bruvzg 7c50a7822e [Windows] Make native dialogs non-cancelable and stay on top of parent. 4 days ago
..
doc_classes f6d22da94b Update official export templates architecture list in docs 2 weeks ago
export a0de7d0e01 Merge pull request #101257 from SteffenBlake/remote-debug-windows-battery-fix 1 week ago
README.md 491ded1898 Minor typo and docs URL fixes 1 year ago
SCsub 216488ad9b Delete old unused code for VS project generation 2 months ago
console_wrapper_windows.cpp 2c8ab6e7eb Merge pull request #94839 from alvinhochun/win-set-console-mode 4 months ago
crash_handler_windows.h 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` 2 months ago
crash_handler_windows_seh.cpp 346cbc7f1f Add support for compiling with VS clang-cl toolset 4 months ago
crash_handler_windows_signal.cpp a8c8eca74a [Windows] Fix loading debug symbol files over 2GB. 1 month ago
detect.py 26db0bb15f SCons: Make `lto=auto` prefer ThinLTO over full LTO for LLVM targets 1 week ago
display_server_windows.cpp 7c50a7822e [Windows] Make native dialogs non-cancelable and stay on top of parent. 4 days ago
display_server_windows.h b252867145 [macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker. 1 week ago
drop_target_windows.cpp 2bd759964e fix drag-and-drop in windows 2 months ago
drop_target_windows.h 2bd759964e fix drag-and-drop in windows 2 months ago
gl_manager_windows_angle.cpp a1a0acff7c Windows: Update ANGLE surface size when window is resized 6 months ago
gl_manager_windows_angle.h b37fc1014a Style: Apply new `clang-format` changes 4 months ago
gl_manager_windows_native.cpp 32c83a228d Style: Add `WARNING:` as new comment admonition 3 months ago
gl_manager_windows_native.h b8edc64379 [Windows] Disable G-SYNC in windowed mode 6 months ago
godot.ico 42c2c02acf [Windows] Optimize editor icon, use different icon for console executable. 2 years ago
godot.natvis 9bf628891a Windows: Expand `godot.natvis` type coverage 2 months ago
godot_console.ico 42c2c02acf [Windows] Optimize editor icon, use different icon for console executable. 2 years ago
godot_res.rc 99500611b2 Windows: Implement `DisplayServer::dialog_show` and `DisplayServer::dialog_input_text` 10 months ago
godot_res_wrap.rc ae334e069c [Windows] Always use absolute UNC paths and long path aware APIs, add "long path aware" flag to the application manifest. 4 months ago
godot_windows.cpp c1b34672f9 [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. 9 months ago
joypad_windows.cpp 01a2726c59 Get joypad's vendor ID, product ID, and name on Windows 1 month ago
joypad_windows.h 01a2726c59 Get joypad's vendor ID, product ID, and name on Windows 1 month ago
key_mapping_windows.cpp 8406e60522 Add InputEventKey.location to tell left from right 1 year ago
key_mapping_windows.h 8406e60522 Add InputEventKey.location to tell left from right 1 year ago
lang_table.h 9e4315bb50 Style: Harmonize header includes in platform ports 1 year ago
msvs.py 7638a6c981 Add new VS proj generation logic that supports any platform that wants to opt in 11 months ago
native_menu_windows.cpp 3bb2309f6b Feature adding Windows native menu close callback 2 weeks ago
native_menu_windows.h 3bb2309f6b Feature adding Windows native menu close callback 2 weeks ago
os_windows.cpp b77aa473a1 Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization 2 weeks ago
os_windows.h b77aa473a1 Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization 2 weeks ago
platform_config.h 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 1 year ago
platform_gl.h 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 1 year ago
platform_windows_builders.py d4dddd00cb SCons: Extend `MinGW` support & checks 3 months ago
rendering_context_driver_vulkan_windows.cpp 146ba4106f Move Vulkan includes to a central godot_vulkan.h header 3 months ago
rendering_context_driver_vulkan_windows.h 761ee753bf Avoid compiler error with RenderingContextDriverVulkanWindows. 9 months ago
tts_windows.cpp 24d51f7635 [Windows] Fix TTS events arriving out of order. 2 months ago
tts_windows.h 24d51f7635 [Windows] Fix TTS events arriving out of order. 2 months ago
wgl_detect_version.cpp 3b3e2374c9 clang-tidy: Enforce `modernize-use-nullptr` 10 months ago
wgl_detect_version.h ac3fc2a8a1 [ANGLE] Add fallback control options and defaults. 1 year ago
windows_terminal_logger.cpp 76164c2aa9 [OS] Add functions to determine standard I/O device type. 2 months ago
windows_terminal_logger.h 9e4315bb50 Style: Harmonize header includes in platform ports 1 year ago
windows_utils.cpp 83d4bde0a2 When calling code has length of string, pass it to parse_utf8 1 month ago
windows_utils.h b73e740786 Add renaming of PDB files to avoid blocking them 9 months ago

README.md

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation