A Thousand Ships
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fdd3d36c6d
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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1 year ago |
Yuri Sizov
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bb15241e06
Merge pull request #77740 from ChibiDenDen/simplify_vulkan
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1 year ago |
ChibiDenDen
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35715e510f
replace sampler arrays with constant sampler elements
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1 year ago |
Pedro J. Estébanez
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f08f67308e
Fix management of life cycle of vol. fog related uniform sets
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1 year ago |
Pedro J. Estébanez
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c58e50adcc
Fix additional cases of breakage of rendering effects
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2 years ago |
Pedro J. Estébanez
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2beed0d5dc
Fix breakages of volumetric fog on voxel GI changes
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2 years ago |
Marius Hanl
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a59819630d
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
Yuri Rubinsky
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56954485ed
Refactor `ShaderData` & fix the sorting of shader uniforms
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2 years ago |
Bastiaan Olij
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ddc4ae1175
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
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2 years ago |
Rémi Verschelde
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c82bbc38a5
Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
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2 years ago |
Bastiaan Olij
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2cd84be64d
Extracting render buffers and changing it to a more generic solution
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2 years ago |
Yuri Rubinsky
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8191b3c110
Rename `uniform` to `parameter` across the engine
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2 years ago |
Hugo Locurcio
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db22b7ded0
Rename shader parameter uniform setter/getter methods for consistency
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3 years ago |
Bastiaan Olij
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81c6f73109
Changed storage structs to private
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2 years ago |
Bastiaan Olij
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f579125eeb
Restructure environment in render implementation
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2 years ago |
Bastiaan Olij
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bad5c659a4
Move Sky(RD) into environment
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2 years ago |
Rémi Verschelde
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90019676b0
Code quality: Fix header guards consistency
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2 years ago |
Bastiaan Olij
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ecfcfd97fa
Split dependency logic
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2 years ago |