Silc Lizard (Tokage) Renew
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678fb63451
Fix ambiguous AnimationNode's parameter type in default value
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2 周之前 |
Thaddeus Crews
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ad40939b6f
Core: Replace C math headers with C++ equivalents
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3 月之前 |
SaracenOne
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250e69856e
Fixes missing process_state error in blend spaces.
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3 月之前 |
A Thousand Ships
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a1846b27ea
Improve use of `Ref.is_null/valid`
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9 月之前 |
Silc Lizard (Tokage) Renew
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d54229de8c
Fix Sync in BlendSpace1D/2D with BlendModeDiscrete
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6 月之前 |
Silc Lizard (Tokage) Renew
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8a90c5317b
Add blend point check to AnimationNodeBlendSpace2D::_process()
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1 年之前 |
Silc Lizard (Tokage) Renew
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6dd410854c
Rework AnimationNode process for retrieving the semantic time info
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1 年之前 |
A Thousand Ships
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15369fdb1d
Remove unnecessary `this->` expressions
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1 年之前 |
Silc Lizard (Tokage) Renew
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1b95827d3e
Implement AnimationManager the base class of AnimationPlayer/Tree
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1 年之前 |
Yuri Sizov
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b351cffddf
Fix theme access and improve UX in AnimationTree editor
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1 年之前 |
Rémi Verschelde
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13544fb508
Merge pull request #75759 from TokageItLab/reimplement-grouped-statemachine
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2 年之前 |
Silc Renew
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991e6e90ba
Rework StateMachine and nested StateMachine process
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2 年之前 |
yedpodtrzitko
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c01d2902d9
optimize blend position search
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2 年之前 |
Silc Renew
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fff3ae1d89
Fix NodeTransition initialization and AnimationNode remapping method
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2 年之前 |
Silc Renew
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a0c4f849e0
Consistent with NodeBlendSpace1D option NodeBlendSpace2D
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2 年之前 |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 年之前 |
Silc Renew
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c1ec99f0e1
Refactor process of AnimationTree for end of animation
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2 年之前 |
Silc Renew
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17ce879a15
Optimize animation blend tree process
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2 年之前 |
Yuri Sizov
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1a24c9e14b
Make `_validate_property` a multilevel method
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2 年之前 |
Juan Linietsky
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d4433ae6d3
Remove Signal connect binds
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2 年之前 |
Silc Renew
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9be288edf9
refactor sync in AnimationTree
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3 年之前 |
Silc Renew
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ba8398f270
Fixed delta & Implement selection of whether or not to seek root
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3 年之前 |
Silc 'Tokage' Renew
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1c0b163df5
More time parameters change type float to double
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3 年之前 |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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3 年之前 |
Hugo Locurcio
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c012fbc8b2
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
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3 年之前 |
Aaron Franke
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78d33a6e24
Use doubles for time in animation code
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4 年之前 |
reduz
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6631f66c2a
Optimize StringName usage
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3 年之前 |
Aaron Franke
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2508fd0533
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
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4 年之前 |
Rafał Mikrut
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003bb8e1a8
Initialize class variables with default values in scene/ [1/2]
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4 年之前 |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
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4 年之前 |