DESCR 624 B

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  1. OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics
  2. system and lots of OpenGL extensions. It is basically a 1:1 mapping
  3. of OpenGL's C API, intended as a basis for a nicer interface.
  4. OpenGLRaw offers access to all necessary functions, tokens and types
  5. plus a general facility for loading extension entries. The module
  6. hierarchy closely mirrors the naming structure of the OpenGL
  7. extensions, making it easy to find the right module to import. All
  8. API entries are loaded dynamically, so no special C header files
  9. are needed for building this package. If an API entry is not found
  10. at runtime, a userError is thrown.