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- /**************************************************************************/
- /* nav_map_builder_3d.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef NAV_MAP_BUILDER_3D_H
- #define NAV_MAP_BUILDER_3D_H
- #include "../nav_utils.h"
- struct NavMapIterationBuild;
- class NavMapBuilder3D {
- static void _build_step_gather_region_polygons(NavMapIterationBuild &r_build);
- static void _build_step_find_edge_connection_pairs(NavMapIterationBuild &r_build);
- static void _build_step_merge_edge_connection_pairs(NavMapIterationBuild &r_build);
- static void _build_step_edge_connection_margin_connections(NavMapIterationBuild &r_build);
- static void _build_step_navlink_connections(NavMapIterationBuild &r_build);
- static void _build_update_map_iteration(NavMapIterationBuild &r_build);
- public:
- static gd::PointKey get_point_key(const Vector3 &p_pos, const Vector3 &p_cell_size);
- static void build_navmap_iteration(NavMapIterationBuild &r_build);
- };
- #endif // NAV_MAP_BUILDER_3D_H
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