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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="UTF-8" />
- <meta name="viewport" content="width=device-width, initial-scale=1.0" />
- <title>conway</title>
- <style>
- body,
- html {
- margin: 0px;
- overflow: hidden;
- }
- .button {
- border: none;
- color: white;
- padding: 15px 32px;
- text-align: center;
- text-decoration: none;
- display: inline-block;
- font-size: 16px;
- margin: 4px 2px;
- cursor: pointer;
- }
- canvas {
- padding: 0;
- border: 0;
- background-color: white;
- image-rendering: pixelated;
- image-rendering: crisp;
- aspect-ratio: 1 / 1;
- position: relative;
- order : 0;
- }
- .controls {
- order : 1;
- vertical-align: middle;
- display: inline;
- border: 1px solid;
- position: relative;
- }
- .outer {
- top:0;
- right:0;
- left:0;
- justify-content: center;
- object-fit: contain;
- display: flexbox;
- background: gold;
- flex-wrap: wrap;
- align-items: center;
- width: 100%;
- height: auto;
- box-sizing: border-box;
- max-width: 100vw;
- max-height: 100vh;
- border: 1px dashed;
- }
- }
- </style>
- </head>
- <body>
- <div class="outer">
- <canvas class="canvas"></canvas>
- <div class="controls">
- <span id="debugbar">init</span>
- <span id="progressbar">init</span>
- <button type="button" id="clickme" onclick="evolve();rend()">
- Evolve!
- </button>
- <button type="button" id="clickme2" onclick="start_eloop();">
- start Evolve!
- </button>
- <button type="button" id="clickme3" onclick="pause_eloop();">
- pause Evolve!
- </button>
- <button type="button" id="clickme63" onclick="do_undo();">undo!</button>
- <button type="button" id="clickme4" onclick="bigger();rend();">
- bigger!
- </button>
- <textarea></textarea>
- <div>
- export <button onclick="export_copy();">(click to copy)</button>
- </div>
- </div>
- </div>
- <script>
- const dbg = document.getElementById("debugbar");
- dbg.innerText = "unlife";
- const canvas = document.querySelector("canvas");
- const ctx = canvas.getContext("2d");
- M = 30;
- N = 30;
- arr = new Uint8Array(M * N);
- arr2 = new Uint8Array(M * N);
- const evolve = () => {
- for (var y = 0; y < N; ++y) {
- for (var x = 0; x < M; ++x) {
- nei = [
- [-1, -1],
- [-1, 0],
- [-1, 1],
- [0, -1],
- [0, 1],
- [1, -1],
- [1, 0],
- [1, 1],
- ];
- arr2[M * y + x] = 0;
- nei.forEach(([a, b]) => {
- arr2[M * y + x] += arr[M * ((N + y + a) % N) + ((M + x + b) % M)];
- });
- arr2[M * y + x] = arr[M * y + x]
- ? arr2[M * y + x] == 3 || arr2[M * y + x] == 2
- : arr2[M * y + x] == 3;
- }
- }
- arr = [arr2, (arr2 = arr)][0];
- };
- const observer = new ResizeObserver(() => {
- canvas.width = canvas.parentElement.clientWidth;
- canvas.height = canvas.parentElement.clientHeight;
- mx = Math.min(canvas.height, canvas.width);
- canvas.width = mx;
- canvas.height = mx;
- rend();
- });
- observer.observe(canvas);
- var drawing = false;
- var positive = false;
- var mousePos = { x: 0, y: 0 };
- var lastPos = mousePos;
- const tc = (sx, sy) => {
- pos = getMousePos(canvas, sx, sy);
- lx = Math.floor(((pos.x - canvas.clientLeft) / canvas.clientWidth) * M);
- ly = Math.floor(((pos.y - canvas.clientTop) / canvas.clientHeight) * N);
- return [lx, ly];
- };
- const setAt = (xy) => {
- arr[xy[0] + M * xy[1]] |= 1;
- };
- const clearAt = (xy) => {
- arr[xy[0] + M * xy[1]] &= 0xfe;
- };
- const isOnAt = (xy) => {
- return arr[xy[0] + M * xy[1]] & 1;
- };
- const onTouchStart = (ev) => {
- if (event.targetTouches !== undefined) {
- x = event.targetTouches[0].clientX;
- y = event.targetTouches[0].clientY;
- } else {
- x = event.clientX;
- y = event.clientY;
- }
- ev.preventDefault();
- let xy = tc(x, y);
- if (isOnAt(xy)) {
- clearAt(xy);
- positive = false;
- } else {
- setAt(xy);
- positive = true;
- }
- drawing = true;
- };
- const onMoveDraw = (ev) => {
- let xy = tc(ev.x, ev.y);
- if (positive) {
- setAt(xy);
- } else {
- clearAt(xy);
- }
- rend();
- };
- const onTouchEnd = (ev) => {
- drawing = false;
- rend();
- };
- canvas.addEventListener(
- "touchstart",
- function (e) {
- onTouchStart(e);
- },
- false
- );
- canvas.addEventListener(
- "touchend",
- function (e) {
- onTouchEnd(e);
- },
- false
- );
- canvas.addEventListener(
- "mousedown",
- function (e) {
- onTouchStart(e);
- },
- false
- );
- canvas.addEventListener(
- "mouseup",
- function (e) {
- onTouchEnd(e);
- },
- false
- );
- canvas.addEventListener(
- "mousemove",
- function (e) {
- if (drawing) {
- onMoveDraw(e);
- }
- },
- false
- );
- function getMousePos(canva, cx, cy) {
- var rect = canva.getBoundingClientRect();
- return {
- x: cx - rect.left,
- y: cy - rect.top,
- };
- }
- const rend = () => {
- ctx.fillStyle = "white";
- ctx.fillRect(0, 0, canvas.width, canvas.height);
- ctx.lineWidth = 0.5;
- ctx.strokeStyle = "black";
- ys = canvas.height / N;
- xs = canvas.width / M;
- for (var x = 0; x < M; ++x) {
- if (M <= 60) {
- ctx.beginPath();
- ctx.moveTo(x * xs, 0);
- ctx.lineTo(x * xs, canvas.height);
- ctx.stroke();
- }
- }
- for (var y = 0; y < N; ++y) {
- if (N <= 60) {
- ctx.beginPath();
- ctx.moveTo(0, y * ys);
- ctx.lineTo(canvas.width, y * ys);
- ctx.stroke();
- }
- for (var x = 0; x < M; ++x) {
- if (arr[x + M * y] % 2) {
- ctx.fillStyle = "blue";
- ctx.fillRect(x * xs, y * ys, xs, ys);
- }
- }
- }
- };
- rend();
- running = false;
- const export_copy = () => {
- onCells = [];
- for (var y = 0; y < N; ++y) {
- for (var x = 0; x < M; ++x) {
- if (arr[x + M * y] % 2) {
- onCells.push([x, y]);
- }
- }
- }
- let txt = JSON.stringify({ onCells });
- dbg.innerText = txt;
- navigator.clipboard.writeText(txt);
- };
- const start_eloop = () => {
- if (!running) {
- intvl = setInterval(() => {
- evolve();
- rend();
- }, 200);
- running = true;
- }
- };
- const pause_eloop = () => {
- running = false;
- clearInterval(intvl);
- };
- const bigger = () => {
- Mold = M;
- Nold = N;
- M *= 2;
- N *= 2;
- arrn = new Uint8Array(M * N);
- arr2 = new Uint8Array(M * N);
- for (var y = 0; y < Nold; ++y) {
- for (var x = 0; x < Mold; ++x) {
- arrn[(Math.floor(Nold / 2) + y) * M + Math.floor(Mold / 2) + x] =
- arr[y * Mold + x];
- }
- }
- arr = arrn;
- };
- </script>
- </body>
- </html>
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