js3.txt 733 B

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  1. ; Map 6 Collide, Part 3
  2. ; By Jason Symes
  3. title 5009 5018 3003
  4. objective 145 88
  5. ; map size
  6. square_width 15
  7. nb_columns 5
  8. nb_lines 5
  9. ; paths (give only the starting square)
  10. west_east_paths a3 d3 a1
  11. west_east_paths a5 d1 d5
  12. west_east_bridges b2 c4 d3
  13. south_north_paths a1 a4 e1 e4
  14. south_north_paths b3 c2 d3
  15. south_north_bridges a2 a3 e2 e3
  16. south_north_bridges b2 c3 d2
  17. south_north_bridges c1 c4
  18. ; resources
  19. goldmines 200 b1 b5 d1 d5
  20. goldmines 150 b2 d4
  21. goldmines 750 c3
  22. woods 50 a1 a5 e1 e5
  23. woods 50 b3 d3
  24. woods 100 c1 c5
  25. nb_meadows_by_square 2
  26. additional_meadows a1 a5 e1 e5
  27. ; players
  28. nb_players_min 2
  29. nb_players_max 4
  30. starting_squares b1 b5 d1 d5
  31. starting_units townhall 2 farm 5 peasant
  32. starting_resources 100 100