Rémi Verschelde
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7d03b1de0b
Style: Trim trailing whitespace and ensure newline at EOF
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6 months ago |
Thaddeus Crews
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e0e8ce1fc0
SCons: Colorize warnings/errors during generation
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6 months ago |
A Thousand Ships
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4933fa8bf5
[Buildsystem] Fix encoding when reading files
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7 months ago |
Thaddeus Crews
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5a6e3cbcb0
SCons: Remove `run_in_subprocess` dependency
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8 months ago |
Thaddeus Crews
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fb299d0fb1
SCons: Ensure `with` statement where applicable
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8 months ago |
Thaddeus Crews
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d9fa40f2df
Enforce `\n` eol for Python writes
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8 months ago |
Rémi Verschelde
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3a08c646ee
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
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8 months ago |
Thaddeus Crews
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8cd984b3cb
SCons: Update mypy
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11 months ago |
clayjohn
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51ed3aef63
Vertex and attribute compression to reduce the size of the vertex format.
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1 year ago |
Rémi Verschelde
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c9c941e339
CI: Update static checks to black 23.3.0
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1 year ago |
Bradley Clemetson
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2302c7102f
Allow for external python scripts to call the build python headers via external scripts
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1 year ago |
clayjohn
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9ce57050a5
Add GPUParticles to the OpenGL3 renderer.
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2 years ago |
Aaron Franke
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2cea42cc7f
Rename Projection `matrix` to `columns`
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2 years ago |
Jiri Suchan
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c5bd2f9dce
ci: add Python static analysis check via mypy
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2 years ago |
Jiri Suchan
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388d35b74d
ci: add basic test pipeline for shader builders
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2 years ago |
reduz
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455c06ecd4
Implement Vector4, Vector4i, Projection
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2 years ago |
Aaron Franke
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1bf94dff3a
Rename Basis "elements" to "rows"
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2 years ago |
Aaron Franke
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b831fb0a54
Rename Transform2D "elements" to "columns"
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2 years ago |
Marcel Admiraal
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872ce9adb7
Fix typo in gles3_builders.py
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2 years ago |
clayjohn
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99064d57db
New OpenGL batching canvas renderer
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3 years ago |
reduz
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98ac002c34
WIP New GLES3 Shader Compiler
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3 years ago |
Aaron Franke
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e9808e3d9a
Add a double-precision editor build to CI
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3 years ago |
Clay John
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8a10bb7d0d
Use OpenGL 3.3 core profile instead of compatibility profile
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3 years ago |