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- /*************************************************************************/
- /* collision_polygon_2d_editor_plugin.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "collision_polygon_2d_editor_plugin.h"
- #include "canvas_item_editor_plugin.h"
- #include "editor/editor_settings.h"
- #include "os/file_access.h"
- void CollisionPolygon2DEditor::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_READY: {
- button_create->set_icon(get_icon("Edit", "EditorIcons"));
- button_edit->set_icon(get_icon("MovePoint", "EditorIcons"));
- button_edit->set_pressed(true);
- get_tree()->connect("node_removed", this, "_node_removed");
- } break;
- case NOTIFICATION_FIXED_PROCESS: {
- } break;
- }
- }
- void CollisionPolygon2DEditor::_node_removed(Node *p_node) {
- if (p_node == node) {
- node = NULL;
- hide();
- canvas_item_editor->get_viewport_control()->update();
- }
- }
- void CollisionPolygon2DEditor::_menu_option(int p_option) {
- switch (p_option) {
- case MODE_CREATE: {
- mode = MODE_CREATE;
- button_create->set_pressed(true);
- button_edit->set_pressed(false);
- } break;
- case MODE_EDIT: {
- mode = MODE_EDIT;
- button_create->set_pressed(false);
- button_edit->set_pressed(true);
- } break;
- }
- }
- void CollisionPolygon2DEditor::_wip_close() {
- undo_redo->create_action(TTR("Create Poly"));
- undo_redo->add_undo_method(node, "set_polygon", node->get_polygon());
- undo_redo->add_do_method(node, "set_polygon", wip);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- wip.clear();
- wip_active = false;
- mode = MODE_EDIT;
- button_edit->set_pressed(true);
- button_create->set_pressed(false);
- edited_point = -1;
- }
- bool CollisionPolygon2DEditor::forward_input_event(const InputEvent &p_event) {
- if (!node)
- return false;
- switch (p_event.type) {
- case InputEvent::MOUSE_BUTTON: {
- const InputEventMouseButton &mb = p_event.mouse_button;
- Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- Vector2 gpoint = Point2(mb.x, mb.y);
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
- Vector<Vector2> poly = node->get_polygon();
- //first check if a point is to be added (segment split)
- real_t grab_treshold = EDITOR_DEF("poly_editor/point_grab_radius", 8);
- switch (mode) {
- case MODE_CREATE: {
- if (mb.button_index == BUTTON_LEFT && mb.pressed) {
- if (!wip_active) {
- wip.clear();
- wip.push_back(cpoint);
- wip_active = true;
- edited_point_pos = cpoint;
- canvas_item_editor->get_viewport_control()->update();
- edited_point = 1;
- return true;
- } else {
- if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_treshold) {
- //wip closed
- _wip_close();
- return true;
- } else {
- wip.push_back(cpoint);
- edited_point = wip.size();
- canvas_item_editor->get_viewport_control()->update();
- return true;
- //add wip point
- }
- }
- } else if (mb.button_index == BUTTON_RIGHT && mb.pressed && wip_active) {
- _wip_close();
- }
- } break;
- case MODE_EDIT: {
- if (mb.button_index == BUTTON_LEFT) {
- if (mb.pressed) {
- if (mb.mod.control) {
- if (poly.size() < 3) {
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_undo_method(node, "set_polygon", poly);
- poly.push_back(cpoint);
- undo_redo->add_do_method(node, "set_polygon", poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- return true;
- }
- //search edges
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
- Vector2 points[2] = { xform.xform(poly[i]),
- xform.xform(poly[(i + 1) % poly.size()]) };
- Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
- if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
- continue; //not valid to reuse point
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_treshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
- }
- if (closest_idx >= 0) {
- pre_move_edit = poly;
- poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos));
- edited_point = closest_idx + 1;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- node->set_polygon(poly);
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
- } else {
- //look for points to move
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
- Vector2 cp = xform.xform(poly[i]);
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_treshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
- }
- if (closest_idx >= 0) {
- pre_move_edit = poly;
- edited_point = closest_idx;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
- }
- } else {
- if (edited_point != -1) {
- //apply
- ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
- poly[edited_point] = edited_point_pos;
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_do_method(node, "set_polygon", poly);
- undo_redo->add_undo_method(node, "set_polygon", pre_move_edit);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- edited_point = -1;
- return true;
- }
- }
- }
- if (mb.button_index == BUTTON_RIGHT && mb.pressed && edited_point == -1) {
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
- Vector2 cp = xform.xform(poly[i]);
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_treshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
- }
- if (closest_idx >= 0) {
- undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
- undo_redo->add_undo_method(node, "set_polygon", poly);
- poly.remove(closest_idx);
- undo_redo->add_do_method(node, "set_polygon", poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- return true;
- }
- }
- } break;
- }
- } break;
- case InputEvent::MOUSE_MOTION: {
- const InputEventMouseMotion &mm = p_event.mouse_motion;
- if (edited_point != -1 && (wip_active || mm.button_mask & BUTTON_MASK_LEFT)) {
- Vector2 gpoint = Point2(mm.x, mm.y);
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
- canvas_item_editor->get_viewport_control()->update();
- }
- } break;
- }
- return false;
- }
- void CollisionPolygon2DEditor::_canvas_draw() {
- if (!node)
- return;
- Control *vpc = canvas_item_editor->get_viewport_control();
- Vector<Vector2> poly;
- if (wip_active)
- poly = wip;
- else
- poly = node->get_polygon();
- Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
- for (int i = 0; i < poly.size(); i++) {
- Vector2 p, p2;
- p = i == edited_point ? edited_point_pos : poly[i];
- if ((wip_active && i == poly.size() - 1) || (((i + 1) % poly.size()) == edited_point))
- p2 = edited_point_pos;
- else
- p2 = poly[(i + 1) % poly.size()];
- Vector2 point = xform.xform(p);
- Vector2 next_point = xform.xform(p2);
- Color col = Color(1, 0.3, 0.1, 0.8);
- vpc->draw_line(point, next_point, col, 2);
- vpc->draw_texture(handle, point - handle->get_size() * 0.5);
- }
- }
- void CollisionPolygon2DEditor::edit(Node *p_collision_polygon) {
- if (!canvas_item_editor) {
- canvas_item_editor = CanvasItemEditor::get_singleton();
- }
- if (p_collision_polygon) {
- node = p_collision_polygon->cast_to<CollisionPolygon2D>();
- if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
- canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
- wip.clear();
- wip_active = false;
- edited_point = -1;
- canvas_item_editor->get_viewport_control()->update();
- } else {
- node = NULL;
- if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
- canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw");
- }
- }
- void CollisionPolygon2DEditor::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("_menu_option"), &CollisionPolygon2DEditor::_menu_option);
- ObjectTypeDB::bind_method(_MD("_canvas_draw"), &CollisionPolygon2DEditor::_canvas_draw);
- ObjectTypeDB::bind_method(_MD("_node_removed"), &CollisionPolygon2DEditor::_node_removed);
- }
- CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor) {
- node = NULL;
- canvas_item_editor = NULL;
- editor = p_editor;
- undo_redo = editor->get_undo_redo();
- add_child(memnew(VSeparator));
- button_create = memnew(ToolButton);
- add_child(button_create);
- button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE));
- button_create->set_toggle_mode(true);
- button_create->set_tooltip(TTR("Create a new polygon from scratch."));
- button_edit = memnew(ToolButton);
- add_child(button_edit);
- button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT));
- button_edit->set_toggle_mode(true);
- button_edit->set_tooltip("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point.");
- //add_constant_override("separation",0);
- #if 0
- options = memnew( MenuButton );
- add_child(options);
- options->set_area_as_parent_rect();
- options->set_text("Polygon");
- //options->get_popup()->add_item("Parse BBCode",PARSE_BBCODE);
- options->get_popup()->connect("item_pressed", this,"_menu_option");
- #endif
- mode = MODE_EDIT;
- wip_active = false;
- }
- void CollisionPolygon2DEditorPlugin::edit(Object *p_object) {
- collision_polygon_editor->edit(p_object->cast_to<Node>());
- }
- bool CollisionPolygon2DEditorPlugin::handles(Object *p_object) const {
- return p_object->is_type("CollisionPolygon2D");
- }
- void CollisionPolygon2DEditorPlugin::make_visible(bool p_visible) {
- if (p_visible) {
- collision_polygon_editor->show();
- } else {
- collision_polygon_editor->hide();
- collision_polygon_editor->edit(NULL);
- }
- }
- CollisionPolygon2DEditorPlugin::CollisionPolygon2DEditorPlugin(EditorNode *p_node) {
- editor = p_node;
- collision_polygon_editor = memnew(CollisionPolygon2DEditor(p_node));
- CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor);
- collision_polygon_editor->hide();
- }
- CollisionPolygon2DEditorPlugin::~CollisionPolygon2DEditorPlugin() {
- }
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