Commit History

Author SHA1 Message Date
  Dario 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 4 months ago
  Bastiaan Olij 9042ddf19f Improvements to VRS/Foveated rendering 11 months ago
  Aaron Franke 9e0b38ecd3 Disable XR server when compiling without 3D 11 months ago
  Bastiaan Olij df8ff797b7 Consistantly use USE_MULTIVIEW as the define in shaders 11 months ago
  Dario cc4d39b0c1 Acyclic Command Graph for RenderingDevice. 1 year ago
  Matias N. Goldberg 6e7d87fb25 Use fullscreen tri instead of quad 1 year ago
  Yuri Rubinsky 94831c7209 Forbid passing multiview sampler to the custom function in shaders 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Bastiaan Olij 616ba8745f Fix VRS issues 2 years ago
  Bastiaan Olij 2cd84be64d Extracting render buffers and changing it to a more generic solution 2 years ago
  Bastiaan Olij 81c6f73109 Changed storage structs to private 2 years ago
  luz paz 38aaaa3cf9 Fix various typos not caught by codespell 2 years ago
  Bastiaan Olij d139131aab Adding Variable Rate Shading support to Godot 3 years ago