Commit History

Author SHA1 Message Date
  lawnjelly 50c5ed4876 Make acos and asin safe 2 years ago
  Rémi Verschelde e5f6e03490 Merge pull request #70547 from TokageItLab/pingpong-wrap 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Silc Renew 8745c206c4 Fix pingpong with loop wrap is not working 2 years ago
  Aaron Franke 9e952c8386 Allow getting Quaternion rotation in different Euler orders 2 years ago
  Aaron Franke 8556fdd4bc Move EulerOrder enum to math_defs.h and global scope 2 years ago
  Aaron Franke 83634119d4 Replace Quaternion Euler constructor with `from_euler` method 2 years ago
  Haoyu Qiu 5da515773d Add `is_finite` method for checking built-in types 2 years ago
  Aaron Franke 43722dbcbc Use float literals for float calculations in Color 2 years ago
  Rémi Verschelde b9919fd87d Merge pull request #64678 from TokageItLab/implement-ease-baker 2 years ago
  Silc Renew f7dd83ce60 Fix Quaternion Tween and implement ease baker 2 years ago
  Silc Renew dded7c72c1 Make `cubic_interpolate()` consider key time in animation 2 years ago
  Silc Renew 90dc2f961e Make `spherical_cubic_interpolate()` more stable 2 years ago
  Silc Renew 4211e68d80 rename and unify notation for spherical interpolation 2 years ago
  Silc 'Tokage' Renew e252d4e6fe Fix cubic_slerp 2 years ago
  Silc 'Tokage' Renew b06d253920 Fix blend animation to solve TRS track bug & blend order inconsistency 3 years ago
  lawnjelly 1485924a2b Float literals - fix main primitives to use real_t casting 3 years ago
  lawnjelly 5298e16e80 Float literals - fix main primitives to use .f 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  reduz d03b7fbe09 Refactored Node3D rotation modes 3 years ago
  reduz a69541da4c Implement Animation Compression 3 years ago
  Aaron Franke 93b494d4ae Add Quaternion angle_to method 4 years ago
  Aaron Franke 554c776e08 Reformat structure string operators 4 years ago
  Marcel Admiraal 8acd13a456 Rename Quat to Quaternion 4 years ago