Marius Hanl
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a59819630d
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
bruvzg
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0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2 years ago |
Marc Gilleron
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aed3822a93
Change return type of `get_configuration_warnings` to `PackedStringArray`
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2 years ago |
Hugo Locurcio
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32973094f5
Add a Bake Mask property to GPUParticlesCollisionSDF3D
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2 years ago |
Hugo Locurcio
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515676a7f5
Remove unused `GPUParticlesCollisionHeightField3D.follow_camera_push_ratio` property
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3 years ago |
reduz
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6f51eca1e3
Discern between virtual and abstract class bindings
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3 years ago |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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3 years ago |
Hugo Locurcio
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cf936ae0dd
Rename GPUParticles attractor and collision nodes to have a 3D suffix
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3 years ago |
Aaron Franke
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eb4902a455
Fix some unnecessary includes
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3 years ago |
Aaron Franke
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03e2544d50
Use real_t and double where appropriate in Particles
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3 years ago |
Aaron Franke
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de3f6699a5
Rename Transform to Transform3D in core
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4 years ago |
Rafał Mikrut
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003bb8e1a8
Initialize class variables with default values in scene/ [1/2]
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4 years ago |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
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4 years ago |
reduz
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127458ed17
Reorganized core/ directory, it was too fatty already
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4 years ago |
reduz
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26f5bd245c
Implement GPU Particle Collisions
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4 years ago |