Rémi Verschelde
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0eab0d9343
Update copyright statements to 2019
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6 年之前 |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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7 年之前 |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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7 年之前 |
AndreaCatania
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d6e413bb9c
Removed type_mask and fixed some variable name
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7 年之前 |
Ferenc Arn
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d28763a4c1
Rename Rect3 to AABB.
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7 年之前 |
Juan Linietsky
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19b1ff0fc5
Disabled filter clip by default and made it optional, fixes #12368, likely others too
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7 年之前 |
Pedro J. Estébanez
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7b12ae39f2
Rename RayCasts collision_layer to collision_mask
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7 年之前 |
Rémi Verschelde
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7ad14e7a3e
Dead code tells no tales
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7 年之前 |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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7 年之前 |
Wilson E. Alvarez
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738d2ab969
Removed unnecessary assignments
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7 年之前 |
Pedro J. Estébanez
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fa1049b46b
Fix early-accepting area-area match when masks don't match
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8 年之前 |
Poommetee Ketson
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c7c65ca6ba
Clang-formatting *.cpp and *.h (some files excluded)
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8 年之前 |
Juan Linietsky
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25678b1876
-Renamed GlobalConfig to ProjectSettings, makes more sense.
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8 年之前 |
Juan Linietsky
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2e73be99d8
Lots of work on Audio & Physics engine:
|
8 年之前 |
Poommetee Ketson
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2fd204c35e
Refactor 'treshold' to 'threshold'
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8 年之前 |
Poommetee Ketson
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6c44fff508
Refactor layer_mask to collision_layer
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8 年之前 |
alexholly
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935f730170
renamed all Rect3.pos to Rect3.position
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8 年之前 |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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8 年之前 |
Rémi Verschelde
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debeee56f7
Fix typos in source code using codespell
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8 年之前 |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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8 年之前 |
Rémi Verschelde
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f13e87e257
Merge pull request #7802 from tagcup/physics_64bit
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8 年之前 |
Juan Linietsky
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de0045cf1b
-renamed globals.h to global_config.cpp (this seems to have caused a few modified files)
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8 年之前 |
Ferenc Arn
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eae94ba1c8
Use real_t as floating point type in physics code.
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8 年之前 |
Rémi Verschelde
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93ab45b6b5
Style: Fix whole-line commented code
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8 年之前 |
Juan Linietsky
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bc26f90581
Type renames:
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8 年之前 |
Juan Linietsky
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0f7af4ea51
-Changed most project settings in the engine, so they have major and minor categories.
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8 年之前 |
Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
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8 年之前 |
Fabio Alessandrelli
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1d09c27ba4
Expose more 2D/3D physics options in project settings
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8 年之前 |
Rémi Verschelde
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f40f360a2c
Remove unused variables (fourth pass) + dead code
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9 年之前 |
Juan Linietsky
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a75f896338
First version of Profiler
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9 年之前 |