Commit History

Author SHA1 Message Date
  kobewi 6f25babd6b Remove empty constructors and destructors from editor/ 3 months ago
  Chaosus ba39b078f5 [Scene] Add `SceneStringName::FlatButton` 6 months ago
  Aaron Franke 562c666e3d Rename internal Button icon to button_icon to match exposed methods 8 months ago
  A Thousand Ships ee79386f7b [Scene] Add SceneStringNames::pressed 1 year ago
  Yuri Sizov 4bd569be95 Replace flat buttons with flat-styled buttons with a visible pressed state 1 year ago
  Yuri Sizov 8ecc0c4f47 Fix accessing editor theme items throughout the UI 1 year ago
  kobewi 6de34fde27 Add EditorStringNames singleton 1 year ago
  Yuri Sizov 4154039832 Improve includes of EditorNode (and everything else) 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  FireForge af19501cc7 Seperate filter and description in FileDialog.add_filter() 2 years ago
  Rémi Verschelde c8ce7e34e2 i18n: Misc fixes translation strings 3 years ago
  trollodel 05b56f316d Remove most EditorNode constructor parameters and fields 3 years ago
  Hendrik Brucker b396fd4eef Improve compilation speed (forward declarations/includes cleanup) 3 years ago
  jfons dd970482c5 Improvements and fixes to occluders 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  Nathan Franke 49403cbfa0 Replace String comparisons with "", String() to is_empty() 3 years ago
  Hugo Locurcio 570cdc128f Rename Node's `filename` property to `scene_file_path` for clarity 3 years ago
  reduz 6631f66c2a Optimize StringName usage 3 years ago
  Hugo Locurcio 30fcf3045a Improve error message when there are no meshes to bake for 3D occlusion 4 years ago
  jfons 4d9d99bb82 Implement occlusion culling 4 years ago