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- /*************************************************************************/
- /* editor_translation_import_plugin.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef EDITOR_TRANSLATION_IMPORT_PLUGIN_H
- #define EDITOR_TRANSLATION_IMPORT_PLUGIN_H
- #include "editor/editor_import_export.h"
- #include "scene/resources/font.h"
- class EditorNode;
- class EditorTranslationImportDialog;
- class EditorTranslationImportPlugin : public EditorImportPlugin {
- OBJ_TYPE(EditorTranslationImportPlugin, EditorImportPlugin);
- EditorTranslationImportDialog *dialog;
- public:
- virtual String get_name() const;
- virtual String get_visible_name() const;
- virtual void import_dialog(const String &p_from = "");
- virtual Error import(const String &p_path, const Ref<ResourceImportMetadata> &p_from);
- void import_from_drop(const Vector<String> &p_drop, const String &p_dest_path);
- EditorTranslationImportPlugin(EditorNode *p_editor);
- };
- #endif // EDITOR_TRANSLATION_IMPORT_PLUGIN_H
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