EndLevel.gd 394 B

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  1. extends Area2D
  2. # Called when the node enters the scene tree for the first time.
  3. func _input(event):
  4. if event is InputEventMouseButton and event.pressed:
  5. if $Sprite2D.get_rect().has_point(to_local(event.position)):
  6. get_tree().change_scene_to_file("res://LevelSelect/LevelSelect.tscn")
  7. func _on_body_entered(_body):
  8. get_tree().change_scene_to_file("res://LevelSelect/LevelSelect.tscn")