Commit Verlauf

Autor SHA1 Nachricht Datum
  Hugo Locurcio 039f8d7a19 Add a troubleshooting section to Compiling for macOS/iOS vor 1 Woche
  Pāvels Nadtočajevs 61b891e334 Add notes about automatic `.app` bundle creation to compiling for macOS page. vor 2 Wochen
  Hugo Locurcio f1d751b4a9 Mention Vulkan and Direct3D 12 SDK install scripts in Compiling for macOS/Windows vor 1 Monat
  Hugo Locurcio 59d97a7331 Remove instructions on setting up Pyston for faster development vor 2 Monaten
  Jonathan Sekela 9057f15806 Add dev_build and dev_mode flags to scons compilation instructions for desktop editor pages vor 4 Monaten
  Thaddeus Crews a12dfff799 Bump minimum SCons/Python for builds vor 3 Monaten
  Hugo Locurcio 4ab397cd5e Document `generate_bundle=yes` SCons option in Compiling for macOS and iOS vor 4 Monaten
  Rémi Verschelde 55f6c52037 Compiling: Min versions are now SCons 3.1.2 and GCC 9 vor 9 Monaten
  Aaron Franke 65f2d2b36f Update export template docs to use Godot 4.x target names vor 1 Jahr
  Max Hilbrunner 0c79e66498 Merge pull request #7953 from adamscott/remove-old-target vor 1 Jahr
  Andrew Ogden e0ac48eb91 Modifying documentation to use correct editor executable file names vor 1 Jahr
  Adam Scott d7e300c01d Remove reference to old target in the macOS docs vor 1 Jahr
  Timothe Bonhoure f73951f580 explicit the need for code signing when creating an `.app` of the editor (#7527) vor 1 Jahr
  Aaron Franke e79fc215ab macOS: Move Vulkan SDK from a note to a requirement vor 1 Jahr
  Ron B. Yeh 9d2f8420e3 Fix typo on "linker". vor 1 Jahr
  John Veness 08498ef96a Change capitalization of Project Manager vor 1 Jahr
  Hugo Locurcio 9a361d1ecf Remove most mentions of SCons `-j` parameter as it's now set automatically vor 2 Jahren
  Hugo Locurcio 14e4b0e110 Document using Pyston-lite for faster builds on macOS vor 2 Jahren
  Hugo Locurcio 554394c5cd Update Python version requirements on Compiling pages vor 2 Jahren
  Yuri Sizov dbfe3b1d26 Reorganize documentation for contributors vor 2 Jahren