Historia zmian

Autor SHA1 Wiadomość Data
  Rémi Verschelde 0eab0d9343 Update copyright statements to 2019 6 lat temu
  ShyRed e7886978bd Remove disabled shapes from physics 7 lat temu
  Konrad Nowakowski a76dfe9c72 Fix 2d collision body update on shape remove 7 lat temu
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 lat temu
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 lat temu
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 lat temu
  Juan Linietsky 6ba1e4677b -Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap 8 lat temu
  Poommetee Ketson 6c44fff508 Refactor layer_mask to collision_layer 8 lat temu
  alexholly a3c90b0293 renamed all Rect2.pos to Rect2.position 8 lat temu
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 lat temu
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 lat temu
  Juan Linietsky bc26f90581 Type renames: 8 lat temu
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 lat temu
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 lat temu
  Juan Linietsky af06843982 -new collision layer & mask system for 2D, for more flexible collision masking 10 lat temu
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 lat temu
  Juan Linietsky c6c72a3c37 input events on Area2D is now supported 10 lat temu
  Juan Linietsky 371eac9bef -added custom metadata to physics shapes (2D only for now) 10 lat temu
  Juan Linietsky b324ff7ea5 A bit of everything: 11 lat temu
  Juan Linietsky 7ca29bfaa7 -added kinematic body 11 lat temu
  Juan Linietsky d7d65fa2f2 -improved physics ccd 11 lat temu
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 lat temu