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level | 11 meses atrás | |
player | 11 meses atrás | |
screenshots | 4 anos atrás | |
README.md | 10 meses atrás | |
icon.webp | 2 anos atrás | |
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world.tscn | 1 ano atrás |
Example of how to make a kinematic character controller in 2D using
CharacterBody2D
.
The character moves around, is affected by moving platforms,
can jump through one-way collision platforms, etc.
Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2719