Commit történet

Szerző SHA1 Üzenet Dátum
  Matias N. Goldberg c77cbf096b Improvements from TheForge (see description) 4 hete
  Thaddeus Crews 3cff32a92d Merge pull request #98910 from darksylinc/matias-id_arm32 1 hónapja
  Matias N. Goldberg e69a0c7d60 Force RID::id to be always uint64_t 1 hónapja
  Thaddeus Crews 2b49543478 Merge pull request #98709 from darksylinc/matias-upsidedown-splash 1 hónapja
  Dario 5216ef5f9c Add dependency detection improvements to the render graph. 1 hónapja
  Matias N. Goldberg b9a2f108fc Fix splash screen upside down on Android 1 hónapja
  Clay John 748f4079e3 Merge pull request #96439 from darksylinc/matias-TheForge-pr03-rebased 1 hónapja
  Matias N. Goldberg aaa0e2fddf Add Swappy & Pre-Transformed Swapchain 7 hónapja
  Dario 8c3e46b13b Move transitions of textures initialized by transfer workers to the main graphics queue. 1 hónapja
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 9 hónapja
  Matias N. Goldberg 364f916f3f Add debug utilities for Vulkan 5 hónapja
  Stuart Carnie 2d0165574d Add Metal support for macOS (arm64) and iOS 9 hónapja
  Rémi Verschelde f2796fa06d Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers 6 hónapja
  bruvzg 628c81d2d9 [DisplayServer] Add method to check if window transparency is supported and enabled. 7 hónapja
  Dario adabd14d08 Add support for enhanced barriers in D3D12. 7 hónapja
  jsjtxietian 5a5453bcf2 Fixes `RenderingDevice::get_driver_resource` will crash or give incorrect result with certain resources 8 hónapja
  Thaddeus Crews 9903e6779b Enforce template syntax `typename` over `class` 9 hónapja
  Rémi Verschelde cfe344f12f Merge pull request #87872 from RandomShaper/d3d12_tex_mem_is_life 9 hónapja
  Pedro J. Estébanez d47021ac6c Direct3D 12: Enhance management of texture data life cycle 10 hónapja
  Dario ee2d8f68ba Merge execute and present commands for RenderingDeviceDriver. 10 hónapja
  Dario 73eff10c76 Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 1 éve
  Dario cc4d39b0c1 Acyclic Command Graph for RenderingDevice. 1 éve
  jsjtxietian 5d361a9e39 Fix msvc 14.1 complains about "atempting to reference a deleted function" 11 hónapja
  Pedro J. Estébanez 12a519bae2 Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 1 éve