tcp_server_winsock.h 2.6 KB

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  1. /*************************************************************************/
  2. /* tcp_server_winsock.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #ifndef TCP_SERVER_WINSOCK_H
  30. #define TCP_SERVER_WINSOCK_H
  31. #include "core/io/tcp_server.h"
  32. class TCPServerWinsock : public TCP_Server {
  33. int listen_sockfd;
  34. static TCP_Server* _create();
  35. public:
  36. virtual Error listen(uint16_t p_port,const List<String> *p_accepted_hosts=NULL);
  37. virtual bool is_connection_available() const;
  38. virtual Ref<StreamPeerTCP> take_connection();
  39. virtual void stop(); //stop listening
  40. static void make_default();
  41. static void cleanup();
  42. TCPServerWinsock();
  43. ~TCPServerWinsock();
  44. };
  45. #endif