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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
- .. _class_ParticleAttractor2D:
- ParticleAttractor2D
- ===================
- **Inherits:** :ref:`Node2D<class_node2d>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Member Functions
- ----------------
- +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_absorption<class_ParticleAttractor2D_get_absorption>` **(** **)** const |
- +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_disable_radius<class_ParticleAttractor2D_get_disable_radius>` **(** **)** const |
- +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_gravity<class_ParticleAttractor2D_get_gravity>` **(** **)** const |
- +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
- | :ref:`NodePath<class_nodepath>` | :ref:`get_particles_path<class_ParticleAttractor2D_get_particles_path>` **(** **)** const |
- +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_radius<class_ParticleAttractor2D_get_radius>` **(** **)** const |
- +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`is_enabled<class_ParticleAttractor2D_is_enabled>` **(** **)** const |
- +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_absorption<class_ParticleAttractor2D_set_absorption>` **(** :ref:`float<class_float>` absorption **)** |
- +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_disable_radius<class_ParticleAttractor2D_set_disable_radius>` **(** :ref:`float<class_float>` radius **)** |
- +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_enabled<class_ParticleAttractor2D_set_enabled>` **(** :ref:`bool<class_bool>` enabled **)** |
- +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_gravity<class_ParticleAttractor2D_set_gravity>` **(** :ref:`float<class_float>` gravity **)** |
- +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_particles_path<class_ParticleAttractor2D_set_particles_path>` **(** :ref:`NodePath<class_nodepath>` path **)** |
- +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_radius<class_ParticleAttractor2D_set_radius>` **(** :ref:`float<class_float>` radius **)** |
- +----------------------------------+----------------------------------------------------------------------------------------------------------------------------+
- Member Function Description
- ---------------------------
- .. _class_ParticleAttractor2D_get_absorption:
- - :ref:`float<class_float>` **get_absorption** **(** **)** const
- .. _class_ParticleAttractor2D_get_disable_radius:
- - :ref:`float<class_float>` **get_disable_radius** **(** **)** const
- .. _class_ParticleAttractor2D_get_gravity:
- - :ref:`float<class_float>` **get_gravity** **(** **)** const
- .. _class_ParticleAttractor2D_get_particles_path:
- - :ref:`NodePath<class_nodepath>` **get_particles_path** **(** **)** const
- .. _class_ParticleAttractor2D_get_radius:
- - :ref:`float<class_float>` **get_radius** **(** **)** const
- .. _class_ParticleAttractor2D_is_enabled:
- - :ref:`bool<class_bool>` **is_enabled** **(** **)** const
- .. _class_ParticleAttractor2D_set_absorption:
- - void **set_absorption** **(** :ref:`float<class_float>` absorption **)**
- .. _class_ParticleAttractor2D_set_disable_radius:
- - void **set_disable_radius** **(** :ref:`float<class_float>` radius **)**
- .. _class_ParticleAttractor2D_set_enabled:
- - void **set_enabled** **(** :ref:`bool<class_bool>` enabled **)**
- .. _class_ParticleAttractor2D_set_gravity:
- - void **set_gravity** **(** :ref:`float<class_float>` gravity **)**
- .. _class_ParticleAttractor2D_set_particles_path:
- - void **set_particles_path** **(** :ref:`NodePath<class_nodepath>` path **)**
- .. _class_ParticleAttractor2D_set_radius:
- - void **set_radius** **(** :ref:`float<class_float>` radius **)**
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