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- import os
- import sys
- import string
- import methods
- def is_active():
- return True
- def get_name():
- return "WinRT"
- def can_build():
- if (os.name=="nt"):
- #building natively on windows!
- if (os.getenv("VSINSTALLDIR")):
- if (os.getenv("ANGLE_SRC_PATH") == None):
- return False
- return True
- return False
- def get_opts():
- return []
- def get_flags():
- return [
- ('tools', 'no'),
- ('openssl', 'builtin'),
- ]
- def configure(env):
- if(env["bits"] != "default"):
- print("Error: bits argument is disabled for MSVC")
- print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)"
- +" that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=winrt) and SCons will attempt to detect what MSVC compiler"
- +" will be executed and inform you.")
- sys.exit()
- arch = ""
- env['ENV'] = os.environ;
- # ANGLE
- angle_root = os.getenv("ANGLE_SRC_PATH")
- env.Append(CPPPATH=[angle_root + '/include'])
- jobs = str(env.GetOption("num_jobs"))
- angle_build_cmd = "msbuild.exe " + angle_root + "/winrt/10/src/angle.sln /nologo /v:m /m:" + jobs + " /p:Configuration=Release /p:Platform="
- if os.path.isfile(str(os.getenv("ANGLE_SRC_PATH")) + "/winrt/10/src/angle.sln"):
- env["build_angle"] = True
- if str(os.getenv('Platform')).lower() == "arm":
- print("Compiled program architecture will be an ARM executable. (forcing bits=32).")
- arch="arm"
- env["bits"]="32"
- env.Append(LINKFLAGS=['/MACHINE:ARM'])
- env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/arm'])
- angle_build_cmd += "ARM"
- env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_ARM/lib'])
- else:
- compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
- if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
- env["bits"]="64"
- print("Compiled program architecture will be a x64 executable (forcing bits=64).")
- elif (compiler_version_str=="x86" or compiler_version_str == "amd64_x86"):
- env["bits"]="32"
- print("Compiled program architecture will be a x86 executable. (forcing bits=32).")
- else:
- print("Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.")
- env["bits"]="32"
- if (env["bits"] == "32"):
- arch = "x86"
- angle_build_cmd += "Win32"
- env.Append(LINKFLAGS=['/MACHINE:X86'])
- env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store'])
- env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_Win32/lib'])
- else:
- arch = "x64"
- angle_build_cmd += "x64"
- env.Append(LINKFLAGS=['/MACHINE:X64'])
- env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/amd64'])
- env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_x64/lib'])
- env.Append(CPPPATH=['#platform/winrt','#drivers/windows'])
- env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', '/WINMD', '/APPCONTAINER', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1', '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"'])
- env.Append(CPPFLAGS=['/D', '__WRL_NO_DEFAULT_LIB__', '/D', 'WIN32', '/DPNG_ABORT=abort'])
- if (env["target"]=="release"):
- env.Append(CPPFLAGS=['/O2', '/GL'])
- env.Append(CPPFLAGS=['/MD'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/LTCG'])
- elif (env["target"]=="release_debug"):
- env.Append(CCFLAGS=['/O2','/Zi','/DDEBUG_ENABLED'])
- env.Append(CPPFLAGS=['/MD'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- elif (env["target"]=="debug"):
- env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DDEBUG_MEMORY_ENABLED'])
- env.Append(CPPFLAGS=['/MDd'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- env.Append(LINKFLAGS=['/DEBUG'])
- env.Append(CCFLAGS=string.split('/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'))
- env.Append(CXXFLAGS=string.split('/ZW /FS'))
- env.Append(CCFLAGS=['/AI', os.environ['VCINSTALLDIR']+'\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR']+'\\References\\CommonConfiguration\\Neutral'])
- env['ENV'] = os.environ
- env["PROGSUFFIX"] = "." + arch + env["PROGSUFFIX"]
- env["OBJSUFFIX"] = "." + arch + env["OBJSUFFIX"]
- env["LIBSUFFIX"] = "." + arch + env["LIBSUFFIX"]
- env.Append(CCFLAGS=['/DWINRT_ENABLED'])
- env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
- env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
- env.Append(CCFLAGS=['/DGLES2_ENABLED','/DGL_GLEXT_PROTOTYPES','/DEGL_EGLEXT_PROTOTYPES','/DANGLE_ENABLED'])
- LIBS = [
- 'xaudio2',
- 'WindowsApp',
- 'mincore',
- 'ws2_32',
- 'libANGLE',
- 'libEGL',
- 'libGLESv2',
- ]
- env.Append(LINKFLAGS=[p+".lib" for p in LIBS])
- # Incremental linking fix
- env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
- env['BUILDERS']['Program'] = methods.precious_program
- env.Append( BUILDERS = { 'ANGLE' : env.Builder(action = angle_build_cmd) } )
- env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.gen.h',src_suffix = '.glsl') } )
- env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.gen.h',src_suffix = '.glsl') } )
- env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.gen.h',src_suffix = '.hlsl') } )
- env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.gen.h',src_suffix = '.glsl') } )
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