch_scale", "ratio"), &SamplePlayer::set_default_pitch_scale);
- ObjectTypeDB::bind_method(_MD("set_default_volume", "volume"), &SamplePlayer::set_default_volume);
- ObjectTypeDB::bind_method(_MD("set_default_volume_db", "db"), &SamplePlayer::set_default_volume_db);
- ObjectTypeDB::bind_method(_MD("set_default_pan", "pan", "depth", "height"), &SamplePlayer::set_default_pan, DEFVAL(0), DEFVAL(0));
- ObjectTypeDB::bind_method(_MD("set_default_filter", "type", "cutoff_hz", "resonance", "gain"), &SamplePlayer::set_default_filter, DEFVAL(0));
- ObjectTypeDB::bind_method(_MD("set_default_chorus", "send"), &SamplePlayer::set_default_chorus);
- ObjectTypeDB::bind_method(_MD("set_default_reverb", "room_type", "send"), &SamplePlayer::set_default_reverb);
- ObjectTypeDB::bind_method(_MD("get_default_pitch_scale"), &SamplePlayer::get_default_pitch_scale);
- ObjectTypeDB::bind_method(_MD("get_default_volume"), &SamplePlayer::get_default_volume);
- ObjectTypeDB::bind_method(_MD("get_default_volume_db"), &SamplePlayer::get_default_volume_db);
- ObjectTypeDB::bind_method(_MD("get_default_pan"), &SamplePlayer::get_default_pan);
- ObjectTypeDB::bind_method(_MD("get_default_pan_depth"), &SamplePlayer::get_default_pan_depth);
- ObjectTypeDB::bind_method(_MD("get_default_pan_height"), &SamplePlayer::get_default_pan_height);
- ObjectTypeDB::bind_method(_MD("get_default_filter_type"), &SamplePlayer::get_default_filter_type);
- ObjectTypeDB::bind_method(_MD("get_default_filter_cutoff"), &SamplePlayer::get_default_filter_cutoff);
- ObjectTypeDB::bind_method(_MD("get_default_filter_resonance"), &SamplePlayer::get_default_filter_resonance);
- ObjectTypeDB::bind_method(_MD("get_default_filter_gain"), &SamplePlayer::get_default_filter_gain);
- ObjectTypeDB::bind_method(_MD("get_default_chorus"), &SamplePlayer::get_default_chorus);
- ObjectTypeDB::bind_method(_MD("get_default_reverb_room"), &SamplePlayer::get_default_reverb_room);
- ObjectTypeDB::bind_method(_MD("get_default_reverb"), &SamplePlayer::get_default_reverb);
- ObjectTypeDB::bind_method(_MD("is_active"), &SamplePlayer::is_active);
- ObjectTypeDB::bind_method(_MD("is_voice_active", "voice"), &SamplePlayer::is_voice_active);
- BIND_CONSTANT(FILTER_NONE);
- BIND_CONSTANT(FILTER_LOWPASS);
- BIND_CONSTANT(FILTER_BANDPASS);
- BIND_CONSTANT(FILTER_HIPASS);
- BIND_CONSTANT(FILTER_NOTCH);
- BIND_CONSTANT(FILTER_PEAK);
- BIND_CONSTANT(FILTER_BANDLIMIT); ///< cutoff is LP resonace is HP
- BIND_CONSTANT(FILTER_LOW_SHELF);
- BIND_CONSTANT(FILTER_HIGH_SHELF);
- BIND_CONSTANT(REVERB_SMALL);
- BIND_CONSTANT(REVERB_MEDIUM);
- BIND_CONSTANT(REVERB_LARGE);
- BIND_CONSTANT(REVERB_HALL);
- BIND_CONSTANT(INVALID_VOICE_ID);
- }
- SamplePlayer::SamplePlayer() {
- voices.resize(1);
- _default.pitch_scale = 1;
- _default.volume_db = 0;
- _default.pan = 0;
- _default.depth = 0;
- _default.height = 0;
- _default.filter_type = FILTER_NONE;
- _default.filter_cutoff = 5000;
- _default.filter_resonance = 1;
- _default.filter_gain = 1;
- _default.chorus_send = 0;
- _default.reverb_room = REVERB_LARGE;
- _default.reverb_send = 0;
- last_id = 0;
- last_check = 0;
- }
- SamplePlayer::~SamplePlayer() {
- }
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