ChangeLog 26 KB

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  1. 14/03/2008
  2. Fixes to MAP14 by The Green Herring.
  3. 13/03/2008
  4. Fixed MAP18 from Catoptromancy.
  5. 12/03/2008
  6. New sound by CSonicGo; map various sound sfx to empty slots.
  7. 05/03/2008
  8. Include all patches in all IWADS, to prevent crashes with WADs that use custom
  9. TEXTURE1 lumps. Also, take this opportunity to fix some long-standing bug
  10. issues in MAP10 and MAP18. Improve MAP02 (remove secret exit switch); add an
  11. exit switch to the unfinished MAP12; add a new MAP14. Tweaked MAP05 to prevent
  12. an area you can get stuck in, courtesy of Catoptromancy.
  13. 27/02/2008
  14. add sounds/nthompson - replacement rocket launch and explosion.
  15. 24/02/2008
  16. Replace texture definitions in combined.txt with new ones, created in a
  17. cleanroom environment (see tools/cleanroom).
  18. Freedoom 0.6-rc2 tagged in subversion.
  19. 21/01/2008
  20. Updated map24 from catoptromancy
  21. 14/01/2008
  22. Remove some of WildWeasel's sound effects, see
  23. <http://www.doomworld.com/vb/freedoom/42189-fair-use-confession/>
  24. 03/01/2008
  25. Freedoom 0.6-rc1 tagged in subversion.
  26. 21/08/2006
  27. Freedoom 0.5 released.
  28. aggregation of changes in the SVN log to date:
  29. * new sprites:
  30. * sg; thanks Gargoylol
  31. * ssg, rl, plasma; thanks Fredrik
  32. * revenant, thanks Gargoylol
  33. * WIP Baron, thanks Lokito
  34. * barrel sprites from Fredrik
  35. * New sprite placeholders:
  36. * map revenant fireball sprite frames to others
  37. * Use the AOD skeleton as a "not done yet" sprite
  38. * map arch-vile to this
  39. * map cyberdemon to this
  40. * generate HK, PE, Mastermind placeholders using
  41. baron, caco, arachnotron respectively
  42. * Level tweaks:
  43. * E1M1: fix lights in DM corridor (jond)
  44. * E1M3: misc updates (fraggle)
  45. * E1M4: remove berserk (crashes game) (jond)
  46. * MAP01: rotate last section 90 degrees (jond)
  47. * MAP02: more space in column-room (jond)
  48. * New sounds:
  49. * mancubus pain; thanks David Lawrence
  50. * dsbarexp, dspistol, dsrlaunc; thanks Gargoylol
  51. * Many updated flats/patches from Fredrik
  52. * add colormaps to freedoom_graphics.wad (jond)
  53. * lots of build system tweaks (jond, fraggle)
  54. * new packages added to release:
  55. * distribute freedm with freedoom
  56. * distribute source archive snapshot
  57. 15/08/2006
  58. new chaingun from fredrik
  59. 25/06/2006
  60. new sounds from gargoylol: dsbarexp, dspistol, dsrlaunc
  61. new shotgun sprite from gargoylol
  62. new ssg from fredrik
  63. new rocket launcher from fredrik
  64. 03/03/2006
  65. replaced GLASS* textures with 64px wide equivalents
  66. adjusts TEXTURE1 lumps accordingly
  67. re-enabled GLASS* textures on E1M1
  68. 0.4.1 released
  69. 27/12/2005
  70. updated e1m1,e1m8 (bugfixes: jond)
  71. various textures and flats added to DOOM build
  72. 0.4 released
  73. 23/12/2005
  74. updated e1m1 from jond
  75. mfademap (lump) from jond
  76. build ulatest.wad: latest.wad for ultimate doom
  77. fix ppmcaption -> ./ppmcaption for titlepic
  78. map04 from macro11_1
  79. new stf* graphics from scuba steve
  80. new sound dssgtatk (demon bite) from gargoylol
  81. new sound dsslop from jond
  82. new sound dsclaw from joed
  83. new sound dsmandth from gargoylol + jond
  84. 24/12/2004
  85. e2m1 from shadowrunner
  86. changed dummy sound file to be an empty sound rather than a beep
  87. removed mancubus sound effects
  88. updated chaingun from cheapalert
  89. 22/12/2004
  90. completed map01 from spaceforce
  91. completed map03 from sgtcrispy
  92. new chaingun from cheapalert
  93. 07/02/2004
  94. Added hires flats from tony: mflr8_2, flat19, flat5_3, floor4_8,
  95. floor6_[12], flat1, mflr8_3, rrock{03,09,20}
  96. Added archvile sounds from hyena
  97. dsbosdth sound from beefstupid
  98. 12/01/2004
  99. added dsstnmov sound from isle
  100. 07/01/2004
  101. tgrn, tblu (green, blue torches) replacements from godcells
  102. updated e3m1 from sargebaldy
  103. 31/12/2003
  104. Updated map03 from sgtcrispy
  105. e1m8 from godcells
  106. tred (red torch) replacement from godcells
  107. 10/12/2003
  108. Add map22 from boris(tarin)
  109. Rebuild all levels in ZenNode to fix rendering bugs under legacy
  110. 4/12/2003
  111. Added missing multiplayer starts to dummy level
  112. Fixed map10 door not opening (bug #820880)
  113. 28/10/2003
  114. Add new status bar face from kinkyfriend
  115. 19/10/2003
  116. Fix dsskeswg sound effect which was named dskeswg.wav
  117. Fix inconsistencies in status files
  118. 9/10/2003
  119. Fix missing imp explosion death sprites (dummy). To stop crashes
  120. under legacy.
  121. 22/8/2003
  122. e1m3 update from fraggle
  123. 27/8/2003
  124. Chaingun sergeant replacement from geekmarine
  125. 21/8/2003
  126. e3m1 from sargebaldy
  127. 10/8/2003
  128. The ChangeLog is now in reverse chronological order.
  129. 8/8/2003
  130. The FREEDOOM lump now contains the current version. Modified the
  131. TITLEPIC screen to display the latest version also. Shuffled textures
  132. around so that the shareware build now works. Added missing graphic
  133. lumps for Doom I intermission screens ("YOU ARE HERE", etc)
  134. 7/8/2003
  135. Add fsku(floating skull rock) sprite from ajapted
  136. Updated e1m4, e1m6 from geekmarine
  137. 28/7/2003
  138. sswv (wolfenstein/sailor) sprite from ajapted
  139. 13/7/2003
  140. Finished e1m4 from geekmarine
  141. In dev e1m6 from geekmarine
  142. Column sprites from ajapted (COL[123456])
  143. POL3, SMT2 sprites from ajapted
  144. 21/6/2003
  145. Added hires textures from railgunner:
  146. flats: ceil4_2 floor6_2
  147. patches: w46_37 w46_38 w46_39
  148. 10/6/2003
  149. Modified build system to build "latest.wad", which contains all the
  150. stuff added since the last release.
  151. Added Jon Rimmer's RMS head boss brain sprite.
  152. Added Silverwyverns new sky backdrop (sky3)
  153. Added david_a's sprites (pob1, brs1)
  154. 26/4/2003
  155. mancubus fireball (manf) from espi
  156. 16/4/2003
  157. v0.1 release
  158. 4/4/2003
  159. fixed map05 not linked in
  160. 3/4/2003
  161. e3m8 from torn
  162. 30/3/2003
  163. updated e1m4 from geekmarine
  164. bfg sound effects from julian
  165. map05 update from amarande
  166. dsoof, dsnoway sounds from wildweasel
  167. map10 update from archvile46
  168. 24/3/2003
  169. updated tech column from mouse
  170. 21/3/2003
  171. arachnotron replacement from mouse
  172. tech column (elec) replacement from mouse
  173. 9/3/2003
  174. chaingun pickup sprite from fraggle
  175. 8/3/2003
  176. added ssg replacement from scubasteve (yay!)
  177. chainsaw pickup sprite from ravage
  178. 26/2/2003
  179. fist replacement from scubasteve
  180. 20/2/2003
  181. updated pistol from scubasteve
  182. 18/2/2003
  183. added new pistol from scubasteve
  184. 31/1/2003
  185. fixed map02 from tarin
  186. added map12 from wildman
  187. 21/1/2003
  188. finished map02 from tarin
  189. 11/12/2002
  190. added map23 from submerge
  191. ceil3_[3456] replacements from espi
  192. dsswtchn, dsswtchx, dsshotgn replacements from wildweasel
  193. 9/11/2002
  194. created CREDITS file (contributors page is now autogenerated from this)
  195. removed dead levels - map04, map12 (assigned but undeveloped)
  196. updated map25 from cyb
  197. added dummy demo lumps for iwad build
  198. touched up the shotgun guy sprites a bit - fraggle
  199. 8/11/2002
  200. fixed lost soul flying backwards (thanks enjay)
  201. 6/11/2002
  202. demon replacement from scubasteve
  203. dskeen{pn,dt} from hyena
  204. 4/11/2002
  205. fix dssgcock, dswpnup (thanks isle)
  206. 30/10/2002
  207. map10 update from archvile46
  208. agb128_1 hires texture from darkstalker
  209. 22/10/2002
  210. final map26 from torn
  211. final map26 from torn (REALLY final this time, for real honest)
  212. 16/10/2002
  213. map26 update from torn
  214. add fredriks new bfg replacement (sorry about the delay)
  215. colorised fredriks old skag projectile blue and added it in (fraggle)
  216. 14/10/2002
  217. in dev map27 from bastetfurry
  218. in dev map26 from torn
  219. 11/10/2002
  220. boscub sound from bloodshedder
  221. 9/10/2002
  222. map13 from lurker
  223. sgcock and wpnup sound effects from bloodshedder
  224. 27/9/2002
  225. updated map03 from sgtcrispy
  226. 26/9/2002
  227. updated map03 from sgtcrispy
  228. 19/9/2002
  229. finished (?) map25 from cyb
  230. finished e1m7 from archvile47
  231. fixed missing textures from build system
  232. sprites from fredrik (updated/replaced):
  233. bexp, bpak, clip, pmap, shel, shot, suit
  234. replacement nukage[123] flats from fredrik
  235. 13/9/2002
  236. added halluc.mid from woolie wool to musics/woolie
  237. 9/9/2002
  238. Freedoom back up on sourceforge. Thanks to the SourceForge guys for
  239. hosting freedoom, especially as it is not the kind of project they
  240. usually host (normal sourceforge policy is to reject projects of this
  241. kind).
  242. .wad files in wads/ download directory have been made unreadable;
  243. please download the compressed .wad.gz files.
  244. added graphics/titlepic/output.png as a png converted copy of the
  245. output titlepic file; this allows viewing it from your web browser.
  246. 20/8/2002
  247. e1m7 in dev map from archvile46
  248. map25 in dev update from cyb
  249. e4m1 in dev update from nb_nmare
  250. d_e1m5 music from ralphis
  251. 14/8/2002
  252. e4m1 from nb_nmare
  253. updated comp04_[56] patches from nb_nmare
  254. updated textures from fredrik: bcrate[lmr]1, gcrate[lmr]1, sgcrate2,
  255. sw11_[1245], sw12_[1245], sw15_[1346], sw16_[1246], sw17_[123456]
  256. sw18_[57], sw19_[1234], vgcrate1, wall05_2
  257. 13/8/2002
  258. updated patches from fredrik: rp1_[12], rp2_[1234], rw10_[1234], rw25_[1234]
  259. rw38_3, support2, tp2_[12], tp3_[12], tp5_[1234], tp7_[12],
  260. w113_[123], wall02_[123], wall62_[12]
  261. updated e1m1 from jon^d
  262. updated map25 from cyb
  263. updated textures from nb_nmare: rw37_[1234], rw39_1
  264. 4/8/2002
  265. Fixed the view map script (Thanks ari)
  266. submitted a story for doom episode 1
  267. - Jon
  268. e1m4 in dev map from geekmarine
  269. map31 in dev from oblivion
  270. pol2 sprite replacement from geekmarine
  271. forwarded 6 hires textures from the hires project:
  272. floor6_[12], mflr8_[24], rrock19, rrock20
  273. ---------- part of changelog missing --------
  274. updated e1m4 from geekmarine
  275. 2/8/2002
  276. wall62_1 replacement from fredrik
  277. fogmap from oblivion
  278. map02 in progress from tarin
  279. 1/8/2002
  280. e1m3 in progress from fraggle
  281. e1m9 in progress from ajapted
  282. 29/7/2002
  283. boom colormaps from cyb
  284. bfg from twice risen (converted to sprites by railgunner)
  285. 28/7/2002
  286. added linguicas skeleton demon sprite replacements
  287. 27/7/2002
  288. sprites from geekmarine: cbra, pol1, pol6
  289. d_e1m1 from ralphis (in mid format, waiting for mus conversion)
  290. mus converted d_e1m1 from ralphis
  291. 25/7/2002
  292. updated map25 from cyb
  293. fixed shtgb0 y offset (thanks railgunner)
  294. more build system cleanup (now uses a combined config file and cpp to split
  295. it up)
  296. 23/7/2002
  297. added waterfall textures (wfall[1-4]) from mmnpsrsoskl (dsells)
  298. added static waterfall textures (sfall for static sfall[1-4], etc.)
  299. at request of jon
  300. build cleanup: removed hires_build.pl: this is now done by the makefile
  301. only new or changed hires textures will be converted now which saves time
  302. changed the build logging to dump all into one file (build.output) which
  303. displays the output from make. Wrapper "build" script to run make redirecting
  304. all output.
  305. 20/7/2002
  306. updated patches from espi:
  307. ag128_[12], agb128_1, cyl1_1, door15_3, door2_[135], doortrak,
  308. rw32_[123], rw47_1, support2, t14_[35], tomw2_[12], ttall1_2,
  309. w13_[1a], w15_[456]
  310. updated flats:
  311. flat2[23]
  312. made AASTINKY 32 wide instead of 24 - this is a fix on the original.
  313. textures are supposed to be powers of 2 in width
  314. 17/7/2002
  315. AOD sprites from Linguica (baron and demon replacements). I am not sure
  316. what enemies we will replace with these yet so they are not currently
  317. linked in.
  318. updated map18 from zigmund
  319. 14/7/2002
  320. in progress map08 from railgunner
  321. in progress map25 from cyb
  322. replacement sw19_[1234] from espi for new startan (back to new startan
  323. for testing)
  324. 11/7/2002
  325. reverted to old startan (the new ones have been kept in
  326. patches/espi/new_startan/)
  327. map18 update from zigmund
  328. replacement smbt/smgt (blue/green torches) sprites from me (fraggle)
  329. 8/7/2002
  330. rw25_[1234] from espi
  331. texture replacements from espi: w33_8, wall01_[123456789abc]
  332. replacement startan (old startan are archived in patches/espi/old_startan/
  333. - sw??_?
  334. font from ajapted: placed in http://freedoom.despayre.org:81/art/font/
  335. 5/7/2002
  336. map18 update from zigmund
  337. 27/6/2002
  338. Added e1m1 by me (Jon), stopped external links opening in a new window
  339. (thats what the shift key is for, IE users)
  340. 22/6/2002
  341. level 18 from zigmund (3/4 complete)
  342. 14/6/2002
  343. smrt (small red torch) replacements by me (fraggle)
  344. 13/6/2002
  345. added keen graphics (mewsefish) - by me (fraggle)
  346. the death animation sucks, people are welcome to improve it if they
  347. wish.
  348. 9/6/2002
  349. Added 'Display all Graphics' to status page - Jon
  350. 25/5/2002
  351. help/help1 from cph
  352. intermission graphics from ajapted: wibp[1234], wicolon, wienter, wif, wifrgs
  353. wiklrs, wiminus, wimstar, wimstt, winum[0-9], wiostf, wiosti, wiostk, wiosts,
  354. wip[1234], wipar, wipcnt, wiscrt2, wisucks, witime, wivctms
  355. wilv/cwilv graphics from ajapted
  356. 24/5/2002
  357. wimap* replacements from ajapted
  358. 21/5/2002
  359. menu graphics from ajapted:
  360. m_detail, m_disopt, m_disp, m_endgam, m_episod, m_gdhigh, m_gdlow,
  361. m_hurt, m_jkill, m_lgttl, m_loadg, m_messg, m_msens, m_msgoff,
  362. m_msgon, m_musvol, m_newg, m_ngame, m_nmare, m_option, m_optttl,
  363. m_pause, m_quitg, m_rdthis, m_rough, m_saveg, m_scrnsz, m_sfxvol,
  364. m_sgttl, m_skill, m_svol, m_ultra
  365. 20/5/2002
  366. map03 from sgtcrispy
  367. map05 temporarily removed (crashes prboom and doom legacy)
  368. added in dummy entries for wia* map animations, wisplat, wiurh[01]
  369. wimap* are linked to interpic
  370. add graf_extract.pl to forward graphic offsets from wadinfo.txt
  371. to wadinfo_sw.txt
  372. 17/5/2002
  373. bossback, m_doom graphics from ajapted
  374. 15/5/2002
  375. bosf sprites, m_doom graphic from ajapted
  376. 14/5/2002
  377. rw19_[12] reverted to espi versions (jstepp versions clash)
  378. 12/5/2002
  379. ammnum[0-9], brdr_*, m_ls* replacements from ajapted
  380. 9/5/2002
  381. tfog, ifog, pins, bon2 sprites from ajapted
  382. dsplpain, dspopain replacements from wildweasel
  383. 8/5/2002
  384. updated textures from espi:
  385. wall00_[5678], wall57_[1234], wall62_[12], wla128_1
  386. sw11_[1245], sw12_[1245], sw15_[1346], sw16_[1246], sw17_[123456]
  387. sw18_[57], sw19[1234]
  388. sw[124]s[01]
  389. hires patches: wall62_[12], wla128_1
  390. 6/5/2002
  391. bon2 (armor helmet) replacement from ajapted
  392. 5/5/2002
  393. improved w103_[12] from fraggle
  394. 5/5/2002
  395. w105_1, wolf[234567] replacement from ajapted
  396. rw12_1, rw15_[34], rw16_[1234], rw19_[12], rw21_[12345] replacements
  397. from jeremy stepp
  398. Symlinked wall48_1 to w108_1 (temporary blank wall until the baron
  399. replacement is done)
  400. wall51_2 replacement from espi
  401. wall51_3, rsky3 replacements from fredrik
  402. doom2 textures finished!
  403. wall57_[1234] replacements from fredrik
  404. wall03_3 replacement from fredrik
  405. w109_[12], w110_1 replacements from fredrik
  406. wall51_1 replacement from fredrik
  407. fix wadinfo.txt.real (some patches were missing and werent being built in)
  408. wall03_1 replacement from espi (was missing from patches list)
  409. all doom1 and doom textures are now done!
  410. 25/4/2002
  411. added map32 replacement from andrew apted
  412. 14/4/2002
  413. hires patches from fredrik: wall47_2, sw1s[01]
  414. updated map17 from nrkn
  415. 29/3/2002
  416. plasma rifle sprite (pickup sprite) from adamizer
  417. 20/3/2002
  418. backpack sprite from submerge (bpaka0); sound from submerge (dspopain)
  419. (note: new wads haven't been built) - Jon
  420. 12/3/2002
  421. patches from spinspyder: rw47_[34], rw48_[1234]
  422. 2/3/2002
  423. Sync with doom2tr
  424. 27/2/2002
  425. Hires rw33_1 from fredrik
  426. 21/2/2002
  427. Merge with doom2 retexturing project!
  428. Added patches_hi and flats_hi directories - pngs are converted to tgas
  429. for use in JDoom, and dumped into the "hires" dir. This is zipped up
  430. to freedoom_hires.zip automaticall.
  431. All hires textures from other directories moved into hires dirs.
  432. 26/1/2002
  433. updated shotgun guy sprites from saint of killers
  434. updated chainsaw from fredrik
  435. 7/1/2001
  436. replacement fwater/nukage flats from fredrik
  437. 5/1/2002
  438. improved titlepic by saint of killers
  439. patches from espi: body_[12], rw24_[1234]
  440. wolf1 from espi
  441. 25/12/2001
  442. updated textures from fredik:
  443. door2_4, door9_[12] rw33_[1234] rw38_[12], rw46_4, slime1[456]
  444. 10/12/2001
  445. plat2_1 replacement from nrkn
  446. work in progress map17 from nrkn
  447. 1/12/2001
  448. shotgun guy from saint of killers!!
  449. sounds from enjay!:
  450. barexp, brsdth, brssit, bspsit, cacdth, cacsit, claw, flame,
  451. keswq, kntdth, kntsit, pedth, pepain, pesit, sgtatk, sgtdth,
  452. sgtsit, skesit
  453. tblu, tgrn, tred from nrkn (coloured light column replacements)
  454. rsky2 replacement from nrkn
  455. updated map30 from cacodemon leader
  456. 25/11/2001
  457. updated map30 from cacodemon_leader
  458. 19/11/2001
  459. music from captmellow (->d_ultima)
  460. last of the musics replaced (now we need to replace the crap ones)
  461. 17/11/2001
  462. map04 from metabolist!!
  463. smbt[abcd]0, smgt[abcd]0, smrt[abcd]0, tblu[abcd]0,
  464. tgrn[abcd]0, tred[abcd]0, bal2[abcde]0 sprites from spinspyder
  465. musics from metabolist:
  466. map09, 11, 12, 13, 14, 15, 20, 21, 22, 23, 25, 27, 29
  467. some of these are updates for previous musics, but lots are new!
  468. thanks!
  469. 15/11/2001
  470. patches from espi(some updates, some new):
  471. wall30_[234], wall48_[1234], wall50_[12], wall58_[123], wall59_[1234]
  472. sprites: gorl(hanging dude)
  473. 13/11/2001
  474. updates from espi:
  475. mwall1_[12], mwall2_1, mwall3_1, mwall4_[12]
  476. mwall5_1, rw36_[13], rw39_2, rw7_[23],
  477. new textures:
  478. wall30_[234], wall42_[56], wall47_45]
  479. 6/11/2001
  480. wolf9 from isle
  481. patches from isle: door2_3, ps15a0, w13_8
  482. 5/11/2001
  483. updated vines from espi(w10[67]_1)
  484. updates for rw30_[123] from espi
  485. 4/11/2001
  486. boss face texture from deathmaster213!!!
  487. 2/11/2001
  488. map06 from mystic!
  489. fixed zombieman death frame from saint of killers
  490. 1/11/2001
  491. zombieman from saint of killers!!!
  492. patches from espi: body_[12], rw24_[1234]
  493. w10[67]_1
  494. rsky1 from espi
  495. map16 from hyena!
  496. 31/10/2001
  497. d_dead2 from hyena
  498. rsky3 from fredrik
  499. (rsky3 from lazer as well, I like fredriks better though. sorry :()
  500. armor sprites from fredrik
  501. wall22_1, wall23_[12] from fredrik
  502. 30/10/2001
  503. textures from linguica!!
  504. w10[123]_[12], w9[89]_[12], wall25_1
  505. 29/10/2001
  506. player sprites from saint of killers with shadows removed
  507. 26/10/2001
  508. Updated player sprites from saint of killers (with shadows)
  509. non-ear hurting sounds (dsgetpow and dsposact) from hyena
  510. 23/10/2001
  511. d_romero, d_read_m from hyena
  512. 19/10/2001
  513. map20 from lazer
  514. 13/10/2001
  515. w92_[12] from csabo
  516. 11/10/2001
  517. julians d_stalks moved to d_shawn2 (map19)
  518. d_stalks (map02) from csabo
  519. 8/10/2001
  520. musics for map09, map11-15 from metabolist
  521. 7/10/2001
  522. fist replacement from damienc
  523. 4/10/2001
  524. Apologies for the delays to recent submissions.
  525. Fixed Sprites from Saint of Killers
  526. A work in progress map12 replacement from MDenham
  527. A mid from scragadelic
  528. 28/9/2001
  529. d_stalks from julian
  530. dsgetpow, dsposact from edd
  531. 23/9/2001
  532. textures from espi:
  533. rw42_[134], rw43_1, rw46_[23], rw8_[1234]
  534. rrock16
  535. 22/9/2001
  536. hell5_[12], hell6_[23], hell8_[124] from espi
  537. interpic from espi
  538. updated map05 from amarande
  539. dsmanatk, dsmandth, dsmansit, dsmnpain from cacodemon_leader
  540. genmidi lump from cph
  541. 21/9/2001
  542. shotgun #3 from fredrik
  543. 20/9/2001
  544. updated crates, w64b_[12], wall64_2 from fredrik
  545. 19/9/2001
  546. it was discovered that flat5_3 was marked as done when it was actually
  547. not, so we were actually at 99.3% flats instead of 100%. I have temporarily
  548. linked it to a similar looking flat, but it would be good if someone could
  549. do a replacement flat5_3!
  550. TROO (imp) and HEAD (cacodemon) replacements from nightfang!
  551. flat5_3 from espi (thanks :)
  552. updated plasma rifle from Julian
  553. 18/9/2001
  554. spine3_[12], spine4_1 from espi
  555. wall49_[1234], wall58_[123], wall59_[1234], wall42_1, wall47_3, wall48_[1234]
  556. from espi
  557. map05 from amarande!
  558. 17/9/2001
  559. updated(fixed) player sprites from saint of killers
  560. converted mids from hyena
  561. fixed sound effects from julian
  562. a mid from captmellow
  563. pldeth (player death) sound from spike
  564. 16/9/2001
  565. player sprites from saint of killers!!!
  566. comp01_[156], comp1b_4, comp1c_6 from cph
  567. ceil3_[12], flat22, flat3, flat5_2, flat9, floor0_[567], mflr8_2
  568. updates from espi
  569. 15/9/2001
  570. map30 from cacodemon_leader
  571. fixed impsounds from geekmarine
  572. dsplasma, dspstop from julian
  573. puff, blud sprites from geekmarine
  574. wall21_[135] from cph
  575. bal1 sprite from geekmarine
  576. fixed map30 from cacodemon_leader
  577. bal1, puff, blud, dsbgsit* temporarily unlinked (incorrect palette
  578. on background colour, one of the sounds is in the wrong format)
  579. fixed sprites (bal1, puff, blud)
  580. Added a script to make a png representation of a map on the status
  581. page based on some works by Tom Robinson. - Jon
  582. my mistake - the dsbgsit sounds were ok, it was julians sounds that
  583. are in the wrong format
  584. 13/9/2001
  585. Updated map29 from Amarande
  586. 12/9/2001
  587. patches from espi: rw19_[1234], rw20_[1234], rw26_[234],
  588. rw27_2, rw28_3, rw31_[12], rw32_3, rw36_[13], rw39_2,
  589. rw41_2, rw5_[1234]
  590. rw45_1 from airraid
  591. midi from AndrewB: "balancing act"
  592. completed level from amarande: map29!
  593. sw2_[34] from kks (please contact me, you left no contact address)
  594. updated chaingun sprites from kks
  595. 11/9/2001
  596. ceye sprite (the eye) from isle
  597. 10/9/2001
  598. hdb[1-6] (hanging corpses) from espi
  599. rw24_[34], rw1_4 from airraid
  600. updates for hanging corpses from espi
  601. mwall4_1 update from espi
  602. 9/9/2001
  603. wolf1[347] from pickle_hammer
  604. pol4 from airraid
  605. rw37_4 from airraid
  606. wall57_1 from airraid
  607. patches from jonr:
  608. r28_2 (?), rw28_2, rw36_2, rw43_[34]
  609. patches from isle:
  610. wolf13, wolf14, wolf17
  611. shotgun sprite from captmellow
  612. patches added in that are identical to existing flats:
  613. flat23->w13_1, lava[1-4] -> rwdm11[a-d]
  614. a better plasma rifle from fredrik
  615. fixed w13_1 from isle
  616. d_read_m update from hyena
  617. 8/9/2001
  618. flamp, w13_a, w15_[456] from cph
  619. updated mancubus sprites from saint of killers
  620. 7/9/2001
  621. mancubus sprites from saint of killers!!
  622. 6/9/2001
  623. w74a_[12], w74b_1 from cph
  624. rw28_4, wolf11, wolf18 from cph
  625. fixed rw33_[23] (airraid) which were not being built in
  626. 5/9/2001
  627. d_evil (map31) from hyena
  628. 4/9/2001
  629. genmidi lump from cph
  630. ttall1_2 from cph
  631. Updated blood flats from espi
  632. Updates for w65b_1 and w65b_2 from airraid
  633. patches from cph:
  634. doortrak, w73a_[12], w73b_1, wolf10, wolf12
  635. BFG Replacement from fredrik
  636. 3/9/2001
  637. comp03_7 and rw37_1 added (were not being built in)
  638. 2/9/2001
  639. pistol psprite from espi
  640. updated patches: rw37_1, wall24_1
  641. rsky2 from hyena
  642. shotgun psprite removed by popular demand :)
  643. 1/9/2001
  644. updated mwall5_1 from espi (another demon face)
  645. 31/8/2001
  646. Patches from espi:
  647. mwall5_1, rw44_[24], sw2_[34], w94_1, wall24_1, wall42_1,
  648. wall47_3
  649. sound: dsbgact
  650. d_dead2 from ralphis
  651. 30/8/2001
  652. patches from kman: door3_[456], sw2_[56], t14_5
  653. plasma sprites from hyena: plss, plse, apbx, apls
  654. fixed sound effects from sgtcrispy
  655. PUFF bullet puffs from picklehammer
  656. 29/8/2001
  657. TLP2 Replacement from Sir Fragsalot
  658. mwall5_1 replacement from espi - Marble demon face
  659. Fixed smita0 (was an interlaced gif and was appearing weird in game)
  660. 28/8/2001
  661. TechLamp (TLMP) sprite from Sir Fragsalot
  662. Relinked in Vicious's submitted midi "Surrounded Panic" as the music
  663. for map17. This is a randomly chosen level - it is not intended to
  664. be its final placement. Quite a few of the midis in general will need
  665. to be reshuffled to fit the levels.
  666. 27/8/2001
  667. Updated patches from nrkn (less similar to the originals)
  668. Updates from espi for rw12_[23]
  669. Musics from picklehammer:
  670. countd ddtblu dead dm2int dm2ttl doom intro introa openin shawn the_da
  671. Note: some of these have already been submitted but were submitted as
  672. .mids. I meant to convert these to mus but havent got round to it yet.
  673. When I convert them I will put them in instead, as technically they
  674. were submitted first and should have priority.
  675. Map21 from Amarande
  676. Converted all held-back midis
  677. The sound effects submitted by SgtCrispy yesterday are screwed up in
  678. some way and are not being converted - I have unlinked them until I
  679. can fix the problem.
  680. 26/8/2001
  681. Replacement sounds from SgtCrispy:
  682. dsbgdth[12], dsbgsit[12], dsbgact, dssklatk
  683. Updates for the "face" wall textures (demon faces etc):
  684. mwall4_[12], mwall5_1
  685. Patches from nb_nmare:
  686. comp02_4, comp03_[67], rw23_[34], rw38_4
  687. Patch from nrkn: tscrn4
  688. 25/8/2001
  689. m_skull replacements from Isle
  690. 24/8/2001
  691. New patches from espi:
  692. door15[124], rw11_2, rw12_1, rw15_[1234], rw16_[1234], rw21_[12345]
  693. Updates:
  694. ladder16, rw12_[23], wall03_4
  695. Patches from nrkn:
  696. door2_[15], t14_3, wall03_1
  697. wall05_2 replacement from nb_nmare
  698. fixed tlite6_* flats from nb_nmare (correct shape)
  699. 23/8/2001
  700. New patches from espi:
  701. nukedge, wla128_1, rw14_1, wall03_4, wall04_[23457]
  702. 22/8/2001
  703. wall78_1 replacement from meat_head
  704. berserk pack replacement from dsells
  705. 21/8/2001
  706. New/updated patches from nb_nmare:
  707. hell8_[24], rw22_*, rw35_*, wall01_*, wall47_2
  708. 20/8/2001
  709. New patches from espi:
  710. door1[12]_1, ladder16, m1_1, ripw15, step[01..10]
  711. updated stuff:
  712. fcan[abc]0, floor0_[123], floor5_[23]
  713. d_betwee replacement from csabo, and also an ENDOOM replacement
  714. wall49_4 temporarily unlinked as it is too narrow and causing
  715. "column without a patch" errors.
  716. Added dynamic titlepic: shows the build date and time. ppmcaption
  717. is a very useful little program ;)
  718. replacements for the menu "thermometers" from isle
  719. First finished level! map07 replacement from tarin
  720. Fixed wall49_4 from airraid
  721. rw32_2 from lazer
  722. 19/8/2001
  723. Added a "FREEDOOM" lump at the suggestion of Quasar - this is so that
  724. ports can tell that the FreeDOOM iwad is being used.
  725. Added replacement patches from airraid - fix for alignment problems.
  726. Added d_runnin music from csabo
  727. There are several other musics which have been contributed and are not
  728. currently being built because they are in .mid format and deutex
  729. needs .mus :(. I will convert these as soon as possible.
  730. Added some sound effects from Eddddd: dstelept and dsslop replacements.
  731. I am currently only building in dstelept as i'm not sure the slop
  732. sound sounds right.
  733. 16/8/2001
  734. Added a replacement for rw46_4 based on the slime16 flat. Credited to
  735. Tarin since he made the image :)
  736. Added Rocket sprites from the Hyena TC
  737. sw2_7 and sw2_8 patches from isle
  738. w108_2, 3, 4 from isle
  739. dsitmbk and dstink replacements from edd
  740. 15/8/2001
  741. Lots of wall patches from fredrik: 5 doors (although they are still work
  742. in progress apparently), rp1_*, rp2_*, an updated support2 (based on
  743. maonths earlier texture), tp2_*, tp3_*, tp5_*, tp7_*, wall02_*
  744. More patches from fredrik: comp02_*, several comp03_* and comp04_*,
  745. and tscrn*
  746. 13/8/2001
  747. Added the ruby gun from Doom:Millenium (submitted by Lu:t). The frames
  748. are designed for use with a dehacked patch. I have set them up using
  749. some of the frames for the plasma rifle, but they are not supposed to
  750. be permanent. It needs to be decided which frame goes where...
  751. Added cons1_9: east facing console, this is "missing" from the original
  752. doom flats list
  753. Added powerup sounds by Hyena
  754. Added Draconio_SoundFX.zip : currently the dspos* sounds are the only ones
  755. linked in
  756. 12/8/2001
  757. Rewrote builder script in perl.
  758. Added rw18_3 and rw18_4 replacements - my own work, colourised versions
  759. of rw18_1 and rw18_2
  760. 11/8/2001
  761. Started Maintaining a ChangeLog.
  762. Received missingflats.zip from espi filling in some of the last holes in
  763. the flats. All flats are now done or assigned. Also snak7_1 and snak8_1 to
  764. patches.
  765. Added mewses status bar replacement.
  766. Added fredriks circular saw graphics - replacement for the chainsaw
  767. Added vilefire.zip - updated archvile fire sprites from espi
  768. jond_last_three_flats!.zip from Jon^D - the last remaining flats. We now
  769. have all the flats done.