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- extends Control
- @onready var _client: WebSocketClient = $WebSocketClient
- @onready var _log_dest: RichTextLabel = $Panel/VBoxContainer/RichTextLabel
- @onready var _line_edit: LineEdit = $Panel/VBoxContainer/Send/LineEdit
- @onready var _host: LineEdit = $Panel/VBoxContainer/Connect/Host
- func info(msg: String) -> void:
- print(msg)
- _log_dest.add_text(str(msg) + "\n")
- #region Client signals
- func _on_web_socket_client_connection_closed() -> void:
- var ws := _client.get_socket()
- info("Client just disconnected with code: %s, reson: %s" % [ws.get_close_code(), ws.get_close_reason()])
- func _on_web_socket_client_connected_to_server() -> void:
- info("Client just connected with protocol: %s" % _client.get_socket().get_selected_protocol())
- func _on_web_socket_client_message_received(message: String) -> void:
- info("%s" % message)
- #endregion
- #region UI signals
- func _on_send_pressed() -> void:
- if _line_edit.text.is_empty():
- return
- info("Sending message: %s" % [_line_edit.text])
- _client.send(_line_edit.text)
- _line_edit.text = ""
- func _on_connect_toggled(pressed: bool) -> void:
- if not pressed:
- _client.close()
- return
- if _host.text.is_empty():
- return
- info("Connecting to host: %s." % [_host.text])
- var err := _client.connect_to_url(_host.text)
- if err != OK:
- info("Error connecting to host: %s" % [_host.text])
- return
- #endregion
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