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- /*************************************************************************/
- /* os_bb10.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "os_bb10.h"
- #include "drivers/gles2/rasterizer_gles2.h"
- #include "drivers/gles1/rasterizer_gles1.h"
- #include "servers/visual/visual_server_raster.h"
- #include "core/os/dir_access.h"
- #include "core/globals.h"
- #include "main/main.h"
- #include "bbutil.h"
- #include <stdlib.h>
- #include <stdbool.h>
- #include <assert.h>
- #include "core/os/keyboard.h"
- #include "bps/bps.h"
- #include "bps/screen.h"
- #include "bps/navigator.h"
- #include "bps/accelerometer.h"
- #include "bps/orientation.h"
- #include "bps/virtualkeyboard.h"
- #include "bps/audiodevice.h"
- #ifdef BB10_SCORELOOP_ENABLED
- #include "modules/scoreloop/scoreloop_bb10.h"
- #endif
- static char launch_dir[512];
- char* launch_dir_ptr;
- int OSBB10::get_video_driver_count() const {
- return 1;
- }
- const char * OSBB10::get_video_driver_name(int p_driver) const {
- return "GLES2";
- }
- OS::VideoMode OSBB10::get_default_video_mode() const {
- return OS::VideoMode();
- }
- int OSBB10::get_audio_driver_count() const {
- return 1;
- }
- const char * OSBB10::get_audio_driver_name(int p_driver) const {
- return "BB10";
- }
- void OSBB10::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
- data_dir = getenv("HOME");
- //Create a screen context that will be used to create an EGL surface to to receive libscreen events
- screen_create_context(&screen_cxt,0);
- //Initialize BPS library
- bps_initialize();
- //Use utility code to initialize EGL for 2D rendering with GL ES 1.1
- enum RENDERING_API api = GL_ES_2;
- #ifdef BB10_LGLES_OVERRIDE
- api = GL_ES_1;
- #endif
- if (EXIT_SUCCESS != bbutil_init(screen_cxt, api)) {
- bbutil_terminate();
- screen_destroy_context(screen_cxt);
- return;
- };
- EGLint surface_width, surface_height;
- eglQuerySurface(egl_disp, egl_surf, EGL_WIDTH, &surface_width);
- eglQuerySurface(egl_disp, egl_surf, EGL_HEIGHT, &surface_height);
- printf("screen size: %ix%i\n", surface_width, surface_height);
- VideoMode mode;
- mode.width = surface_width;
- mode.height = surface_height;
- mode.fullscreen = true;
- mode.resizable = false;
- set_video_mode(mode);
- //Signal BPS library that navigator and screen events will be requested
- screen_request_events(screen_cxt);
- navigator_request_events(0);
- virtualkeyboard_request_events(0);
- audiodevice_request_events(0);
- #ifdef DEBUG_ENABLED
- bps_set_verbosity(3);
- #endif
- accel_supported = accelerometer_is_supported();
- if (accel_supported)
- accelerometer_set_update_frequency(FREQ_40_HZ);
- pitch = 0;
- roll = 0;
- #ifdef BB10_LGLES_OVERRIDE
- rasterizer = memnew( RasterizerGLES1(false) );
- #else
- rasterizer = memnew( RasterizerGLES2(false, false) );
- #endif
- visual_server = memnew( VisualServerRaster(rasterizer) );
- visual_server->init();
- visual_server->cursor_set_visible(false, 0);
- audio_driver = memnew(AudioDriverBB10);
- audio_driver->set_singleton();
- audio_driver->init(NULL);
- sample_manager = memnew( SampleManagerMallocSW );
- audio_server = memnew( AudioServerSW(sample_manager) );
- audio_server->set_mixer_params(AudioMixerSW::INTERPOLATION_LINEAR,false);
- audio_server->init();
- spatial_sound_server = memnew( SpatialSoundServerSW );
- spatial_sound_server->init();
- spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
- spatial_sound_2d_server->init();
- //
- physics_server = memnew( PhysicsServerSW );
- physics_server->init();
- physics_2d_server = memnew( Physics2DServerSW );
- physics_2d_server->init();
- input = memnew( InputDefault );
- #ifdef PAYMENT_SERVICE_ENABLED
- payment_service = memnew(PaymentService);
- Globals::get_singleton()->add_singleton(Globals::Singleton("InAppStore", payment_service));
- #endif
- }
- void OSBB10::set_main_loop( MainLoop * p_main_loop ) {
- input->set_main_loop(p_main_loop);
- main_loop=p_main_loop;
- }
- void OSBB10::delete_main_loop() {
- memdelete( main_loop );
- main_loop = NULL;
- }
- void OSBB10::finalize() {
- if(main_loop)
- memdelete(main_loop);
- main_loop=NULL;
- spatial_sound_server->finish();
- memdelete(spatial_sound_server);
- spatial_sound_2d_server->finish();
- memdelete(spatial_sound_2d_server);
- //if (debugger_connection_console) {
- // memdelete(debugger_connection_console);
- //}
- audio_server->finish();
- memdelete(audio_server);
- memdelete(sample_manager);
- visual_server->finish();
- memdelete(visual_server);
- memdelete(rasterizer);
- physics_server->finish();
- memdelete(physics_server);
- physics_2d_server->finish();
- memdelete(physics_2d_server);
- #ifdef PAYMENT_SERVICE_ENABLED
- memdelete(payment_service);
- #endif
- memdelete(input);
- bbutil_terminate();
- screen_destroy_context(screen_cxt);
- bps_shutdown();
- }
- void OSBB10::set_mouse_show(bool p_show) {
- //android has no mouse...
- }
- void OSBB10::set_mouse_grab(bool p_grab) {
- //it really has no mouse...!
- }
- bool OSBB10::is_mouse_grab_enabled() const {
- //*sigh* technology has evolved so much since i was a kid..
- return false;
- }
- Point2 OSBB10::get_mouse_pos() const {
- return Point2();
- }
- int OSBB10::get_mouse_button_state() const {
- return 0;
- }
- void OSBB10::set_window_title(const String& p_title) {
- }
- //interesting byt not yet
- //void set_clipboard(const String& p_text);
- //String get_clipboard() const;
- void OSBB10::set_video_mode(const VideoMode& p_video_mode,int p_screen) {
- default_videomode = p_video_mode;
- }
- OS::VideoMode OSBB10::get_video_mode(int p_screen) const {
- return default_videomode;
- }
- void OSBB10::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
- p_list->push_back(default_videomode);
- }
- String OSBB10::get_name() {
- return "BlackBerry 10";
- }
- MainLoop *OSBB10::get_main_loop() const {
- return main_loop;
- }
- bool OSBB10::can_draw() const {
- return !minimized;
- }
- void OSBB10::set_cursor_shape(CursorShape p_shape) {
- //android really really really has no mouse.. how amazing..
- }
- void OSBB10::handle_screen_event(bps_event_t *event) {
- screen_event_t screen_event = screen_event_get_event(event);
- int screen_val;
- screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_TYPE, &screen_val);
- int pos[2];
- switch (screen_val) {
- case SCREEN_EVENT_MTOUCH_TOUCH:
- case SCREEN_EVENT_MTOUCH_RELEASE: {
- screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_POSITION, pos);
- InputEvent ievent;
- ievent.type = InputEvent::SCREEN_TOUCH;
- ievent.ID = ++last_id;
- ievent.device = 0;
- ievent.screen_touch.pressed = (screen_val == SCREEN_EVENT_MTOUCH_TOUCH);
- ievent.screen_touch.x = pos[0];
- ievent.screen_touch.y = pos[1];
- Point2 mpos(ievent.screen_touch.x, ievent.screen_touch.y);
- screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_TOUCH_ID, &pos[0]);
- ievent.screen_touch.index = pos[0];
- last_touch_x[pos[0]] = ievent.screen_touch.x;
- last_touch_y[pos[0]] = ievent.screen_touch.y;
- input->parse_input_event( ievent );
- if (ievent.screen_touch.index == 0) {
- InputEvent ievent;
- ievent.type = InputEvent::MOUSE_BUTTON;
- ievent.ID = ++last_id;
- ievent.device = 0;
- ievent.mouse_button.pressed = (screen_val == SCREEN_EVENT_MTOUCH_TOUCH);
- ievent.mouse_button.button_index = BUTTON_LEFT;
- ievent.mouse_button.doubleclick = 0;
- ievent.mouse_button.x = ievent.mouse_button.global_x = mpos.x;
- ievent.mouse_button.y = ievent.mouse_button.global_y = mpos.y;
- input->parse_input_event( ievent );
- };
- } break;
- case SCREEN_EVENT_MTOUCH_MOVE: {
- screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_POSITION, pos);
- InputEvent ievent;
- ievent.type = InputEvent::SCREEN_DRAG;
- ievent.ID = ++last_id;
- ievent.device = 0;
- ievent.screen_drag.x = pos[0];
- ievent.screen_drag.y = pos[1];
- /*
- screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_SOURCE_POSITION, pos);
- ievent.screen_drag.relative_x = ievent.screen_drag.x - pos[0];
- ievent.screen_drag.relative_y = ievent.screen_drag.y - pos[1];
- */
- screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_TOUCH_ID, &pos[0]);
- ievent.screen_drag.index = pos[0];
- ievent.screen_drag.relative_x = ievent.screen_drag.x - last_touch_x[ievent.screen_drag.index];
- ievent.screen_drag.relative_y = ievent.screen_drag.y - last_touch_y[ievent.screen_drag.index];
- last_touch_x[ievent.screen_drag.index] = ievent.screen_drag.x;
- last_touch_y[ievent.screen_drag.index] = ievent.screen_drag.y;
- Point2 mpos(ievent.screen_drag.x, ievent.screen_drag.y);
- Point2 mrel(ievent.screen_drag.relative_x, ievent.screen_drag.relative_y);
- input->parse_input_event( ievent );
- if (ievent.screen_touch.index == 0) {
- InputEvent ievent;
- ievent.type = InputEvent::MOUSE_MOTION;
- ievent.ID = ++last_id;
- ievent.device = 0;
- ievent.mouse_motion.x = ievent.mouse_motion.global_x = mpos.x;
- ievent.mouse_motion.y = ievent.mouse_motion.global_y = mpos.y;
- input->set_mouse_pos(Point2(ievent.mouse_motion.x,ievent.mouse_motion.y));
- ievent.mouse_motion.speed_x=input->get_mouse_speed().x;
- ievent.mouse_motion.speed_y=input->get_mouse_speed().y;
- ievent.mouse_motion.relative_x = mrel.x;
- ievent.mouse_motion.relative_y = mrel.y;
- ievent.mouse_motion.button_mask = 1; // pressed
- input->parse_input_event( ievent );
- };
- } break;
- case SCREEN_EVENT_KEYBOARD: {
- InputEvent ievent;
- ievent.type = InputEvent::KEY;
- ievent.ID = ++last_id;
- ievent.device = 0;
- int val = 0;
- screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_KEY_SCAN, &val);
- ievent.key.scancode = val;
- screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_KEY_SYM, &val);
- ievent.key.unicode = val;
- if (val == 61448) {
- ievent.key.scancode = KEY_BACKSPACE;
- ievent.key.unicode = KEY_BACKSPACE;
- };
- if (val == 61453) {
- ievent.key.scancode = KEY_ENTER;
- ievent.key.unicode = KEY_ENTER;
- };
- int flags;
- screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_KEY_FLAGS, &flags);
- ievent.key.pressed = flags & 1; // bit 1 is pressed apparently
- int mod;
- screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_KEY_MODIFIERS, &mod);
- input->parse_input_event( ievent );
- } break;
- default:
- break;
- }
- };
- void OSBB10::handle_accelerometer() {
- if (!accel_supported)
- return;
- if (!fullscreen)
- return;
- double force_x, force_y, force_z;
- accelerometer_read_forces(&force_x, &force_y, &force_z);
- Vector3 accel = Vector3(force_x, flip_accelerometer ? force_y : -force_y, force_z);
- input->set_accelerometer(accel);
- // rotate 90 degrees
- //input->set_accelerometer(Vector3(force_y, flip_accelerometer?force_x:(-force_x), force_z));
- };
- void OSBB10::_resize(bps_event_t* event) {
- int angle = navigator_event_get_orientation_angle(event);
- bbutil_rotate_screen_surface(angle);
- EGLint surface_width, surface_height;
- eglQuerySurface(egl_disp, egl_surf, EGL_WIDTH, &surface_width);
- eglQuerySurface(egl_disp, egl_surf, EGL_HEIGHT, &surface_height);
- VideoMode mode;
- mode.width = surface_width;
- mode.height = surface_height;
- mode.fullscreen = true;
- mode.resizable = false;
- set_video_mode(mode);
- };
- void OSBB10::process_events() {
- handle_accelerometer();
- bps_event_t *event = NULL;
- do {
- int rc = bps_get_event(&event, 0);
- assert(rc == BPS_SUCCESS);
- if (!event) break;
- #ifdef BB10_SCORELOOP_ENABLED
- ScoreloopBB10* sc = Globals::get_singleton()->get_singleton_object("Scoreloop")->cast_to<ScoreloopBB10>();
- if (sc->handle_event(event))
- continue;
- #endif
- #ifdef PAYMENT_SERVICE_ENABLED
- if (payment_service->handle_event(event))
- continue;
- #endif
- int domain = bps_event_get_domain(event);
- if (domain == screen_get_domain()) {
- handle_screen_event(event);
- } else if (domain == navigator_get_domain()) {
- if (NAVIGATOR_EXIT == bps_event_get_code(event)) {
- if (main_loop)
- main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
- bps_event_destroy(event);
- exit(0);
- return;
- /*
- } else if (bps_event_get_code(event) == NAVIGATOR_ORIENTATION_CHECK) {
- int angle = navigator_event_get_orientation_angle(event);
- navigator_orientation_check_response(event, false);
- } else if (bps_event_get_code(event) == NAVIGATOR_ORIENTATION) {
- _resize(event);
- */
- } else if (bps_event_get_code(event) == NAVIGATOR_WINDOW_STATE) {
- int state = navigator_event_get_window_state(event);
- bool was_fullscreen = fullscreen;
- minimized = state == NAVIGATOR_WINDOW_INVISIBLE;
- fullscreen = state == NAVIGATOR_WINDOW_FULLSCREEN;
- set_low_processor_usage_mode(!fullscreen);
- if (fullscreen != was_fullscreen) {
- if (fullscreen) {
- audio_server->set_fx_global_volume_scale(fullscreen_mixer_volume);
- audio_server->set_stream_global_volume_scale(fullscreen_stream_volume);
- } else {
- fullscreen_mixer_volume = audio_server->get_fx_global_volume_scale();
- fullscreen_stream_volume = audio_server->get_stream_global_volume_scale();
- audio_server->set_fx_global_volume_scale(0);
- audio_server->set_stream_global_volume_scale(0);
- };
- };
- };
- } else if (domain == audiodevice_get_domain()) {
- const char * audiodevice_path = audiodevice_event_get_path(event);
- printf("************* got audiodevice event, path %s\n", audiodevice_path);
- audio_driver->finish();
- audio_driver->init(audiodevice_path);
- audio_driver->start();
- };
- //bps_event_destroy(event);
- } while (event);
- };
- bool OSBB10::has_virtual_keyboard() const {
- return true;
- };
- void OSBB10::show_virtual_keyboard(const String& p_existing_text,const Rect2& p_screen_rect) {
- virtualkeyboard_show();
- };
- void OSBB10::hide_virtual_keyboard() {
- virtualkeyboard_hide();
- };
- void OSBB10::run() {
- if (!main_loop)
- return;
- main_loop->init();
- int flip = bbutil_is_flipped();
- int rot = bbutil_get_rotation();
- flip_accelerometer = rot == 90;
- printf("**************** rot is %i, flip %i\n", rot, (int)flip_accelerometer);
- /*
- orientation_direction_t orientation;
- int angle;
- orientation_get(&orientation, &angle);
- printf("******************** orientation %i, %i, %i\n", orientation, ORIENTATION_BOTTOM_UP, ORIENTATION_TOP_UP);
- if (orientation == ORIENTATION_BOTTOM_UP) {
- flip_accelerometer = true;
- };
- */
- while (true) {
- process_events(); // get rid of pending events
- if (Main::iteration()==true)
- break;
- bbutil_swap();
- //#ifdef DEBUG_ENABLED
- fflush(stdout);
- //#endif
- };
- main_loop->finish();
- };
- bool OSBB10::has_touchscreen_ui_hint() const {
- return true;
- }
- Error OSBB10::shell_open(String p_uri) {
- char* msg = NULL;
- int ret = navigator_invoke(p_uri.utf8().get_data(), &msg);
- return ret == BPS_SUCCESS ? OK : FAILED;
- };
- String OSBB10::get_data_dir() const {
- return data_dir;
- };
- OSBB10::OSBB10() {
- main_loop=NULL;
- last_id=1;
- minimized = false;
- fullscreen = true;
- flip_accelerometer = true;
- fullscreen_mixer_volume = 1;
- fullscreen_stream_volume = 1;
- printf("godot bb10!\n");
- getcwd(launch_dir, sizeof(launch_dir));
- printf("launch dir %s\n", launch_dir);
- chdir("app/native");
- launch_dir_ptr = launch_dir;
- }
- OSBB10::~OSBB10() {
- }
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