提交历史

作者 SHA1 备注 提交日期
  Rémi Verschelde 7ff0a3086d Merge pull request #76138 from rburing/ccd_against_moving 1 年之前
  Ricardo Buring 47c5b8bafc Improve rigid body CCD against moving bodies 1 年之前
  Ricardo Buring aacb20437a PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position 1 年之前
  Ricardo Buring 3efa105548 Add get_contact_impulse method to PhysicsDirectBodyState2D 1 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 1 年之前
  Geekotron ae55229618 Fix regression 70154 caused by my prior CCD fix. 1 年之前
  Geekotron 57710897d6 Fix Physics3D and Physics2D CCD sometimes adjusting velocity too much (preventing collision) or not enough (allowing tunneling) 1 年之前
  Rafał Mikrut 2233624152 Remove usage of unitialized variables 2 年之前
  Aaron Franke fa7a7795f0 Rename Basis get_axis to get_column, remove redundant methods 2 年之前
  Aaron Franke b831fb0a54 Rename Transform2D "elements" to "columns" 2 年之前
  bruvzg f851c4aa33 Fix some issues found by cppcheck. 2 年之前
  Rémi Verschelde b8b4580448 Style: Cleanup single-line blocks, semicolons, dead code 2 年之前
  Rémi Verschelde fe52458154 Update copyright statements to 2022 2 年之前
  PouleyKetchoupp 30a608b7b9 Fix rigid body ray cast CCD in 2D and 3D Godot Physics 2 年之前
  PouleyKetchoupp 2273a78af1 Update space parameters in 2D and 3D 2 年之前
  PouleyKetchoupp 5cbc7149a1 Improve RigidDynamicBody contacts in 2D and 3D 2 年之前
  PouleyKetchoupp 7032cf0637 Fix RigidDynamicBody gaining momentum with bounce 3 年之前
  PouleyKetchoupp cc39dca9f7 Rename Godot Physics classes from *SW to Godot* 3 年之前