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dynwrappers
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dbbacf3d0e
Regenerate X11 wrappers with dynload-wrapper 0.7
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1 月之前 |
SCsub
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9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
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4 月之前 |
detect_prime_x11.cpp
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f3d4f5a77e
[X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam.
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1 年之前 |
detect_prime_x11.h
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d95794ec8a
One Copyright Update to rule them all
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2 年之前 |
display_server_x11.cpp
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2e99d84e87
[DisplayServer] Add missing `FEATURE_WINDOW_DRAG` flag to Windows, X11 and Wayland display servers.
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3 周之前 |
display_server_x11.h
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7f0b4e58b0
Implement `DisplayServer.window_start_resize`.
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1 月之前 |
gl_manager_x11.cpp
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29348be0ca
Tweak warning messages related to V-Sync on OpenGL
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7 月之前 |
gl_manager_x11.h
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c28f5901c7
Polish interaction between windowing, input and rendering
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10 月之前 |
gl_manager_x11_egl.cpp
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af00c4a54a
[X11] Add support for using EGL/GLES instead of GLX.
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1 年之前 |
gl_manager_x11_egl.h
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b37fc1014a
Style: Apply new `clang-format` changes
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4 月之前 |
key_mapping_x11.cpp
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8406e60522
Add InputEventKey.location to tell left from right
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1 年之前 |
key_mapping_x11.h
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8406e60522
Add InputEventKey.location to tell left from right
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1 年之前 |
rendering_context_driver_vulkan_x11.cpp
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146ba4106f
Move Vulkan includes to a central godot_vulkan.h header
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4 月之前 |
rendering_context_driver_vulkan_x11.h
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73eff10c76
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
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1 年之前 |