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- ; Map 6 Collide, Part 3
- ; By Jason Symes
- title 5009 5018 3003
- objective 145 88
- ; map size
- square_width 15
- nb_columns 5
- nb_lines 5
- ; paths (give only the starting square)
- west_east_paths a3 d3 a1
- west_east_paths a5 d1 d5
- west_east_bridges b2 c4 d3
- south_north_paths a1 a4 e1 e4
- south_north_paths b3 c2 d3
- south_north_bridges a2 a3 e2 e3
- south_north_bridges b2 c3 d2
- south_north_bridges c1 c4
- ; resources
- goldmines 200 b1 b5 d1 d5
- goldmines 150 b2 d4
- goldmines 750 c3
- woods 50 a1 a5 e1 e5
- woods 50 b3 d3
- woods 100 c1 c5
- nb_meadows_by_square 2
- additional_meadows a1 a5 e1 e5
- ; players
- nb_players_min 2
- nb_players_max 4
- starting_squares b1 b5 d1 d5
- starting_units townhall 2 farm 5 peasant
- starting_resources 100 100
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