Official EU-hosted mirror of the Godot Engine GitHub demos repository, provided as backup and for anyone who cannot access GitHub due to US trade restrictions.

Simon Ruderich 89b2660d69 Migrate Navigation AStar demo to TileMapLayer and perform various cleanups (#1208) 4 days ago
.github 6a2de9c3ee Disable GitHub Actions `export_web` workflow in forks (#1205) 1 month ago
2d 89b2660d69 Migrate Navigation AStar demo to TileMapLayer and perform various cleanups (#1208) 4 days ago
3d 9acb5528b6 Update NavigationChunk demos (#1221) 1 week ago
audio a445398c60 Add an audio effects demo (#1201) 1 month ago
compute da2f21baac Move Compute Shader Heightmap demo to the `compute/` folder 3 weeks ago
gui 4d49bbd1b8 Update demos for Godot 4.4 3 months ago
loading c97a648356 Improve Run-time File Saving and Loading demo (#1196) 1 month ago
misc da2f21baac Move Compute Shader Heightmap demo to the `compute/` folder 3 weeks ago
mobile 4d49bbd1b8 Update demos for Godot 4.4 3 months ago
mono 1280ef63e7 Fix project main scene path in Pong demos (#1217) 1 week ago
networking ba2755359d Fix nonexistent function error in Multiplayer Bomber demo (#1202) 1 month ago
plugins 4d49bbd1b8 Update demos for Godot 4.4 3 months ago
viewport 4d49bbd1b8 Update demos for Godot 4.4 3 months ago
xr dbe9f48dcc Updated OpenXR hand tracking demo based on Godot changes in PR 95153 1 week ago
.editorconfig 40aec7c068 Update README for the new 3.2 branch 4 years ago
.gitattributes fe9fd7d7e4 Update gitignore for 4.x and add gitattributes 4 years ago
.gitignore 90f309174d Add Sprite3D and AnimatedSprite3D demo (#1191) 2 months ago
CONTRIBUTING.md bac1e69164 Use static typing in all demos (#1063) 1 year ago
LICENSE.md 83af3223df Change copyright year to "present" in LICENSE.md 2 years ago
README.md 98e9176b73 Update README for new branches 1 year ago
file_format.sh fe9fd7d7e4 Update gitignore for 4.x and add gitattributes 4 years ago

README.md

Godot demo projects

Each folder containing a project.godot file is a demo project meant to be used with Godot Engine, the open source 2D and 3D game engine.

Godot versions

  • The master branch is compatible with Godot's master development branch (next 4.x release).
  • The 3.x branch is compatible with Godot's 3.x development branch (next 3.x release).
  • The other branches are compatible with the matching stable versions of Godot:
    • 4.2 branch for Godot 4.2.x.
    • 4.1 branch for Godot 4.1.x.
    • 4.0 branch for Godot 4.0.x.
    • 3.5 branch for Godot 3.5.x.
    • 3.4 branch for Godot 3.4.x.
    • 3.3 branch for Godot 3.3.x.
    • 3.2 branch for Godot 3.2.x.
    • 3.1 branch for Godot 3.1.x.
    • 3.0 branch for Godot 3.0.x.
    • 2.1 branch for Godot 2.1.x.

Importing all demos

To import all demos at once in the project manager:

  • Clone this repository or download a ZIP archive.
    • If you've downloaded a ZIP archive, extract it somewhere.
  • Open the Godot project manager and click the Scan button on the right.
  • Choose the path to the folder containing all demos.
  • All demos should now appear in the project manager.

Try the demos in your browser

Most of the demos are exported to GitHub Pages. They can be viewed here.

Note: The performance of Godot in a browser is lower than natively on desktop. For the best performance, consider downloading the demos.

Useful links

License

Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.