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- /*************************************************************************/
- /* editor_export_scene.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "editor_export_scene.h"
- #include "editor/editor_settings.h"
- #include "globals.h"
- #include "io/resource_loader.h"
- #include "io/resource_saver.h"
- #include "os/dir_access.h"
- #include "os/file_access.h"
- #include "scene/resources/packed_scene.h"
- Vector<uint8_t> EditorSceneExportPlugin::custom_export(String &p_path, const Ref<EditorExportPlatform> &p_platform) {
- if (!EditorImportExport::get_singleton()->get_convert_text_scenes()) {
- return Vector<uint8_t>();
- }
- String extension = p_path.extension();
- //step 1 check if scene
- if (extension == "xml" || extension == "xres") {
- String type = ResourceLoader::get_resource_type(p_path);
- if (type != "PackedScene")
- return Vector<uint8_t>();
- } else if (extension != "tscn" && extension != "xscn") {
- return Vector<uint8_t>();
- }
- //step 2 check if cached
- uint64_t sd = 0;
- String smd5;
- String gp = Globals::get_singleton()->globalize_path(p_path);
- String md5 = gp.md5_text();
- String tmp_path = EditorSettings::get_singleton()->get_settings_path().plus_file("tmp/");
- bool valid = false;
- {
- //if existing, make sure it's valid
- FileAccessRef f = FileAccess::open(tmp_path + "scnexp-" + md5 + ".txt", FileAccess::READ);
- if (f) {
- uint64_t d = f->get_line().strip_edges().to_int64();
- sd = FileAccess::get_modified_time(p_path);
- if (d == sd) {
- valid = true;
- } else {
- String cmd5 = f->get_line().strip_edges();
- smd5 = FileAccess::get_md5(p_path);
- if (cmd5 == smd5) {
- valid = true;
- }
- }
- }
- }
- if (!valid) {
- //cache failed, convert
- DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
- String copy = p_path + ".convert." + extension;
- // a copy will allow loading the internal resources without conflicting with opened scenes
- da->copy(p_path, copy);
- //@todo for tscn use something more efficient
- Ref<PackedScene> copyres = ResourceLoader::load(copy, "PackedScene");
- da->remove(copy);
- memdelete(da);
- ERR_FAIL_COND_V(!copyres.is_valid(), Vector<uint8_t>());
- Error err = ResourceSaver::save(tmp_path + "scnexp-" + md5 + ".scn", copyres);
- copyres = Ref<PackedScene>();
- ERR_FAIL_COND_V(err != OK, Vector<uint8_t>());
- FileAccessRef f = FileAccess::open(tmp_path + "scnexp-" + md5 + ".txt", FileAccess::WRITE);
- if (sd == 0)
- sd = FileAccess::get_modified_time(p_path);
- if (smd5 == String())
- smd5 = FileAccess::get_md5(p_path);
- f->store_line(String::num(sd));
- f->store_line(smd5);
- f->store_line(gp); //source path for reference
- }
- Vector<uint8_t> ret = FileAccess::get_file_as_array(tmp_path + "scnexp-" + md5 + ".scn");
- p_path += ".converted.scn";
- return ret;
- }
- EditorSceneExportPlugin::EditorSceneExportPlugin() {
- }
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