#1 README: Issue tracker strictly for users without GitHub access

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Important: Godot's development is predominantly on GitHub, and we want everything to stay consolidated in one place.

Yet, GitHub is US-hosted and US trade restrictions mean that users of some countries cannot access it.

If that's your situation, you are welcome to use this mirror to browse the Godot code, and open issues if necessary (which might be synced manually with GitHub).

You can also provide patches by attaching a .patch file to an issue here, which might then be replicated as a Pull Request on GitHub.

**Important:** Godot's development is predominantly on [GitHub](https://github.com/godotengine/godot), and we want everything to stay consolidated in one place. Yet, GitHub is US-hosted and US trade restrictions mean that users of some countries cannot access it. If that's your situation, you are welcome to use this mirror to browse the Godot code, and open issues if necessary (which might be synced manually with GitHub). You can also provide patches by attaching a `.patch` file to an issue here, which might then be replicated as a Pull Request on GitHub.
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