project.godot 1.1 KB

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=5
  9. [application]
  10. config/name="Multitouch Cubes Demo "
  11. config/description="Demo of multitouch input and different gestures using the touch API. This demo is meant to be used with a touch-enabled device such as a phone or tablet."
  12. config/tags=PackedStringArray("demo", "input", "mobile", "official")
  13. run/main_scene="res://Main.tscn"
  14. config/features=PackedStringArray("4.2")
  15. config/icon="res://icon.webp"
  16. [debug]
  17. gdscript/warnings/untyped_declaration=1
  18. [display]
  19. window/stretch/mode="canvas_items"
  20. window/stretch/aspect="expand"
  21. [input_devices]
  22. pointing/emulate_touch_from_mouse=true
  23. [rendering]
  24. renderer/rendering_method="gl_compatibility"
  25. renderer/rendering_method.mobile="gl_compatibility"
  26. textures/vram_compression/import_etc2_astc=true
  27. environment/defaults/default_clear_color=Color(0.113725, 0.133333, 0.196078, 1)