提交历史

作者 SHA1 备注 提交日期
  Rémi Verschelde 0eab0d9343 Update copyright statements to 2019 6 年之前
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 年之前
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 年之前
  AndreaCatania d6e413bb9c Removed type_mask and fixed some variable name 7 年之前
  Ferenc Arn d28763a4c1 Rename Rect3 to AABB. 7 年之前
  Juan Linietsky 19b1ff0fc5 Disabled filter clip by default and made it optional, fixes #12368, likely others too 7 年之前
  Pedro J. Estébanez 7b12ae39f2 Rename RayCasts collision_layer to collision_mask 7 年之前
  Rémi Verschelde 7ad14e7a3e Dead code tells no tales 7 年之前
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 年之前
  Wilson E. Alvarez 738d2ab969 Removed unnecessary assignments 7 年之前
  Pedro J. Estébanez fa1049b46b Fix early-accepting area-area match when masks don't match 8 年之前
  Poommetee Ketson c7c65ca6ba Clang-formatting *.cpp and *.h (some files excluded) 8 年之前
  Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense. 8 年之前
  Juan Linietsky 2e73be99d8 Lots of work on Audio & Physics engine: 8 年之前
  Poommetee Ketson 2fd204c35e Refactor 'treshold' to 'threshold' 8 年之前
  Poommetee Ketson 6c44fff508 Refactor layer_mask to collision_layer 8 年之前
  alexholly 935f730170 renamed all Rect3.pos to Rect3.position 8 年之前
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 年之前
  Rémi Verschelde debeee56f7 Fix typos in source code using codespell 8 年之前
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 年之前
  Rémi Verschelde f13e87e257 Merge pull request #7802 from tagcup/physics_64bit 8 年之前
  Juan Linietsky de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 8 年之前
  Ferenc Arn eae94ba1c8 Use real_t as floating point type in physics code. 8 年之前
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code 8 年之前
  Juan Linietsky bc26f90581 Type renames: 8 年之前
  Juan Linietsky 0f7af4ea51 -Changed most project settings in the engine, so they have major and minor categories. 8 年之前
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 年之前
  Fabio Alessandrelli 1d09c27ba4 Expose more 2D/3D physics options in project settings 8 年之前
  Rémi Verschelde f40f360a2c Remove unused variables (fourth pass) + dead code 9 年之前
  Juan Linietsky a75f896338 First version of Profiler 9 年之前