Historia zmian

Autor SHA1 Wiadomość Data
  Hugo Locurcio 039f8d7a19 Add a troubleshooting section to Compiling for macOS/iOS 1 tydzień temu
  Pāvels Nadtočajevs 61b891e334 Add notes about automatic `.app` bundle creation to compiling for macOS page. 2 tygodni temu
  Hugo Locurcio f1d751b4a9 Mention Vulkan and Direct3D 12 SDK install scripts in Compiling for macOS/Windows 1 miesiąc temu
  Hugo Locurcio 59d97a7331 Remove instructions on setting up Pyston for faster development 2 miesięcy temu
  Jonathan Sekela 9057f15806 Add dev_build and dev_mode flags to scons compilation instructions for desktop editor pages 4 miesięcy temu
  Thaddeus Crews a12dfff799 Bump minimum SCons/Python for builds 3 miesięcy temu
  Hugo Locurcio 4ab397cd5e Document `generate_bundle=yes` SCons option in Compiling for macOS and iOS 4 miesięcy temu
  Rémi Verschelde 55f6c52037 Compiling: Min versions are now SCons 3.1.2 and GCC 9 9 miesięcy temu
  Aaron Franke 65f2d2b36f Update export template docs to use Godot 4.x target names 1 rok temu
  Max Hilbrunner 0c79e66498 Merge pull request #7953 from adamscott/remove-old-target 1 rok temu
  Andrew Ogden e0ac48eb91 Modifying documentation to use correct editor executable file names 1 rok temu
  Adam Scott d7e300c01d Remove reference to old target in the macOS docs 1 rok temu
  Timothe Bonhoure f73951f580 explicit the need for code signing when creating an `.app` of the editor (#7527) 1 rok temu
  Aaron Franke e79fc215ab macOS: Move Vulkan SDK from a note to a requirement 1 rok temu
  Ron B. Yeh 9d2f8420e3 Fix typo on "linker". 1 rok temu
  John Veness 08498ef96a Change capitalization of Project Manager 1 rok temu
  Hugo Locurcio 9a361d1ecf Remove most mentions of SCons `-j` parameter as it's now set automatically 2 lat temu
  Hugo Locurcio 14e4b0e110 Document using Pyston-lite for faster builds on macOS 2 lat temu
  Hugo Locurcio 554394c5cd Update Python version requirements on Compiling pages 2 lat temu
  Yuri Sizov dbfe3b1d26 Reorganize documentation for contributors 2 lat temu