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- /*************************************************************************/
- /* os_android.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "os_android.h"
- #include "drivers/gles2/rasterizer_gles2.h"
- #include "core/io/file_access_buffered_fa.h"
- #include "drivers/unix/file_access_unix.h"
- #include "drivers/unix/dir_access_unix.h"
- #include "servers/visual/visual_server_raster.h"
- #include "servers/visual/visual_server_wrap_mt.h"
- #include "main/main.h"
- #include "core/globals.h"
- #ifdef ANDROID_NATIVE_ACTIVITY
- #include "file_access_android.h"
- #include "dir_access_android.h"
- #else
- #include "file_access_jandroid.h"
- #include "dir_access_jandroid.h"
- #endif
- int OS_Android::get_video_driver_count() const {
- return 1;
- }
- const char * OS_Android::get_video_driver_name(int p_driver) const {
- return "GLES2";
- }
- OS::VideoMode OS_Android::get_default_video_mode() const {
- return OS::VideoMode();
- }
- int OS_Android::get_audio_driver_count() const {
- return 1;
- }
- const char * OS_Android::get_audio_driver_name(int p_driver) const {
- return "Android";
- }
- void OS_Android::initialize_core() {
- OS_Unix::initialize_core();
- #ifdef ANDROID_NATIVE_ACTIVITY
- FileAccess::make_default<FileAccessAndroid>(FileAccess::ACCESS_RESOURCES);
- FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA);
- FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM);
- //FileAccessBufferedFA<FileAccessUnix>::make_default();
- DirAccess::make_default<DirAccessAndroid>(DirAccess::ACCESS_RESOURCES);
- DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_USERDATA);
- DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_FILESYSTEM);
- #else
- if (use_apk_expansion)
- FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES);
- else
- FileAccess::make_default<FileAccessBufferedFA<FileAccessJAndroid> >(FileAccess::ACCESS_RESOURCES);
- FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA);
- FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM);
- //FileAccessBufferedFA<FileAccessUnix>::make_default();
- if (use_apk_expansion)
- DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES);
- else
- DirAccess::make_default<DirAccessJAndroid>(DirAccess::ACCESS_RESOURCES);
- DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_USERDATA);
- DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_FILESYSTEM);
- #endif
- }
- void OS_Android::set_opengl_extensions(const char* p_gl_extensions) {
- ERR_FAIL_COND(!p_gl_extensions);
- gl_extensions=p_gl_extensions;
- }
- void OS_Android::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
- use_gl2=p_video_driver!=1;
- if (gfx_init_func)
- gfx_init_func(gfx_init_ud,use_gl2);
- AudioDriverManagerSW::add_driver(&audio_driver_android);
- if (true) {
- RasterizerGLES2 *rasterizer_gles22=memnew( RasterizerGLES2(false,use_reload_hooks,false,use_reload_hooks ) );
- if (gl_extensions)
- rasterizer_gles22->set_extensions(gl_extensions);
- rasterizer = rasterizer_gles22;
- } else {
- //rasterizer = memnew( RasterizerGLES1(use_reload_hooks, use_reload_hooks) );
- }
- visual_server = memnew( VisualServerRaster(rasterizer) );
- if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
- visual_server = memnew(VisualServerWrapMT(visual_server, false));
- };
- visual_server->init();
- visual_server->cursor_set_visible(false, 0);
- AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
- if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) {
- ERR_PRINT("Initializing audio failed.");
- }
- sample_manager = memnew( SampleManagerMallocSW );
- audio_server = memnew( AudioServerSW(sample_manager) );
- audio_server->set_mixer_params(AudioMixerSW::INTERPOLATION_LINEAR,true);
- audio_server->init();
- spatial_sound_server = memnew( SpatialSoundServerSW );
- spatial_sound_server->init();
- spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
- spatial_sound_2d_server->init();
- //
- physics_server = memnew( PhysicsServerSW );
- physics_server->init();
- physics_2d_server = memnew( Physics2DServerSW );
- physics_2d_server->init();
- input = memnew( InputDefault );
- }
- void OS_Android::set_main_loop( MainLoop * p_main_loop ) {
- main_loop=p_main_loop;
- input->set_main_loop(p_main_loop);
- #if 0
- print_line("preGS");
- FileAccess *f=memnew( FileAccessAndroid );
- print("made f %p\n",f);
- Error err = f->open("AndroidManifest.xml",FileAccess::READ);
- if (err) {
- print("************NO FILE!!\n");
- } else {
- print("************YES FILE!!\n");
- }
- f->close();
- print_line("end");
- AAssetDir* aad = AAssetManager_openDir(FileAccessAndroid::asset_manager,".");
- if (aad) {
- print_line("DIR OPEN OK");
- const char *fn= AAssetDir_getNextFileName(aad);
- while(fn) {
- print_line("FNAME: "+String(fn));
- fn= AAssetDir_getNextFileName(aad);
- }
- AAssetDir_close(aad);
- } else {
- print_line("DIR NO OPEN");
- }
- #endif
- }
- void OS_Android::delete_main_loop() {
- memdelete( main_loop );
- }
- void OS_Android::finalize() {
- memdelete(input);
- }
- void OS_Android::vprint(const char* p_format, va_list p_list, bool p_stderr) {
- __android_log_vprint(p_stderr?ANDROID_LOG_ERROR:ANDROID_LOG_INFO,"godot",p_format,p_list);
- }
- void OS_Android::print(const char *p_format, ... ) {
- va_list argp;
- va_start(argp, p_format);
- __android_log_vprint(ANDROID_LOG_INFO,"godot",p_format,argp);
- va_end(argp);
- }
- void OS_Android::alert(const String& p_alert) {
- print("ALERT: %s\n",p_alert.utf8().get_data());
- }
- void OS_Android::set_mouse_show(bool p_show) {
- //android has no mouse...
- }
- void OS_Android::set_mouse_grab(bool p_grab) {
- //it really has no mouse...!
- }
- bool OS_Android::is_mouse_grab_enabled() const {
- //*sigh* technology has evolved so much since i was a kid..
- return false;
- }
- Point2 OS_Android::get_mouse_pos() const {
- return Point2();
- }
- int OS_Android::get_mouse_button_state() const {
- return 0;
- }
- void OS_Android::set_window_title(const String& p_title) {
- }
- //interesting byt not yet
- //void set_clipboard(const String& p_text);
- //String get_clipboard() const;
- void OS_Android::set_video_mode(const VideoMode& p_video_mode,int p_screen) {
- }
- OS::VideoMode OS_Android::get_video_mode(int p_screen) const {
- return default_videomode;
- }
- void OS_Android::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
- p_list->push_back(default_videomode);
- }
- Size2 OS_Android::get_window_size() const {
- return Vector2(default_videomode.width,default_videomode.height);
- }
- String OS_Android::get_name() {
- return "Android";
- }
- MainLoop *OS_Android::get_main_loop() const {
- return main_loop;
- }
- bool OS_Android::can_draw() const {
- return true; //always?
- }
- void OS_Android::set_cursor_shape(CursorShape p_shape) {
- //android really really really has no mouse.. how amazing..
- }
- void OS_Android::main_loop_begin() {
- if (main_loop)
- main_loop->init();
- }
- bool OS_Android::main_loop_iterate() {
- if (!main_loop)
- return false;
- return Main::iteration();
- }
- void OS_Android::main_loop_end() {
- if (main_loop)
- main_loop->finish();
- }
- void OS_Android::main_loop_focusout() {
- if (main_loop)
- main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
- audio_driver_android.set_pause(true);
- }
- void OS_Android::main_loop_focusin(){
- if (main_loop)
- main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
- audio_driver_android.set_pause(false);
- }
- void OS_Android::process_event(InputEvent p_event) {
- p_event.ID = last_id++;
- input->parse_input_event(p_event);
- };
- void OS_Android::process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points) {
- // print_line("ev: "+itos(p_what)+" pnt: "+itos(p_pointer)+" pointc: "+itos(p_points.size()));
- switch(p_what) {
- case 0: { //gesture begin
- if (touch.size()) {
- //end all if exist
- InputEvent ev;
- ev.type=InputEvent::MOUSE_BUTTON;
- ev.ID=last_id++;
- ev.mouse_button.button_index=BUTTON_LEFT;
- ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
- ev.mouse_button.pressed=false;
- ev.mouse_button.x=touch[0].pos.x;
- ev.mouse_button.y=touch[0].pos.y;
- ev.mouse_button.global_x=touch[0].pos.x;
- ev.mouse_button.global_y=touch[0].pos.y;
- input->parse_input_event(ev);
- for(int i=0;i<touch.size();i++) {
- InputEvent ev;
- ev.type=InputEvent::SCREEN_TOUCH;
- ev.ID=last_id++;
- ev.screen_touch.index=touch[i].id;
- ev.screen_touch.pressed=false;
- ev.screen_touch.x=touch[i].pos.x;
- ev.screen_touch.y=touch[i].pos.y;
- input->parse_input_event(ev);
- }
- }
- touch.resize(p_points.size());
- for(int i=0;i<p_points.size();i++) {
- touch[i].id=p_points[i].id;
- touch[i].pos=p_points[i].pos;
- }
- {
- //send mouse
- InputEvent ev;
- ev.type=InputEvent::MOUSE_BUTTON;
- ev.ID=last_id++;
- ev.mouse_button.button_index=BUTTON_LEFT;
- ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
- ev.mouse_button.pressed=true;
- ev.mouse_button.x=touch[0].pos.x;
- ev.mouse_button.y=touch[0].pos.y;
- ev.mouse_button.global_x=touch[0].pos.x;
- ev.mouse_button.global_y=touch[0].pos.y;
- last_mouse=touch[0].pos;
- input->parse_input_event(ev);
- }
- //send touch
- for(int i=0;i<touch.size();i++) {
- InputEvent ev;
- ev.type=InputEvent::SCREEN_TOUCH;
- ev.ID=last_id++;
- ev.screen_touch.index=touch[i].id;
- ev.screen_touch.pressed=true;
- ev.screen_touch.x=touch[i].pos.x;
- ev.screen_touch.y=touch[i].pos.y;
- input->parse_input_event(ev);
- }
- } break;
- case 1: { //motion
- if (p_points.size()) {
- //send mouse, should look for point 0?
- InputEvent ev;
- ev.type=InputEvent::MOUSE_MOTION;
- ev.ID=last_id++;
- ev.mouse_motion.button_mask=BUTTON_MASK_LEFT;
- ev.mouse_motion.x=p_points[0].pos.x;
- ev.mouse_motion.y=p_points[0].pos.y;
- input->set_mouse_pos(Point2(ev.mouse_motion.x,ev.mouse_motion.y));
- ev.mouse_motion.speed_x=input->get_mouse_speed().x;
- ev.mouse_motion.speed_y=input->get_mouse_speed().y;
- ev.mouse_motion.relative_x=p_points[0].pos.x-last_mouse.x;
- ev.mouse_motion.relative_y=p_points[0].pos.y-last_mouse.y;
- last_mouse=p_points[0].pos;
- input->parse_input_event(ev);
- }
- ERR_FAIL_COND(touch.size()!=p_points.size());
- for(int i=0;i<touch.size();i++) {
- int idx=-1;
- for(int j=0;j<p_points.size();j++) {
- if (touch[i].id==p_points[j].id) {
- idx=j;
- break;
- }
- }
- ERR_CONTINUE(idx==-1);
- if (touch[i].pos==p_points[idx].pos)
- continue; //no move unncesearily
- InputEvent ev;
- ev.type=InputEvent::SCREEN_DRAG;
- ev.ID=last_id++;
- ev.screen_drag.index=touch[i].id;
- ev.screen_drag.x=p_points[idx].pos.x;
- ev.screen_drag.y=p_points[idx].pos.y;
- ev.screen_drag.relative_x=p_points[idx].pos.x - touch[i].pos.x;
- ev.screen_drag.relative_y=p_points[idx].pos.y - touch[i].pos.y;
- input->parse_input_event(ev);
- touch[i].pos=p_points[idx].pos;
- }
- } break;
- case 2: { //release
- if (touch.size()) {
- //end all if exist
- InputEvent ev;
- ev.type=InputEvent::MOUSE_BUTTON;
- ev.ID=last_id++;
- ev.mouse_button.button_index=BUTTON_LEFT;
- ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
- ev.mouse_button.pressed=false;
- ev.mouse_button.x=touch[0].pos.x;
- ev.mouse_button.y=touch[0].pos.y;
- ev.mouse_button.global_x=touch[0].pos.x;
- ev.mouse_button.global_y=touch[0].pos.y;
- input->parse_input_event(ev);
- for(int i=0;i<touch.size();i++) {
- InputEvent ev;
- ev.type=InputEvent::SCREEN_TOUCH;
- ev.ID=last_id++;
- ev.screen_touch.index=touch[i].id;
- ev.screen_touch.pressed=false;
- ev.screen_touch.x=touch[i].pos.x;
- ev.screen_touch.y=touch[i].pos.y;
- input->parse_input_event(ev);
- }
- touch.clear();
- }
- } break;
- case 3: { // add tuchi
- ERR_FAIL_INDEX(p_pointer,p_points.size());
- TouchPos tp=p_points[p_pointer];
- touch.push_back(tp);
- InputEvent ev;
- ev.type=InputEvent::SCREEN_TOUCH;
- ev.ID=last_id++;
- ev.screen_touch.index=tp.id;
- ev.screen_touch.pressed=true;
- ev.screen_touch.x=tp.pos.x;
- ev.screen_touch.y=tp.pos.y;
- input->parse_input_event(ev);
- } break;
- case 4: {
- for(int i=0;i<touch.size();i++) {
- if (touch[i].id==p_pointer) {
- InputEvent ev;
- ev.type=InputEvent::SCREEN_TOUCH;
- ev.ID=last_id++;
- ev.screen_touch.index=touch[i].id;
- ev.screen_touch.pressed=false;
- ev.screen_touch.x=touch[i].pos.x;
- ev.screen_touch.y=touch[i].pos.y;
- input->parse_input_event(ev);
- touch.remove(i);
- i--;
- }
- }
- } break;
- }
- }
- void OS_Android::process_accelerometer(const Vector3& p_accelerometer) {
- input->set_accelerometer(p_accelerometer);
- }
- bool OS_Android::has_touchscreen_ui_hint() const {
- return true;
- }
- bool OS_Android::has_virtual_keyboard() const {
- return true;
- };
- void OS_Android::show_virtual_keyboard(const String& p_existing_text,const Rect2& p_screen_rect) {
- if (show_virtual_keyboard_func) {
- show_virtual_keyboard_func(p_existing_text);
- } else {
- ERR_PRINT("Virtual keyboard not available");
- };
- };
- void OS_Android::hide_virtual_keyboard() {
- if (hide_virtual_keyboard_func) {
- hide_virtual_keyboard_func();
- } else {
- ERR_PRINT("Virtual keyboard not available");
- };
- };
- void OS_Android::init_video_mode(int p_video_width,int p_video_height) {
- default_videomode.width=p_video_width;
- default_videomode.height=p_video_height;
- default_videomode.fullscreen=true;
- default_videomode.resizable=false;
- }
- void OS_Android::main_loop_request_quit() {
- if (main_loop)
- main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
- }
- void OS_Android::set_display_size(Size2 p_size) {
- default_videomode.width=p_size.x;
- default_videomode.height=p_size.y;
- }
- void OS_Android::reload_gfx() {
- if (gfx_init_func)
- gfx_init_func(gfx_init_ud,use_gl2);
- if (rasterizer)
- rasterizer->reload_vram();
- }
- Error OS_Android::shell_open(String p_uri) {
- if (open_uri_func)
- return open_uri_func(p_uri)?ERR_CANT_OPEN:OK;
- return ERR_UNAVAILABLE;
- };
- String OS_Android::get_resource_dir() const {
- return "/"; //android has it's own filesystem for resources inside the APK
- }
- String OS_Android::get_locale() const {
- if (get_locale_func)
- return get_locale_func();
- return OS_Unix::get_locale();
- }
- String OS_Android::get_model_name() const {
- if (get_model_func)
- return get_model_func();
- return OS_Unix::get_model_name();
- }
- void OS_Android::set_need_reload_hooks(bool p_needs_them) {
- use_reload_hooks=p_needs_them;
- }
- String OS_Android::get_data_dir() const {
- if (get_data_dir_func)
- return get_data_dir_func();
- return ".";
- //return Globals::get_singleton()->get_singleton_object("GodotOS")->call("get_data_dir");
- };
- void OS_Android::set_screen_orientation(ScreenOrientation p_orientation) {
- if (set_screen_orientation_func)
- set_screen_orientation_func(p_orientation);
- }
- String OS_Android::get_unique_ID() const {
- if (get_unique_id_func)
- return get_unique_id_func();
- return OS::get_unique_ID();
- }
- Error OS_Android::native_video_play(String p_path, float p_volume) {
- if (video_play_func)
- video_play_func(p_path);
- return OK;
- }
- bool OS_Android::native_video_is_playing() {
- if (video_is_playing_func)
- return video_is_playing_func();
- return false;
- }
- void OS_Android::native_video_pause() {
- if (video_pause_func)
- video_pause_func();
- }
- String OS_Android::get_system_dir(SystemDir p_dir) const {
- if (get_system_dir_func)
- return get_system_dir_func(p_dir);
- return String(".");
- }
- void OS_Android::native_video_stop() {
- if (video_stop_func)
- video_stop_func();
- }
- OS_Android::OS_Android(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func,GetModelFunc p_get_model_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, SetScreenOrientationFunc p_screen_orient,GetUniqueIDFunc p_get_unique_id,GetSystemDirFunc p_get_sdir_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func,bool p_use_apk_expansion) {
- use_apk_expansion=p_use_apk_expansion;
- default_videomode.width=800;
- default_videomode.height=600;
- default_videomode.fullscreen=true;
- default_videomode.resizable=false;
- gfx_init_func=p_gfx_init_func;
- gfx_init_ud=p_gfx_init_ud;
- main_loop=NULL;
- last_id=1;
- gl_extensions=NULL;
- rasterizer=NULL;
- use_gl2=false;
- open_uri_func=p_open_uri_func;
- get_data_dir_func=p_get_data_dir_func;
- get_locale_func=p_get_locale_func;
- get_model_func=p_get_model_func;
- get_unique_id_func=p_get_unique_id;
- get_system_dir_func=p_get_sdir_func;
-
- video_play_func = p_video_play_func;
- video_is_playing_func = p_video_is_playing_func;
- video_pause_func = p_video_pause_func;
- video_stop_func = p_video_stop_func;
- show_virtual_keyboard_func = p_show_vk;
- hide_virtual_keyboard_func = p_hide_vk;
- set_screen_orientation_func=p_screen_orient;
- use_reload_hooks=false;
- }
- OS_Android::~OS_Android() {
- }
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