Rémi Verschelde
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0eab0d9343
Update copyright statements to 2019
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6 年之前 |
Juan Linietsky
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a26e6c8215
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
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7 年之前 |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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7 年之前 |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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7 年之前 |
Rémi Verschelde
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13c2ff9320
Style: Apply new clang-format 5.0 style to all files
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7 年之前 |
Maxim Sheronov
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0fffa45158
Fix enums bindings
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7 年之前 |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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7 年之前 |
Hein-Pieter van Braam
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cacced7e50
Convert Object::cast_to() to the static version
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7 年之前 |
Indah Sylvia
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5ae78fdf6a
Makes all Godot API's methods Lower Case
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7 年之前 |
Juan Linietsky
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2e73be99d8
Lots of work on Audio & Physics engine:
|
7 年之前 |
Pedro J. Estébanez
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7d308797ad
Remove warnings about benign situations
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7 年之前 |
Poommetee Ketson
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6c44fff508
Refactor layer_mask to collision_layer
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8 年之前 |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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8 年之前 |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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8 年之前 |
Hein-Pieter van Braam
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411ee71b4d
Rename the _MD macro to D_METHOD
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8 年之前 |
Hein-Pieter van Braam
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0f687f0ccb
Remove use of _SCS from ADD_METHOD
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8 年之前 |
Rémi Verschelde
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f44ee891be
Style: Fix statements ending with ';;'
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8 年之前 |
Juan Linietsky
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f3b6177ece
rename monitoring functions
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8 年之前 |
Juan Linietsky
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83cb84753f
Renamed most signals so they refer to:
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8 年之前 |
Juan Linietsky
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4338c90163
It is now possible to name layers of different kinds!
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8 年之前 |
Juan Linietsky
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b085c40edf
-Conversion of most properties to a simpler syntax, easier to use by script
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8 年之前 |
Juan Linietsky
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118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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8 年之前 |
Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
8 年之前 |
Pawel Kowal
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f9a21baa26
Fix #6480, area duplicated param
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8 年之前 |
MattUV
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91c85ff1f5
classref: Fixed return types in Area and Area2D (#4635)
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9 年之前 |
Bojidar Marinov
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f7c3d6329c
Port collision and layer masks to 3D, fixes #1759
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9 年之前 |
George Marques
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5be9ff7b67
Update copyright to 2016 in headers
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9 年之前 |
Ovnuniarchos
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89efebbf56
New and corrected are override modes.
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9 年之前 |
Juan Linietsky
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2d8866574d
Added gravity scale, and linear/angular damp override to 3D physics.
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9 年之前 |
Juan Linietsky
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95047562d7
Several performance improvements, mainly in loading and instancing scenes and resources.
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10 年之前 |