class_node3dgizmo.rst 1.8 KB

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  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/Node3DGizmo.xml.
  6. .. _class_Node3DGizmo:
  7. Node3DGizmo
  8. ===========
  9. **Inherits:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. **Inherited By:** :ref:`EditorNode3DGizmo<class_EditorNode3DGizmo>`
  11. Abstract class to expose editor gizmos for :ref:`Node3D<class_Node3D>`.
  12. .. rst-class:: classref-introduction-group
  13. Description
  14. -----------
  15. This abstract class helps connect the :ref:`Node3D<class_Node3D>` scene with the editor-specific :ref:`EditorNode3DGizmo<class_EditorNode3DGizmo>` class.
  16. \ **Node3DGizmo** by itself has no exposed API, refer to :ref:`Node3D.add_gizmo<class_Node3D_method_add_gizmo>` and pass it an :ref:`EditorNode3DGizmo<class_EditorNode3DGizmo>` instance.
  17. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  18. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  19. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  20. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  21. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  22. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  23. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`