提交歷史

作者 SHA1 備註 提交日期
  Silc Lizard (Tokage) Renew 678fb63451 Fix ambiguous AnimationNode's parameter type in default value 2 周之前
  Thaddeus Crews ad40939b6f Core: Replace C math headers with C++ equivalents 3 月之前
  SaracenOne 250e69856e Fixes missing process_state error in blend spaces. 3 月之前
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` 9 月之前
  Silc Lizard (Tokage) Renew d54229de8c Fix Sync in BlendSpace1D/2D with BlendModeDiscrete 6 月之前
  Silc Lizard (Tokage) Renew 8a90c5317b Add blend point check to AnimationNodeBlendSpace2D::_process() 1 年之前
  Silc Lizard (Tokage) Renew 6dd410854c Rework AnimationNode process for retrieving the semantic time info 1 年之前
  A Thousand Ships 15369fdb1d Remove unnecessary `this->` expressions 1 年之前
  Silc Lizard (Tokage) Renew 1b95827d3e Implement AnimationManager the base class of AnimationPlayer/Tree 1 年之前
  Yuri Sizov b351cffddf Fix theme access and improve UX in AnimationTree editor 1 年之前
  Rémi Verschelde 13544fb508 Merge pull request #75759 from TokageItLab/reimplement-grouped-statemachine 2 年之前
  Silc Renew 991e6e90ba Rework StateMachine and nested StateMachine process 2 年之前
  yedpodtrzitko c01d2902d9 optimize blend position search 2 年之前
  Silc Renew fff3ae1d89 Fix NodeTransition initialization and AnimationNode remapping method 2 年之前
  Silc Renew a0c4f849e0 Consistent with NodeBlendSpace1D option NodeBlendSpace2D 2 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 年之前
  Silc Renew c1ec99f0e1 Refactor process of AnimationTree for end of animation 2 年之前
  Silc Renew 17ce879a15 Optimize animation blend tree process 2 年之前
  Yuri Sizov 1a24c9e14b Make `_validate_property` a multilevel method 2 年之前
  Juan Linietsky d4433ae6d3 Remove Signal connect binds 2 年之前
  Silc Renew 9be288edf9 refactor sync in AnimationTree 3 年之前
  Silc Renew ba8398f270 Fixed delta & Implement selection of whether or not to seek root 3 年之前
  Silc 'Tokage' Renew 1c0b163df5 More time parameters change type float to double 3 年之前
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 年之前
  Hugo Locurcio c012fbc8b2 Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` 3 年之前
  Aaron Franke 78d33a6e24 Use doubles for time in animation code 4 年之前
  reduz 6631f66c2a Optimize StringName usage 3 年之前
  Aaron Franke 2508fd0533 Use PROPERTY_USAGE_NONE instead of 0 for no property usage 4 年之前
  Rafał Mikrut 003bb8e1a8 Initialize class variables with default values in scene/ [1/2] 4 年之前
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 年之前