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- #Aerial Affinity is a boots enchantment that increases mining rate when not on the ground.
- "AerialAffinityEnchantment Enabled" = true
- #Allows anvil repair of items with repair cost 39 or more.
- "AllowTooExpensive Enabled" = true
- #Place a block of amethyst under a note block to play its placement sound.
- "AmethystNoteBlock Enabled" = true
- #Storage for maps that automatically updates the displayed map as you explore.
- "Atlases Enabled" = true
- #Refills your hotbar from your inventory.
- "AutoRestock Enabled" = true
- #Unlocks all vanilla recipes.
- "AutomaticRecipeUnlock Enabled" = true
- #Azalea wood is obtainable from naturally occurring azalea trees or by growing azalea saplings.
- "AzaleaWood Enabled" = true
- #Right-click a bat with a bucket to capture it. Right-click again to release it and locate entities around you.
- "BatBuckets Enabled" = true
- #Passive and friendly mobs will heal themselves within range of a beacon with the regeneration effect.
- "BeaconsHealMobs Enabled" = true
- #Beekeepers are villagers that trade beekeeping items. Their job site is the beehive.
- #Disabling will leave villagers of the profession in an unemployed state with decrepit data.
- "Beekeepers Enabled" = true
- #Ender pearl storage. A silverfish will be converted to an endermite upon touching an ender pearl block.
- #Eating a chorus fruit will teleport you to the nearest ender pearl block.
- "BlockOfEnderPearls Enabled" = true
- #A storage block for gunpowder. It obeys gravity and dissolves in lava.
- "BlockOfGunpowder Enabled" = true
- #A storage block for sugar. It obeys gravity and dissolves in water.
- "BlockOfSugar Enabled" = true
- #Bookcases hold up to 9 stacks of books, paper and maps.
- "Bookcases Enabled" = true
- #Integration with Bumblezone.
- "BumblezoneIntegration Enabled" = true
- #Cave spiders have a chance to drop cobwebs when killed.
- "CaveSpidersDropCobwebs Enabled" = true
- #Experimental! Right-click (with empty hand) on any stairs block to sit down.
- "Chairs Enabled" = true
- #Chickens randomly drop feathers.
- "ChickensDropFeathers Enabled" = true
- #Add amethyst shards to item frames to make them invisible.
- "ClearItemFrames Enabled" = true
- #Tools with the Collection enchantment automatically pick up drops.
- "CollectionEnchantment Enabled" = true
- #Allows bundles to be dyed.
- "ColoredBundles Enabled" = true
- #Throw dye into a nether portal to change its color.
- "ColoredNetherPortals Enabled" = true
- #Shows cardinal points and XYZ coordinates when holding a compass.
- "CompassOverlay Enabled" = false
- #Coral can be combined with sea lanterns to make colored variants.
- "CoralSeaLanterns Enabled" = true
- #Coral Squids spawn near coral in warm oceans.
- "CoralSquids Enabled" = true
- #Playing a music disc in a jukebox prevents background music from playing at the same time.
- "DiscsStopBackgroundMusic Enabled" = true
- #Ebony is a very dark grey wood. Saplings can be found in Woodland Mansion chests.
- "EbonyWood Enabled" = true
- #Right-click on a sign with an empty hand to edit its text.
- "EditableSigns Enabled" = true
- #Endermites drop endermite powder that can be used to locate an End City.
- "EndermitePowder Enabled" = true
- #Adds crimson and warped wood boats.
- "ExtraBoats Enabled" = true
- #Adds custom recipes.
- "ExtraRecipes Enabled" = true
- #Adds more villager trades.
- "ExtraTrades Enabled" = true
- #Adds Charm items as trades for the Wandering Trader.
- "ExtraWanderingTrades Enabled" = true
- #Extract enchantments from any enchanted item into an empty book using the grindstone.
- #The player must pay a cost (in xp levels) to extract enchantments from the item.
- "ExtractEnchantments Enabled" = true
- #Potion effect particles are much less obtrusive by default and can optionally be entirely hidden.
- "GentlePotionParticles Enabled" = true
- #Goats have a chance to drop mutton when killed.
- "GoatsDropMutton Enabled" = true
- #Armor returns a single ingot, leather or diamond when used on the grindstone.
- "GrindableArmor Enabled" = true
- #Scroll the mouse while hovering over a bundle or shulker box to change the order of its contents.
- "HoverSorting Enabled" = true
- #A husk has a chance to drop sand when killed.
- "HusksDropSand Enabled" = true
- #Husks spawn anywhere within their biome rather than just the surface.
- "HusksSpawnUnderground Enabled" = true
- #Nether fortress loot chests can contain enchanted armor and weapons, more diamonds, treasure enchanted books, blaze powder, and (rarely) wither skeleton skulls.
- "ImprovedFortressLoot Enabled" = true
- #Mansion loot chests can contain totems, enchanted armor and axes, and treasure enchanted books.
- "ImprovedMansionLoot Enabled" = true
- #Adds decoration and more ores to mineshafts.
- "ImprovedMineshafts Enabled" = true
- #Button to automatically tidy inventories.
- "InventoryTidying Enabled" = true
- #A functional block that speeds up cooking of clay, glass, bricks and terracotta.
- "Kilns Enabled" = true
- #Drop an item onto a lava bucket item to destroy it.
- "LavaBucketDestroysItems Enabled" = true
- #Use a noteblock while sneaking to lower its pitch by one semitone.
- "LowerNoteblockPitch Enabled" = true
- #Lumberjacks are villagers that trade wooden items. Their job site is the woodcutter.
- #Disabling will leave villagers of the profession in an unemployed state with decrepit data.
- "Lumberjacks Enabled" = true
- #A map's image is shown in the item tooltip when hovering over.
- "MapTooltip Enabled" = true
- #Mooblooms are cow-like mobs that come in a variety of flower types.
- #They spawn flowers where they walk and can be milked for suspicious stew.
- "Mooblooms Enabled" = false
- #Crying obsidian can be used in the construction of nether portal frames.
- "MorePortalFrames Enabled" = false
- #Removes trampling of farmland and crops.
- "NoCropTrampling Enabled" = true
- #Removes the trade discount applied when a villager is cured from zombification.
- #This is an opinionated feature that changes core gameplay and so is disabled by default.
- #This feature is disabled if villagerfix is present because it's better.
- "NoCuredVillagerDiscount Enabled" = false
- #When any action would cause a villager to become a nitwit, it becomes an unemployed villager instead.
- #This is an opinionated feature that removes a gameplay element and so is disabled by default.
- "NoNitwits Enabled" = false
- #Tamed animals do not take direct damage from players.
- "NoPetDamage Enabled" = true
- #Removes the potion enchantment glint so you can see what the potion color is.
- "NoPotionGlint Enabled" = true
- #Removes the dark outer overlay when zooming in with the spyglass, giving you the full view.
- "NoSpyglassScope Enabled" = true
- #Treasure enchantments such as Mending and Soul Speed are no longer tradeable with villagers.
- #This is an opinionated feature designed to force the player to explore and so is disabled by default.
- "NoTreasureEnchantmentTrading Enabled" = false
- #Automatically opens double doors.
- "OpenBothDoors Enabled" = true
- #Parrots stay on your shoulder when jumping and falling. Crouch to make them dismount.
- "ParrotsStayOnShoulder Enabled" = true
- #Right-clicking on a grass path block with a hoe turns it back into dirt.
- "PathToDirt Enabled" = true
- #Player-only pressure plates crafted using gilded blackstone.
- "PlayerPressurePlates Enabled" = true
- #Allows crafting from inventory if the player has a crafting table in their inventory.
- "PortableCrafting Enabled" = false
- #Right-click with a hoe to quickly harvest and replant a fully-grown crop.
- "QuickReplant Enabled" = true
- #Raid horns are sometimes dropped from raid leaders and can be used to call off or start raids.
- "RaidHorns Enabled" = true
- #A lantern that emits light when a redstone signal is received.
- "RedstoneLanterns Enabled" = true
- #A block that acts like sand but is powered like a block of redstone.
- "RedstoneSand Enabled" = true
- #Leather can be used to repair elytra when insomnia is disabled.
- "RepairElytraFromLeather Enabled" = true
- #Use netherite scrap to repair a small amount of netherite item damage.
- "RepairNetheriteFromScrap Enabled" = true
- #Use prismarine shards to repair a small amount of trident damage.
- "RepairTridentsFromShards Enabled" = true
- #The repsawn anchor can be used in the End.
- #This is an opinionated feature that changes core gameplay and so is disabled by default.
- "RespawnAnchorInTheEnd Enabled" = false
- #An item's repair cost is shown in their tooltip when looking at the anvil screen.
- "ShowRepairCost Enabled" = true
- #Drag and drop items into a shulkerbox from within your inventory.
- "ShulkerBoxDragDrop Enabled" = true
- #A shulker box's contents is shown in the item tooltip when hovering over.
- "ShulkerBoxTooltip Enabled" = true
- #Smooth Glowstone
- "SmoothGlowstone Enabled" = true
- #Increases snow layers when snowing in cold biomes
- "SnowAccumulation Enabled" = true
- #Allows enchanted books to stack.
- "StackableEnchantedBooks Enabled" = true
- #Allows potions to stack.
- "StackablePotions Enabled" = true
- #Allows stews to stack.
- "StackableStews Enabled" = true
- #A stray has a chance to drop blue ice when killed.
- "StraysDropBlueIce Enabled" = true
- #Strays spawn anywhere within their biome rather than just the surface.
- "StraysSpawnUnderground Enabled" = true
- #Anvils are 50% less likely to take damage when used.
- "StrongerAnvils Enabled" = true
- #The player's inventory items will be preserved in the Totem of Preserving upon death.
- #By default, a new totem will always be spawned to preserve items upon dying ('Grave mode').
- #If Grave mode is not enabled, you must be holding a totem in order for it to preserve your items.
- "TotemOfPreserving Enabled" = false
- #A totem will work from anywhere in the player's inventory as well as held in the main or offhand.
- "TotemWorksFromInventory Enabled" = true
- #Barrels available in all types of vanilla wood.
- "VariantBarrels Enabled" = true
- #Variant bars crafted from vanilla metal ingots.
- "VariantBars Enabled" = true
- #Bookshelves available in all types of vanilla wood.
- "VariantBookshelves Enabled" = true
- #Variant chains crafted from vanilla metal ingots and nuggets.
- "VariantChains Enabled" = false
- #Chests available in all types of vanilla wood.
- "VariantChests Enabled" = true
- #Ladders available in all types of vanilla wood.
- "VariantLadders Enabled" = true
- #Variants lanterns crafted from vanilla metal nuggets and torches.
- "VariantLanterns Enabled" = true
- #Mobs may spawn with different textures.
- "VariantMobTextures Enabled" = true
- #Villagers are attracted when the player holds a block of emeralds.
- "VillagersFollowEmeraldBlocks Enabled" = true
- #Iron rusts when in contact with water.
- "WeatheringIron Enabled" = true
- #A witch has a chance to drop a Potion of Luck when killed by a player.
- "WitchesDropLuck Enabled" = true
- #A functional block that adds more efficient recipes for crafting wooden stairs and slabs.
- "Woodcutters Enabled" = true
- [Atlases]
- #Allow opening the atlas while it is in the off hand.
- "Open in off hand" = false
- #Map scale used in atlases by default.
- "Map scale" = 0
- #If true, sets a keybind for swapping the item in your main hand with the first available atlas in your inventory (defaults to 'r').
- "Enable keybind" = true
- [BatBuckets]
- #Number of seconds that entities will receive the glowing effect.
- "Glowing time" = 10
- #Range (in blocks) in which entities will glow.
- "Viewing range" = 24
- #If true, the bat will take half a heart of damage when released from the bucket.
- "Damage bat" = true
- [BlockOfEnderPearls]
- #A chorus fruit will teleport you to an ender pearl block within this range (in blocks).
- "Chorus teleport range" = 16
- #If true, eating a chorus fruit while in range of an ender pearl block will teleport you to it.
- "Chorus fruit teleport" = true
- #If true, a silverfish has a chance to be converted into an endermite when it is next to an ender pearl block.
- "Convert silverfish to endermite" = true
- [Bookcases]
- #Items that may be placed in bookcases.
- "Valid items" = ["minecraft:book", "minecraft:enchanted_book", "minecraft:written_book", "minecraft:writable_book", "minecraft:knowledge_book", "minecraft:paper", "minecraft:map", "minecraft:filled_map"]
- [CaveSpidersDropCobwebs]
- #Maximum cobwebs dropped when cave spider is killed.
- "Maximum drops" = 2
- [CompassOverlay]
- #If true, shows the cardinal direction that the player is facing.
- Facing = true
- #If true, shows the player's XYZ coordinates.
- Co-ordinates = true
- #If true, shows the player's biome.
- Biome = true
- #If true, only show the player's X and Z coordinates (not their height/depth).
- "Only show X and Z" = false
- #If true, only show the compass overlay if the player is sneaking.
- "Show when sneaking" = false
- [CoralSquids]
- #Chance (out of 1.0) of a coral squid dropping coral when killed by the player.
- "Drop chance" = 0.2
- #Chance of coral squids spawning in warm ocean biomes.
- "Spawn weight" = 50
- [Core]
- #If true, routes additional debug messages into the standard game log.
- "Debug mode" = false
- #If true, Charm will add its own advancement tree.
- Advancements = true
- #If true, allows anvil recipes that do not require any XP cost.
- "Allow zero cost anvil recipes" = true
- [EndermitePowder]
- #Maximum endermite powder dropped when endermite is killed.
- "Maximum drops" = 2
- [ExtraRecipes]
- #If true, adds a blast furnace recipe for smelting raw ore blocks into ore blocks.
- "Ore block from raw ore block" = true
- #If true, adds a recipe for Gilded Blackstone using gold nuggets and blackstone.
- "Gilded Blackstone" = true
- #If true, adds a recipe for the Trident using a heart of the sea, prismarine shards and crystals.
- Trident = true
- #If true, adds a recipe for Cyan Dye using warped roots.
- "Cyan Dye from warped roots" = true
- #If true, adds a recipe for Green Dye using yellow and blue dyes.
- "Green Dye from yellow and blue" = true
- #If true, adds a recipe for turning snow blocks back into snowballs.
- "Snowballs from snow blocks" = true
- #If true, adds a recipe for turning quartz blocks back into quartz.
- "Quartz from quartz blocks" = true
- #If true, adds a recipe for turning clay blocks back into clay balls.
- "Clay balls from clay blocks" = true
- #If true, adds a recipe for Soul Torches using soul sand/soul soil and sticks.
- "Simpler Soul Torch" = true
- #If true, adds a shapeless recipe for bread.
- "Shapeless bread" = true
- #If true, adds a shapeless recipe for paper.
- "Shapeless paper" = true
- #If true, adds a recipe for crafting bundles from leather.
- "Bundle from leather" = true
- [ExtraTrades]
- #If true, librarians will buy any enchanted book in return for emeralds.
- "Enchanted books" = true
- #If true, armorers, weaponsmiths and toolsmiths will buy chipped or damaged anvils along with iron ingots in return for repaired anvils.
- "Repaired anvils" = true
- #If true, leatherworkers will sell leather in return for rotten flesh.
- "Leather for rotten flesh" = true
- #If true, butchers will sell beef in return for rotten flesh.
- "Beef for rotten flesh" = true
- #If true, leatherworkers will sell bundles in return for emeralds.
- Bundles = true
- [ExtractEnchantments]
- #Initial cost (in xp levels) of extraction before adding on the cost of the enchantment(s).
- "Initial cost" = 5
- #Adds extra cost (in xp levels) if the enchantment is a 'treasure' enchantment such as Mending.
- "Treasure cost" = 5
- #If true, the item's repair cost will be added to the cost of extraction.
- "Add item repair cost" = true
- [GentlePotionParticles]
- #If true, translucent particles will be rendered. If false, no particles will be rendered.
- "Translucent particles" = true
- [GoatsDropMutton]
- #Maximum pieces of mutton dropped when goat is killed.
- "Maximum drops" = 2
- [HusksDropSand]
- #Maximum sand dropped when husk is killed.
- "Maximum drops" = 2
- [ImprovedMineshafts]
- #Chance (out of 1.0) of blocks such as candles and ores spawning on the floor of corridors.
- "Corridor floor blocks" = 0.03
- #Chance (out of 1.0) of blocks such as lanterns spawning on the ceiling of corridors.
- "Corridor ceiling blocks" = 0.02
- #Chance (out of 1.0) of stone, gravel and ore spawning at the entrance of corridors.
- "Corridor block piles" = 0.2
- #Chance (out of 1.0) for a moss or precious ore block to spawn on a single block of the central mineshaft room.
- "Room blocks" = 0.25
- #Chance (out of 1.0) for a minecart to spawn in a corridor. Minecart loot is chosen from the 'Minecart loot tables'.
- "Extra minecarts" = 0.2
- #If 'Add minecarts' is enabled, minecarts have a chance to be filled with loot from these loot tables.
- "Minecart loot tables" = ["chests/simple_dungeon", "chests/abandoned_mineshaft", "chests/village/village_temple", "chests/village/village_cartographer", "chests/village/village_mason", "chests/village/village_toolsmith", "chests/village/village_weaponsmith"]
- [NoCropTrampling]
- #If true, a player or mob will trample crops unless wearing boots with feather falling enchantment.
- "Require feather falling" = false
- [PortableCrafting]
- #If true, sets a keybind for opening the portable crafting table (defaults to 'v').
- "Enable keybind" = true
- [QuickReplant]
- #List of blockstate definitions for replantable crops.
- "Replantable blockstates" = ["minecraft:beetroots[age=3]", "minecraft:carrots[age=7]", "minecraft:nether_wart[age=3]", "minecraft:potatoes[age=7]", "minecraft:wheat[age=7]"]
- [RaidHorns]
- #Chance (out of 1.0) of a patrol captain dropping a raid horn when killed by the player.
- "Drop chance" = 0.05
- #Volume of the raid horn sound effect when used. 1.0 is maximum volume.
- Volume = 0.75
- [RepairElytraFromLeather]
- #If true, leather can be used to repair elytra even when insomnia is disasbled.
- "Allow when insomnia enabled" = false
- [RepairNetheriteFromScrap]
- #Number of levels required to restore durability.
- "XP cost" = 1
- #List of items repairable using netherite scrap.
- "Repairable items" = ["netherite_hoe", "netherite_shovel", "netherite_axe", "netherite_pickaxe", "netherite_sword", "netherite_helmet", "netherite_chestplate", "netherite_leggings", "netherite_boots"]
- [SnowAccumulation]
- #If true, placing a block on a non-full snow block will replace the snow block.
- #If false, use vanilla behavior (only a snow block with a single layer will allow block replacement).
- "Allow block replace" = true
- #Chance (out of 1.0) of a fully accumulated snow block being converted to powder snow.
- "Powder snow chance" = 0.01
- [StackableEnchantedBooks]
- #Maximum enchanted book stack size.
- "Stack size" = 16
- [StackablePotions]
- #Maximum potion stack size.
- "Stack size" = 16
- [StackableStews]
- #Maximum stew stack size.
- "Stack size" = 16
- #Also apply to suspicious stew.
- "Enable suspicious stew" = false
- [StraysDropBlueIce]
- #Maximum blue ice dropped when stray is killed.
- "Maximum drops" = 2
- [TotemOfPreserving]
- #If true, a new totem will be spawned to preserve items upon dying.
- #Players do NOT need to be holding a Totem of Preserving.
- "Grave mode" = true
- #If true, only the owner of the totem may pick it up.
- "Owner only" = false
- #Mobs that have a chance to drop a totem of preserving.
- #This does not apply if Grave mode is true.
- "Mobs drop totems" = ["entities/witch", "entities/pillager"]
- #Chest loot tables that will always contain a totem of preserving.
- #This does not apply if Grave mode is true.
- "Chests contain totems" = ["chests/pillager_outpost", "chests/woodland_mansion"]
- #If true, the totem will preserve the player's experience and restore when broken.
- "Preserve XP" = false
- #If true, the coordinates where you died will be added to the player's chat screen.
- "Show death position" = false
- [VariantMobTextures]
- #If true, cows may spawn with different textures.
- "Variant cows" = true
- #If true, chickens may spawn with different textures.
- "Variant chickens" = true
- #If true, dolphins may spawn with different textures.
- "Variant dolphins" = true
- #If true, pigs may spawn with different textures.
- "Variant pigs" = true
- #If true, sheep face and 'shorn' textures match their wool color.
- "Variant sheep" = true
- #If true, snow golems may spawn with different derp faces.
- "Variant snow golems" = true
- #If true, squids may spawn with different textures.
- "Variant squids" = true
- #If true, turtles may spawn with different textures.
- "Variant turtles" = true
- #If true, wolves may spawn with different textures.
- "Variant wolves" = true
- #If true, wandering traders may spawn with different textures.
- "Variant wandering traders" = true
- #If true, all animals have a chance to spawn as a rare variant.
- "Rare variants" = true
- #Approximately 1 in X chance of a mob spawning as a rare variant.
- "Rarity of rare variants" = 1000
- [WeatheringIron]
- #The chance of weathering increases according to the number of block faces touching water.
- "Faces increase weathering" = true
- #When more than one block face is touching water, weathering chance increases by this amount per face.
- "Face multiplier" = 0.008
- #Chance (out of 1.0) of a block being considered for weathering.
- "Weathering chance" = 0.006
- #When a block is above a bubble column, weathering chance is multiplied by this value.
- "Bubble column chance multiplier" = 4.0
- [WitchesDropLuck]
- #Chance (out of 1.0) of a witch dropping a Potion of Luck when killed by the player.
- "Drop chance" = 0.05
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