Ricardo Buring
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aacb20437a
PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position
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1 ano atrás |
Ricardo Buring
|
3efa105548
Add get_contact_impulse method to PhysicsDirectBodyState2D
|
1 ano atrás |
Rémi Verschelde
|
d95794ec8a
One Copyright Update to rule them all
|
1 ano atrás |
Jonathan Nicholl
|
15d057c521
Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
|
2 anos atrás |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
|
2 anos atrás |
PouleyKetchoupp
|
940f3fde5c
Improve RigidDynamicBody force and torque API
|
2 anos atrás |
PouleyKetchoupp
|
fc8c766ef9
Expose local center of mass in physics servers
|
3 anos atrás |
PouleyKetchoupp
|
daf7dcac7a
Improved RigidDynamicBody linear/angular damping override
|
4 anos atrás |
PouleyKetchoupp
|
cc39dca9f7
Rename Godot Physics classes from *SW to Godot*
|
3 anos atrás |