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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/Node3DGizmo.xml.
- .. _class_Node3DGizmo:
- Node3DGizmo
- ===========
- **Inherits:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- **Inherited By:** :ref:`EditorNode3DGizmo<class_EditorNode3DGizmo>`
- Abstract class to expose editor gizmos for :ref:`Node3D<class_Node3D>`.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- This abstract class helps connect the :ref:`Node3D<class_Node3D>` scene with the editor-specific :ref:`EditorNode3DGizmo<class_EditorNode3DGizmo>` class.
- \ **Node3DGizmo** by itself has no exposed API, refer to :ref:`Node3D.add_gizmo<class_Node3D_method_add_gizmo>` and pass it an :ref:`EditorNode3DGizmo<class_EditorNode3DGizmo>` instance.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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