class_particleattractor2d.rst 5.9 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
  3. .. _class_ParticleAttractor2D:
  4. ParticleAttractor2D
  5. ===================
  6. **Inherits:** :ref:`Node2D<class_node2d>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
  7. **Category:** Core
  8. Brief Description
  9. -----------------
  10. Member Functions
  11. ----------------
  12. +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
  13. | :ref:`float<class_float>` | :ref:`get_absorption<class_ParticleAttractor2D_get_absorption>` **(** **)** const |
  14. +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
  15. | :ref:`float<class_float>` | :ref:`get_disable_radius<class_ParticleAttractor2D_get_disable_radius>` **(** **)** const |
  16. +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
  17. | :ref:`float<class_float>` | :ref:`get_gravity<class_ParticleAttractor2D_get_gravity>` **(** **)** const |
  18. +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
  19. | :ref:`NodePath<class_nodepath>` | :ref:`get_particles_path<class_ParticleAttractor2D_get_particles_path>` **(** **)** const |
  20. +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
  21. | :ref:`float<class_float>` | :ref:`get_radius<class_ParticleAttractor2D_get_radius>` **(** **)** const |
  22. +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
  23. | :ref:`bool<class_bool>` | :ref:`is_enabled<class_ParticleAttractor2D_is_enabled>` **(** **)** const |
  24. +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
  25. | void | :ref:`set_absorption<class_ParticleAttractor2D_set_absorption>` **(** :ref:`float<class_float>` absorption **)** |
  26. +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
  27. | void | :ref:`set_disable_radius<class_ParticleAttractor2D_set_disable_radius>` **(** :ref:`float<class_float>` radius **)** |
  28. +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
  29. | void | :ref:`set_enabled<class_ParticleAttractor2D_set_enabled>` **(** :ref:`bool<class_bool>` enabled **)** |
  30. +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
  31. | void | :ref:`set_gravity<class_ParticleAttractor2D_set_gravity>` **(** :ref:`float<class_float>` gravity **)** |
  32. +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
  33. | void | :ref:`set_particles_path<class_ParticleAttractor2D_set_particles_path>` **(** :ref:`NodePath<class_nodepath>` path **)** |
  34. +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
  35. | void | :ref:`set_radius<class_ParticleAttractor2D_set_radius>` **(** :ref:`float<class_float>` radius **)** |
  36. +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
  37. Member Function Description
  38. ---------------------------
  39. .. _class_ParticleAttractor2D_get_absorption:
  40. - :ref:`float<class_float>` **get_absorption** **(** **)** const
  41. .. _class_ParticleAttractor2D_get_disable_radius:
  42. - :ref:`float<class_float>` **get_disable_radius** **(** **)** const
  43. .. _class_ParticleAttractor2D_get_gravity:
  44. - :ref:`float<class_float>` **get_gravity** **(** **)** const
  45. .. _class_ParticleAttractor2D_get_particles_path:
  46. - :ref:`NodePath<class_nodepath>` **get_particles_path** **(** **)** const
  47. .. _class_ParticleAttractor2D_get_radius:
  48. - :ref:`float<class_float>` **get_radius** **(** **)** const
  49. .. _class_ParticleAttractor2D_is_enabled:
  50. - :ref:`bool<class_bool>` **is_enabled** **(** **)** const
  51. .. _class_ParticleAttractor2D_set_absorption:
  52. - void **set_absorption** **(** :ref:`float<class_float>` absorption **)**
  53. .. _class_ParticleAttractor2D_set_disable_radius:
  54. - void **set_disable_radius** **(** :ref:`float<class_float>` radius **)**
  55. .. _class_ParticleAttractor2D_set_enabled:
  56. - void **set_enabled** **(** :ref:`bool<class_bool>` enabled **)**
  57. .. _class_ParticleAttractor2D_set_gravity:
  58. - void **set_gravity** **(** :ref:`float<class_float>` gravity **)**
  59. .. _class_ParticleAttractor2D_set_particles_path:
  60. - void **set_particles_path** **(** :ref:`NodePath<class_nodepath>` path **)**
  61. .. _class_ParticleAttractor2D_set_radius:
  62. - void **set_radius** **(** :ref:`float<class_float>` radius **)**