Pāvels Nadtočajevs b252867145 [macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker. 1 month ago
..
doc_classes d3e16c9ee2 [iOS] Add options to specify additional entitlements and capabilities in the export settings. 2 months ago
export f134769506 Fix various typos 3 weeks ago
README.md 4c1f11944e Update all outdated online documentation links 2 years ago
SCsub cd17cb0110 [macos, ios]: Refactor joypad support into shared code, numerous bugfixes 3 weeks ago
crash_handler_macos.h 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` 3 months ago
crash_handler_macos.mm 8b853b7db7 [macOS] Print full source paths in the trace. 1 month ago
detect.py 399f585042 Merge pull request #99603 from stuartcarnie/metal_fx_upscaling 3 weeks ago
dir_access_macos.h d5e599f77e [macOS] Handle bundles as files in the embedded file dialogs. 2 months ago
dir_access_macos.mm d5e599f77e [macOS] Handle bundles as files in the embedded file dialogs. 2 months ago
display_server_macos.h b252867145 [macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker. 3 weeks ago
display_server_macos.mm b252867145 [macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker. 3 weeks ago
gl_manager_macos_angle.h 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 1 year ago
gl_manager_macos_angle.mm d48524a3f4 [macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native. 1 year ago
gl_manager_macos_legacy.h 2bd21b588e [macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names. 5 months ago
gl_manager_macos_legacy.mm 2bd21b588e [macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names. 5 months ago
godot_application.h daad4aed62 Cleanup and unify keyboard input. 2 years ago
godot_application.mm e15a2ff1db [macOS] Fix some deprecation warnings. 11 months ago
godot_application_delegate.h deffe6a3be [macOS] Add support for native help menu search callbacks, integrate editor help. 11 months ago
godot_application_delegate.mm c65a667924 Move `global_menu_*` methods to a separate `NativeMenu` class. 11 months ago
godot_button_view.h d95794ec8a One Copyright Update to rule them all 2 years ago
godot_button_view.mm d95794ec8a One Copyright Update to rule them all 2 years ago
godot_content_view.h 8c22836532 [macOS] Handle Trackpad / Magic Mouse swipe events and simulate XBUTTON1 / XBUTTON2 buttons. 1 year ago
godot_content_view.mm 7f0b4e58b0 Implement `DisplayServer.window_start_resize`. 3 weeks ago
godot_main_macos.mm ab4213f043 [MoltenVK] Fix downscaled hiDPI window pixelation. 7 months ago
godot_menu_delegate.h d95794ec8a One Copyright Update to rule them all 2 years ago
godot_menu_delegate.mm 4c8f8e6980 [macOS] Fix menu crash when used from opened native dialog. 4 months ago
godot_menu_item.h eddc9cea11 [NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method. 6 months ago
godot_menu_item.mm eddc9cea11 [NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method. 6 months ago
godot_open_save_delegate.h e1f129cb52 Support MIME types in file dialog filters on macOS and Linux. 4 weeks ago
godot_open_save_delegate.mm e1f129cb52 Support MIME types in file dialog filters on macOS and Linux. 4 weeks ago
godot_status_item.h 0587a1d217 [StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly. 10 months ago
godot_status_item.mm 714effdf07 [DisplayServer] Add error messages and descriptions to callbacks. 8 months ago
godot_window.h d95794ec8a One Copyright Update to rule them all 2 years ago
godot_window.mm fe2d9e5bdf [macOS] Fix IME focus in popup windows. 1 year ago
godot_window_delegate.h d95794ec8a One Copyright Update to rule them all 2 years ago
godot_window_delegate.mm 2211b1bf91 Fix popup shows behind always_on_top parent. 1 month ago
key_mapping_macos.h 8406e60522 Add InputEventKey.location to tell left from right 1 year ago
key_mapping_macos.mm 8406e60522 Add InputEventKey.location to tell left from right 1 year ago
macos_terminal_logger.h d95794ec8a One Copyright Update to rule them all 2 years ago
macos_terminal_logger.mm d95794ec8a One Copyright Update to rule them all 2 years ago
native_menu_macos.h 1f7bf27780 [macOS] Improve native menu open/close callbacks. 8 months ago
native_menu_macos.mm eddc9cea11 [NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method. 6 months ago
os_macos.h cd17cb0110 [macos, ios]: Refactor joypad support into shared code, numerous bugfixes 3 weeks ago
os_macos.mm cd17cb0110 [macos, ios]: Refactor joypad support into shared code, numerous bugfixes 3 weeks ago
platform_config.h 07313a08f4 Migrate macos controller API to GameController.h 11 months ago
platform_gl.h 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 1 year ago
platform_macos_builders.py 5a6e3cbcb0 SCons: Remove `run_in_subprocess` dependency 10 months ago
rendering_context_driver_vulkan_macos.h f458943455 [macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension. 11 months ago
rendering_context_driver_vulkan_macos.mm 364f916f3f Add debug utilities for Vulkan 5 months ago
tts_macos.h 92b9806dcc Windows TTS: Use HashMap instead of RBMap for ids 1 year ago
tts_macos.mm d95794ec8a One Copyright Update to rule them all 2 years ago

README.md

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation